Player Matchup

Danzaburou
Danzaburou
BuckyBobLuigi
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,502 Elo+
Party 2
Shiva
Shiva
Clemrax
Shiva
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,457 Elo+
Party 2
Scylla
Scylla
GearTechnique
Scylla
Level 61
God Stats
3W - 5L
1,540 SR
Queue Stats
30W - 39L
1,491 Elo+
Party 2
Team Averages
Level 75
1,513 SR
1,483 Elo+

VS

Team Averages
Level 87
1,564 SR
1,523 Elo+
Chiron
Chiron
bhimp
Chiron
Level 18
God Stats
4W - 0L
1,842 SR
Queue Stats
117W - 77L
1,553 Elo+
Party 1
Yu Huang
Yu Huang
fraize7
Yu Huang
Level 126
God Stats
5W - 1L
1,349 SR
Queue Stats
38W - 42L
1,473 Elo+
Party 1
Achilles
Achilles
holdmym3at69
Achilles
Level 118
God Stats
35W - 14L
1,500 SR
Queue Stats
138W - 126L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuckyBobLuigi
Danzaburou
15
2 / 3 / 1
10,027
668
14,208
16,604
8,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Clemrax
Shiva
14
1 / 5 / 2
10,460
697
6,684
16,573
17,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 5 / 3
8,961
597
6,995
13,851
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
bhimp
Chiron
17
9 / 2 / 4
11,558
771
21,481
16,322
7,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
fraize7
Yu Huang
17
2 / 0 / 11
10,672
711
13,786
8,172
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
holdmym3at69
Achilles
15
2 / 1 / 10
11,184
746
8,455
16,395
22,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
13
13
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BuckyBobLuigi
Danzaburou
2
3
1
0.83
L
Shiva
Clemrax
Shiva
1
5
2
0.4
L
0
5
3
0.3
W
Chiron
bhimp
Chiron
9
2
4
5.5
W
Yu Huang
fraize7
Yu Huang
2
0
11
7.5
W
Achilles
holdmym3at69
Achilles
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,887
Damage
43,722
47,028
Taken
40,889
30,723
Mitigated
33,625
7,902
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BuckyBobLuigi
Danzaburou
14,208
5,043
0
3,221
16,604
8,152
1,380
4,979
11,625
0
53,646
L
Shiva
Clemrax
Shiva
6,684
987
1,185
2,425
16,573
17,633
280
4,355
12,218
0
11,361
L
6,995
204
0
1,071
13,851
4,938
55
4,489
9,362
26,578
0
W
Chiron
bhimp
Chiron
21,481
8,548
1,067
4,610
16,322
7,489
1,414
3,269
13,053
0
68,158
W
Yu Huang
fraize7
Yu Huang
13,786
367
0
750
8,172
3,771
1,063
2,308
5,864
50,616
0
W
Achilles
holdmym3at69
Achilles
8,455
885
0
4,071
16,395
22,365
29
2,467
13,928
0
23,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
33,414
148
Minions Killed
201
3
Camps Cleared
11
788,548
Distance Traveled
876,311
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,027
668
93
6
1
263,832
5
L
Shiva
10,460
697
11
1
2
267,816
2
L
Scylla
8,961
597
44
3
0
256,900
2
W
Chiron
11,558
771
92
6
4
259,679
0
W
Yu Huang
10,672
711
94
6
6
303,223
3
W
Achilles
11,184
746
15
1
1
313,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role