Player Matchup

Lancelot
Lancelot
DnAPlayALotz
Lancelot
Level 43
God Stats
17W - 17L
1,465 SR
Queue Stats
130W - 147L
1,376 Elo+
Party 2
Hades
Hades
HyodoGremory
Hades
Level 29
God Stats
9W - 19L
1,333 SR
Queue Stats
46W - 79L
1,303 Elo+
Party 2
Ganesha
Ganesha
KoalaGangGen3ral
Ganesha
Level 46
God Stats
4W - 6L
1,572 SR
Queue Stats
72W - 84L
1,409 Elo+
Solo
Medusa
Medusa
mvenne22
Medusa
Level 82
God Stats
20W - 9L
1,661 SR
Queue Stats
106W - 113L
1,376 Elo+
Solo
Achilles
Achilles
theappa
Achilles
Level 27
God Stats
6W - 4L
1,724 SR
Queue Stats
58W - 87L
1,295 Elo+
Party 2
Team Averages
Level 45
1,551 SR
1,352 Elo+

VS

Team Averages
Level 103
1,585 SR
1,426 Elo+
Terra
Terra
Agent Joey3296
Terra
Level 67
God Stats
7W - 3L
1,638 SR
Queue Stats
73W - 81L
1,415 Elo+
Solo
Tyr
Tyr
LIGHT META 20
Tyr
Level 76
God Stats
10W - 2L
1,848 SR
Queue Stats
53W - 48L
1,380 Elo+
Solo
Eset
Eset
LordOfTheCube
Eset
Level 134
God Stats
5W - 5L
1,621 SR
Queue Stats
77W - 87L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
THE LIQUIDGATOR
Ne Zha
Level 153
God Stats
35W - 40L
1,319 SR
Queue Stats
844W - 909L
1,364 Elo+
Solo
Danzaburou
Danzaburou
dejaru5214
Danzaburou
Level 85
God Stats
7W - 3L
1,500 SR
Queue Stats
11W - 10L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DnAPlayALotz
Lancelot
8
0 / 1 / 0
5,291
407
2,479
9,306
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,700
438
5,149
9,301
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 0
5,869
451
7,575
11,559
8,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
mvenne22
Medusa
9
0 / 2 / 0
5,237
403
6,099
6,728
2,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
theappa
Achilles
8
0 / 0 / 0
4,928
379
2,249
6,687
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,270
482
1,892
9,446
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 3
7,056
543
5,978
10,541
6,393
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 0 / 3
7,976
614
7,217
6,271
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 0 / 5
7,581
583
3,563
7,964
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
dejaru5214
Danzaburou
10
0 / 0 / 0
6,035
464
5,140
7,079
2,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
11
11
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Lancelot
DnAPlayALotz
Lancelot
0
1
0
0
L
0
4
0
0
L
0
4
0
0
W
2
0
3
3.5
W
4
0
3
5.5
W
5
0
5
7.5
W
Danzaburou
dejaru5214
Danzaburou
0
0
0
0
L
Medusa
mvenne22
Medusa
0
2
0
0
L
Achilles
theappa
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
23,790
43,581
Taken
41,301
23,699
Mitigated
19,949
9,471
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,892
481
405
4,341
9,446
5,807
54
981
8,247
19,027
0
L
Lancelot
DnAPlayALotz
Lancelot
2,479
918
0
715
9,306
3,367
0
1,120
8,186
0
36,806
L
5,149
256
87
1,770
9,301
4,435
0
4,634
4,667
37,264
0
L
7,575
1,313
0
2,830
11,559
8,586
0
1,204
10,355
41,526
0
W
5,978
1,592
0
3,761
10,541
6,393
810
6,407
4,134
0
38,673
W
7,217
1,184
382
1,570
6,271
2,584
0
3,110
3,161
60,743
0
W
3,563
1,438
0
4,739
7,964
2,921
0
1,392
6,572
0
39,521
W
Danzaburou
dejaru5214
Danzaburou
5,140
2,265
0
2,694
7,079
2,244
1,038
834
6,144
0
51,005
L
Medusa
mvenne22
Medusa
6,099
2,923
384
1,869
6,728
2,240
0
963
5,765
0
35,947
L
Achilles
theappa
Achilles
2,249
185
262
1,554
6,687
5,071
0
1,188
5,499
0
19,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
34,918
279
Minions Killed
375
0
Camps Cleared
0
1,176,184
Distance Traveled
1,268,894
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,270
482
32
2
0
247,950
4
L
Lancelot
5,291
407
66
5
0
295,974
0
L
Hades
5,700
438
68
5
0
209,533
2
L
Ganesha
5,869
451
57
4
0
219,837
4
W
Tyr
7,056
543
62
5
0
238,495
0
W
Eset
7,976
614
111
9
0
247,277
1
W
Ne Zha
7,581
583
89
7
0
310,051
3
W
Danzaburou
6,035
464
81
6
0
225,121
1
L
Medusa
5,237
403
61
5
0
205,791
2
L
Achilles
4,928
379
27
2
0
245,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role