Player Matchup

Fenrir
Fenrir
ClancysTTV
Fenrir
Level 86
God Stats
17W - 12L
1,673 SR
Queue Stats
194W - 198L
1,507 Elo+
Party 2
Cernunnos
Cernunnos
ThexTrap
Cernunnos
Level 92
God Stats
38W - 37L
1,491 SR
Queue Stats
178W - 238L
1,458 Elo+
Solo
Scylla
Scylla
flovztv
Scylla
Level 86
God Stats
13W - 7L
1,517 SR
Queue Stats
205W - 218L
1,496 Elo+
Party 2
Team Averages
Level 88
1,561 SR
1,487 Elo+

VS

Team Averages
Level 108
1,513 SR
1,443 Elo+
Shiva
Shiva
 
Shiva
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Andreimino
Zeus
Level 105
God Stats
6W - 8L
1,447 SR
Queue Stats
269W - 439L
1,262 Elo+
Party 1
Thor
Thor
GodsGunman
Thor
Level 118
God Stats
4W - 10L
1,592 SR
Queue Stats
621W - 566L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClancysTTV
Fenrir
17
11 / 1 / 7
13,010
867
13,420
16,093
20,606
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
ThexTrap
Cernunnos
16
3 / 4 / 11
11,053
737
11,824
14,844
6,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
flovztv
Scylla
18
6 / 3 / 14
11,964
798
21,422
10,720
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 5 / 7
9,168
611
8,467
17,628
20,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 6 / 5
9,913
661
10,240
13,464
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
5 / 9 / 3
10,099
673
13,081
22,388
11,389
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
20
Kills
8
8
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
5
7
0.7
L
3
6
5
0.92
W
Fenrir
ClancysTTV
Fenrir
11
1
7
14.5
L
5
9
3
0.72
W
Cernunnos
ThexTrap
Cernunnos
3
4
11
2.13
W
Scylla
flovztv
Scylla
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,666
Damage
31,788
41,657
Taken
53,480
32,125
Mitigated
37,912
10,896
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,467
2,608
673
2,236
17,628
20,431
114
7,966
9,662
0
27,072
L
10,240
2,319
0
1,954
13,464
6,092
0
4,816
8,648
38,534
0
W
Fenrir
ClancysTTV
Fenrir
13,420
1,779
536
3,946
16,093
20,606
187
3,585
12,508
0
25,715
L
13,081
2,243
0
753
22,388
11,389
0
8,978
13,410
0
27,099
W
Cernunnos
ThexTrap
Cernunnos
11,824
4,561
0
4,674
14,844
6,980
1,148
4,527
10,317
0
45,370
W
Scylla
flovztv
Scylla
21,422
2,288
0
1,740
10,720
4,539
553
2,450
8,270
62,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,027
Gold Earned
29,180
173
Minions Killed
142
10
Camps Cleared
5
855,793
Distance Traveled
732,354
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,168
611
36
2
0
254,072
7
L
Zeus
9,913
661
72
5
1
239,078
1
W
Fenrir
13,010
867
18
1
1
310,399
5
L
Thor
10,099
673
34
2
4
239,204
3
W
Cernunnos
11,053
737
63
4
5
267,890
6
W
Scylla
11,964
798
92
6
4
277,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role