Player Matchup

Apollo
Apollo
GeFail
Apollo
Level 153
God Stats
4W - 1L
1,821 SR
Queue Stats
665W - 618L
1,627 Elo+
Party 1
Persephone
Persephone
MasterOfWarr
Persephone
Level 127
God Stats
9W - 3L
1,500 SR
Queue Stats
88W - 94L
1,538 Elo+
Solo
Khepri
Khepri
MАDCRАB
Khepri
Level 148
God Stats
33W - 20L
1,634 SR
Queue Stats
503W - 435L
1,632 Elo+
Party 1
Team Averages
Level 143
1,652 SR
1,599 Elo+

VS

Team Averages
Level 128
1,507 SR
1,561 Elo+
Tyr
Tyr
Danbear
Tyr
Level 154
God Stats
4W - 5L
1,424 SR
Queue Stats
61W - 50L
1,612 Elo+
Solo
Rama
Rama
Markzing
Rama
Level 77
God Stats
1W - 1L
1,466 SR
Queue Stats
20W - 23L
1,395 Elo+
Solo
Scylla
Scylla
remixcube
Scylla
Level 153
God Stats
8W - 6L
1,629 SR
Queue Stats
387W - 300L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GeFail
Apollo
12
2 / 3 / 2
8,187
682
7,605
9,322
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
MasterOfWarr
Persephone
12
2 / 3 / 1
8,558
713
10,793
9,717
3,723
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
MАDCRАB
Khepri
13
1 / 2 / 3
8,623
719
5,487
10,842
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
1 / 1 / 4
8,028
669
7,735
11,271
9,846
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
12
1 / 4 / 3
7,829
652
5,222
11,995
5,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
remixcube
Scylla
14
6 / 1 / 2
9,488
791
14,249
10,824
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
8
8
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
1
4
3
W
Apollo
GeFail
Apollo
2
3
2
1
L
Rama
1
4
3
0.63
W
Persephone
MasterOfWarr
Persephone
2
3
1
0.83
W
Khepri
MАDCRАB
Khepri
1
2
3
1.25
L
Scylla
remixcube
Scylla
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,885
Damage
27,206
29,881
Taken
34,090
18,976
Mitigated
19,852
4,023
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
7,735
621
0
1,867
11,271
9,846
0
3,845
7,426
0
20,821
W
Apollo
GeFail
Apollo
7,605
2,933
0
857
9,322
4,538
0
4,109
5,213
0
31,001
L
Rama
5,222
2,988
0
543
11,995
5,217
947
6,413
5,582
0
26,111
W
Persephone
MasterOfWarr
Persephone
10,793
853
0
1,536
9,717
3,723
0
5,666
4,048
24,106
0
W
Khepri
MАDCRАB
Khepri
5,487
368
0
1,630
10,842
10,715
0
4,748
6,094
12,107
0
L
Scylla
remixcube
Scylla
14,249
2,474
120
2,797
10,824
4,789
508
6,753
4,071
49,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,368
Gold Earned
25,345
102
Minions Killed
157
2
Camps Cleared
8
704,398
Distance Traveled
694,686
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,028
669
25
2
3
253,536
3
W
Apollo
8,187
682
64
5
2
226,782
2
L
Rama
7,829
652
42
4
1
204,754
1
W
Persephone
8,558
713
23
2
0
231,376
2
W
Khepri
8,623
719
15
1
0
246,240
3
L
Scylla
9,488
791
90
8
4
236,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role