Player Matchup

Discordia
Discordia
Ballyhoo01
Discordia
Level 114
God Stats
4W - 3L
1,706 SR
Queue Stats
143W - 76L
1,685 Elo+
Party 2
Ymir
Ymir
CodenamedThid
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 22L
1,786 Elo+
Party 2
Ishtar
Ishtar
CraftyRipple
Ishtar
Level 141
God Stats
10W - 5L
1,500 SR
Queue Stats
229W - 109L
1,688 Elo+
Party 2
Team Averages
Level 87
1,569 SR
1,720 Elo+

VS

Team Averages
Level 84
1,673 SR
1,656 Elo+
Ra
Ra
Envecs
Ra
Level 28
God Stats
3W - 0L
1,767 SR
Queue Stats
47W - 17L
1,674 Elo+
Party 1
Hun Batz
Hun Batz
Samwisefgt
Hun Batz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,626 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zuzzywuzzy
Cu Chulainn
Level 122
God Stats
4W - 0L
1,753 SR
Queue Stats
50W - 25L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ballyhoo01
Discordia
18
2 / 3 / 7
12,586
662
16,654
10,890
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 7 / 1
12,193
642
14,942
24,876
33,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
18
6 / 4 / 7
13,557
714
21,324
20,343
10,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
5 / 6 / 4
14,290
752
10,209
15,979
8,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Samwisefgt
Hun Batz
19
5 / 4 / 7
13,976
736
17,613
20,869
11,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
zuzzywuzzy
Cu Chulainn
18
4 / 3 / 8
12,739
670
22,608
25,906
34,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
13
Kills
14
14
Deaths
13
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ballyhoo01
Discordia
2
3
7
1.83
L
5
7
1
0.79
L
Ishtar
6
4
7
2.38
W
Ra
5
6
4
1.17
W
Hun Batz
Samwisefgt
Hun Batz
5
4
7
2.13
W
Cu Chulainn
zuzzywuzzy
Cu Chulainn
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,920
Damage
50,430
56,109
Taken
62,754
48,307
Mitigated
54,577
7,475
Healing
10,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ballyhoo01
Discordia
16,654
1,067
788
1,928
10,890
4,518
469
888
10,002
65,905
0
L
14,942
1,698
0
500
24,876
33,593
0
6,866
18,010
31,428
0
L
Ishtar
21,324
13,366
454
3,805
20,343
10,196
969
3,352
16,991
0
59,656
W
Ra
10,209
832
4,512
4,709
15,979
8,284
732
10,010
5,613
50,828
0
W
Hun Batz
Samwisefgt
Hun Batz
17,613
4,547
0
920
20,869
11,329
2,144
9,741
10,728
0
54,453
W
Cu Chulainn
zuzzywuzzy
Cu Chulainn
22,608
4,800
0
175
25,906
34,964
265
11,056
14,270
1,168
48,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,336
Gold Earned
41,005
230
Minions Killed
225
10
Camps Cleared
8
917,875
Distance Traveled
1,038,937
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,586
662
100
5
7
322,202
2
L
Ymir
12,193
642
31
2
2
295,633
1
L
Ishtar
13,557
714
99
5
1
300,040
4
W
Ra
14,290
752
99
5
1
337,672
0
W
Hun Batz
13,976
736
74
4
5
360,301
2
W
Cu Chulainn
12,739
670
52
3
2
340,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role