Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Lt_Maverick20
Arachne
Level 86
God Stats
42W - 46L
1,433 SR
Queue Stats
117W - 140L
1,363 Elo+
Party 2
Freya
Freya
StefanHsk21
Freya
Level 26
God Stats
14W - 14L
1,351 SR
Queue Stats
48W - 58L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
almightyaxel1
Danzaburou
Level 62
God Stats
11W - 7L
1,294 SR
Queue Stats
183W - 214L
1,347 Elo+
Solo
Osiris
Osiris
nouchi25tyu
Osiris
Level 64
God Stats
15W - 15L
1,545 SR
Queue Stats
261W - 271L
1,364 Elo+
Solo
Team Averages
Level 61
1,424 SR
1,371 Elo+

VS

Team Averages
Level 90
1,464 SR
1,339 Elo+
Eset
Eset
PapaPlantains
Eset
Level 93
God Stats
0W - 2L
1,347 SR
Queue Stats
175W - 197L
1,396 Elo+
Party 1
Ishtar
Ishtar
Smoking_Toad12
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,310 Elo+
Party 1
Olorun
Olorun
Ultramm3857
Olorun
Level 56
God Stats
2W - 3L
1,601 SR
Queue Stats
145W - 168L
1,366 Elo+
Solo
Arachne
Arachne
jws1177
Arachne
Level 119
God Stats
22W - 30L
1,408 SR
Queue Stats
48W - 74L
1,271 Elo+
Solo
Nike
Nike
tonebone8003
Nike
Level 156
God Stats
2W - 5L
1,462 SR
Queue Stats
187W - 183L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 4 / 3
10,896
545
10,993
13,589
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
19
11 / 2 / 3
12,342
617
14,334
14,880
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 6
10,186
509
5,153
9,682
4,364
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
almightyaxel1
Danzaburou
18
4 / 1 / 3
11,676
584
10,258
10,538
5,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
3
0 / 0 / 0
6,049
302
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,612
381
1,226
11,460
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 0
8,360
418
3,527
13,852
6,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
2
0 / 1 / 0
5,420
271
478
765
279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
jws1177
Arachne
17
4 / 5 / 2
10,592
530
12,780
21,228
10,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 4 / 1
10,471
524
8,309
14,306
14,773
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
21
Kills
9
9
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
4
3
1.63
W
Arachne
11
2
3
6.25
L
0
6
0
0
L
1
5
0
0.2
W
1
2
6
2
L
Olorun
0
1
0
0
W
Danzaburou
almightyaxel1
Danzaburou
4
1
3
5.5
L
Arachne
jws1177
Arachne
4
5
2
1
W
Osiris
0
0
0
0
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,738
Damage
26,320
48,689
Taken
61,611
24,042
Mitigated
38,589
9,546
Healing
8,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,993
4,848
0
2,431
13,589
7,111
2,265
0
13,589
0
82,550
W
Arachne
14,334
13,512
0
1,240
14,880
7,297
162
657
14,223
0
102,870
L
1,226
58
76
1,117
11,460
6,556
0
466
10,994
30,473
0
L
3,527
1,207
0
1,534
13,852
6,016
765
901
12,951
0
44,427
W
5,153
2,361
0
3,212
9,682
4,364
1,437
326
9,356
58,859
0
L
Olorun
478
204
0
0
765
279
0
298
467
1,547
274
W
Danzaburou
almightyaxel1
Danzaburou
10,258
3,504
0
2,663
10,538
5,270
6,678
952
9,586
0
102,418
L
Arachne
jws1177
Arachne
12,780
8,220
0
4,506
21,228
10,965
0
2,006
19,222
0
95,794
W
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
8,309
1,705
0
1,446
14,306
14,773
325
1,642
12,664
0
82,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,149
Gold Earned
42,455
536
Minions Killed
438
0
Camps Cleared
0
1,571,866
Distance Traveled
1,409,138
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,896
545
129
6
0
332,554
1
W
Arachne
12,342
617
137
7
0
454,524
0
L
Eset
7,612
381
62
3
0
263,751
0
L
Ishtar
8,360
418
80
4
0
313,347
0
W
Freya
10,186
509
113
6
0
398,459
4
L
Olorun
5,420
271
7
0
0
23,284
0
W
Danzaburou
11,676
584
157
8
0
366,900
0
L
Arachne
10,592
530
146
7
0
394,384
1
W
Osiris
6,049
302
0
0
0
19,429
0
L
Nike
10,471
524
143
7
0
414,372
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role