Player Matchup

Ishtar
Ishtar
bhimp
Ishtar
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 77L
1,563 Elo+
Party 1
Yu Huang
Yu Huang
fraize7
Yu Huang
Level 126
God Stats
5W - 1L
1,551 SR
Queue Stats
38W - 42L
1,486 Elo+
Party 1
Achilles
Achilles
holdmym3at69
Achilles
Level 118
God Stats
35W - 14L
1,729 SR
Queue Stats
138W - 126L
1,552 Elo+
Party 1
Team Averages
Level 87
1,593 SR
1,534 Elo+

VS

Team Averages
Level 86
1,608 SR
1,425 Elo+
Horus
Horus
 
Horus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Denzeer
Mercury
Level 84
God Stats
13W - 24L
1,633 SR
Queue Stats
84W - 166L
1,205 Elo+
Solo
Ymir
Ymir
Me4ndro
Ymir
Level 101
God Stats
2W - 2L
1,692 SR
Queue Stats
11W - 15L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
bhimp
Ishtar
13
0 / 3 / 6
8,469
651
10,252
10,458
4,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
fraize7
Yu Huang
15
3 / 0 / 3
9,364
720
13,290
2,459
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
holdmym3at69
Achilles
14
3 / 1 / 3
9,733
749
6,073
11,853
10,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 1 / 1
8,022
617
6,201
16,971
15,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Denzeer
Mercury
12
1 / 3 / 3
7,962
612
4,100
13,646
5,325
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Me4ndro
Ymir
7
0 / 2 / 2
6,658
512
1,599
5,381
3,588
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
4
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
1
2.5
L
Mercury
Denzeer
Mercury
1
3
3
0.83
L
Ymir
Me4ndro
Ymir
0
2
2
0.5
W
Ishtar
bhimp
Ishtar
0
3
6
1
W
Yu Huang
fraize7
Yu Huang
3
0
3
4.5
W
Achilles
holdmym3at69
Achilles
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,615
Damage
11,900
24,770
Taken
35,998
15,772
Mitigated
24,626
8,617
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,201
3,318
1,400
2,626
16,971
15,713
0
5,812
11,159
0
23,782
L
Mercury
Denzeer
Mercury
4,100
2,002
0
0
13,646
5,325
0
5,861
7,785
0
21,631
L
Ymir
Me4ndro
Ymir
1,599
484
0
468
5,381
3,588
0
1,708
3,673
3,608
0
W
Ishtar
bhimp
Ishtar
10,252
8,143
0
1,714
10,458
4,002
808
841
9,617
0
40,308
W
Yu Huang
fraize7
Yu Huang
13,290
1,104
0
464
2,459
1,089
910
311
2,148
45,813
0
W
Achilles
holdmym3at69
Achilles
6,073
2,005
2,458
3,981
11,853
10,681
180
1,704
10,149
0
23,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
22,642
157
Minions Killed
85
9
Camps Cleared
2
687,562
Distance Traveled
614,595
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,022
617
43
3
1
271,380
3
L
Mercury
7,962
612
39
3
1
251,905
2
L
Ymir
6,658
512
3
0
0
91,310
1
W
Ishtar
8,469
651
57
4
2
205,244
0
W
Yu Huang
9,364
720
77
6
5
240,558
4
W
Achilles
9,733
749
23
2
2
241,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role