Player Matchup

Gilgamesh
Gilgamesh
HollowHark
Gilgamesh
Level 81
God Stats
4W - 5L
1,531 SR
Queue Stats
80W - 108L
1,410 Elo+
Party 2
Ares
Ares
Spade1337
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,351 Elo+
Party 2
Khepri
Khepri
T0XIC DREAMER
Khepri
Level 22
God Stats
0W - 4L
1,356 SR
Queue Stats
37W - 46L
1,447 Elo+
Party 2
Team Averages
Level 47
1,463 SR
1,402 Elo+

VS

Team Averages
Level 93
1,613 SR
1,805 Elo+
Thanatos
Thanatos
Beezaboof
Thanatos
Level 142
God Stats
6W - 2L
1,639 SR
Queue Stats
403W - 177L
1,834 Elo+
Party 1
Sun Wukong
Sun Wukong
SirHellerus
Sun Wukong
Level 17
God Stats
3W - 0L
1,845 SR
Queue Stats
64W - 20L
1,767 Elo+
Party 1
Kukulkan
Kukulkan
x2f4
Kukulkan
Level 119
God Stats
4W - 1L
1,354 SR
Queue Stats
306W - 153L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HollowHark
Gilgamesh
11
2 / 7 / 3
8,241
687
9,102
15,644
10,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
11
0 / 6 / 6
7,665
639
5,932
13,391
10,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 6 / 2
9,285
774
4,658
16,561
9,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beezaboof
Thanatos
15
8 / 3 / 8
9,533
794
13,628
10,373
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SirHellerus
Sun Wukong
13
4 / 2 / 11
8,839
737
5,973
11,394
9,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
x2f4
Kukulkan
15
7 / 2 / 9
9,706
809
20,325
6,247
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
6
Kills
19
19
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Beezaboof
Thanatos
8
3
8
4
L
Gilgamesh
HollowHark
Gilgamesh
2
7
3
0.5
W
Sun Wukong
SirHellerus
Sun Wukong
4
2
11
4.75
L
Ares
0
6
6
0.5
L
4
6
2
0.83
W
Kukulkan
x2f4
Kukulkan
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,692
Damage
39,926
45,596
Taken
28,014
31,484
Mitigated
17,605
6,661
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Beezaboof
Thanatos
13,628
5,818
0
7,335
10,373
5,321
1,675
3,535
6,838
0
29,439
L
Gilgamesh
HollowHark
Gilgamesh
9,102
3,859
0
1,824
15,644
10,827
0
6,105
9,272
0
26,004
W
Sun Wukong
SirHellerus
Sun Wukong
5,973
1,071
0
744
11,394
9,313
29
4,422
6,972
0
19,446
L
Ares
5,932
932
1,104
1,389
13,391
10,786
0
5,213
7,856
12,985
0
L
4,658
789
932
1,412
16,561
9,871
0
8,322
7,854
19,129
0
W
Kukulkan
x2f4
Kukulkan
20,325
3,821
0
543
6,247
2,971
655
3,393
2,854
46,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,191
Gold Earned
28,078
74
Minions Killed
127
3
Camps Cleared
8
595,267
Distance Traveled
635,960
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,533
794
34
3
3
223,083
2
L
Gilgamesh
8,241
687
35
3
2
202,708
5
W
Sun Wukong
8,839
737
21
2
1
218,560
0
L
Ares
7,665
639
10
1
0
199,919
1
L
Khepri
9,285
774
29
2
1
192,640
2
W
Kukulkan
9,706
809
72
6
4
194,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role