Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
H33TZONE
Mercury
Level 48
God Stats
2W - 4L
1,483 SR
Queue Stats
19W - 34L
1,311 Elo+
Solo
Merlin
Merlin
Heylys
Merlin
Level 126
God Stats
2W - 2L
1,275 SR
Queue Stats
82W - 70L
1,564 Elo+
Solo
King Arthur
King Arthur
MadEddie
King Arthur
Level 122
God Stats
16W - 15L
1,478 SR
Queue Stats
120W - 101L
1,409 Elo+
Solo
Team Averages
Level 121
1,447 SR
1,457 Elo+

VS

Team Averages
Level 94
1,474 SR
1,378 Elo+
Odin
Odin
AdryK11
Odin
Level 100
God Stats
8W - 6L
1,500 SR
Queue Stats
217W - 218L
1,408 Elo+
Solo
Da Ji
Da Ji
DiamondSolace
Da Ji
Level 110
God Stats
2W - 3L
1,112 SR
Queue Stats
126W - 121L
1,362 Elo+
Solo
Anubis
Anubis
Topollillo94
Anubis
Level 68
God Stats
15W - 17L
1,643 SR
Queue Stats
226W - 340L
1,319 Elo+
Party 1
Cabrakan
Cabrakan
kom55
Cabrakan
Level 106
God Stats
7W - 12L
1,358 SR
Queue Stats
559W - 569L
1,461 Elo+
Solo
Sol
Sol
trafalgar114
Sol
Level 86
God Stats
12W - 10L
1,757 SR
Queue Stats
263W - 404L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 2 / 3
5,394
539
2,685
7,661
4,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
 
Skadi
9
3 / 1 / 0
5,285
529
5,424
5,957
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
H33TZONE
Mercury
7
1 / 1 / 2
4,926
493
3,280
7,399
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Heylys
Merlin
11
1 / 0 / 0
5,725
573
3,460
2,254
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MadEddie
King Arthur
11
0 / 1 / 0
5,684
568
4,635
7,558
4,976
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AdryK11
Odin
11
0 / 0 / 1
5,876
588
2,430
6,053
5,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
1 / 2 / 0
4,212
421
1,028
3,172
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
0 / 0 / 0
5,509
551
859
5,200
2,569
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
kom55
Cabrakan
8
1 / 2 / 3
4,978
498
4,422
7,867
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
3 / 2 / 0
5,126
513
5,170
6,946
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
6
Kills
5
5
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
3
1.25
W
Skadi
 
Skadi
3
1
0
3
L
Odin
AdryK11
Odin
0
0
1
0.5
L
1
2
0
0.5
W
Mercury
H33TZONE
Mercury
1
1
2
2
W
Merlin
Heylys
Merlin
1
0
0
1
W
King Arthur
MadEddie
King Arthur
0
1
0
0
L
Anubis
0
0
0
0
L
Cabrakan
kom55
Cabrakan
1
2
3
1.25
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,484
Damage
13,909
30,829
Taken
29,238
14,735
Mitigated
18,968
7,296
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,685
919
1,413
2,490
7,661
4,542
100
4,077
3,584
14,208
0
W
Skadi
 
Skadi
5,424
2,844
0
927
5,957
1,965
1,118
3,119
2,838
0
30,979
L
Odin
AdryK11
Odin
2,430
273
0
1,361
6,053
5,401
0
0
6,053
4,030
31,892
L
1,028
489
0
944
3,172
1,039
0
108
3,064
0
9,614
W
Mercury
H33TZONE
Mercury
3,280
2,398
0
650
7,399
2,464
0
2,396
5,003
0
24,104
W
Merlin
Heylys
Merlin
3,460
474
0
302
2,254
788
28
859
1,395
32,753
0
W
King Arthur
MadEddie
King Arthur
4,635
657
0
1,514
7,558
4,976
0
729
6,829
0
37,165
L
Anubis
859
144
0
3,885
5,200
2,569
0
2,814
2,386
40,595
0
L
Cabrakan
kom55
Cabrakan
4,422
1,077
264
3,038
7,867
7,644
0
1,654
6,213
13,345
0
L
5,170
2,950
0
2,951
6,946
2,315
1,143
1,569
5,377
29,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,014
Gold Earned
25,701
213
Minions Killed
237
0
Camps Cleared
0
878,102
Distance Traveled
735,605
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,394
539
18
2
0
168,733
1
W
Skadi
5,285
529
36
4
0
178,903
4
L
Odin
5,876
588
82
8
0
163,702
0
L
Da Ji
4,212
421
25
3
0
89,055
0
W
Mercury
4,926
493
40
4
0
206,618
0
W
Merlin
5,725
573
61
6
0
176,401
4
W
King Arthur
5,684
568
58
6
0
147,447
1
L
Anubis
5,509
551
59
6
0
169,228
1
L
Cabrakan
4,978
498
16
2
0
149,288
1
L
Sol
5,126
513
55
6
0
164,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role