Player Matchup

Kuzenbo
Kuzenbo
Brettyuh
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,512 Elo+
Solo
Odin
Odin
dirdeo
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,456 Elo+
Solo
Cernunnos
Cernunnos
james4you82
Cernunnos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
nenoboywonder
Baba Yaga
Level 160
God Stats
6W - 7L
1,449 SR
Queue Stats
572W - 640L
1,526 Elo+
Solo
Chang'e
Chang'e
superlindgren
Chang'e
Level 128
God Stats
1W - 2L
1,144 SR
Queue Stats
195W - 187L
1,466 Elo+
Solo
Team Averages
Level 73
1,419 SR
1,494 Elo+

VS

Team Averages
Level 38
1,500 SR
1,450 Elo+
Chang'e
Chang'e
DevilishBarbie
Chang'e
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
337W - 384L
1,565 Elo+
Solo
Arachne
Arachne
Its_Yoki
Arachne
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,417 Elo+
Party 1
Ravana
Ravana
Jaspers8
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,417 Elo+
Party 1
Chaac
Chaac
angelokev
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
namechanged9715
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brettyuh
Kuzenbo
20
3 / 4 / 20
12,518
659
13,742
33,276
59,084
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
dirdeo
Odin
19
7 / 9 / 12
12,911
680
12,952
23,640
32,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
james4you82
Cernunnos
19
1 / 4 / 18
11,647
613
31,419
22,863
13,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
nenoboywonder
Baba Yaga
20
5 / 6 / 21
14,884
783
33,130
24,736
18,870
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
20
11 / 6 / 10
14,020
738
24,871
27,839
17,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 18
13,307
700
22,075
24,805
19,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Its_Yoki
Arachne
19
4 / 8 / 11
12,447
655
12,739
25,637
17,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Jaspers8
Ravana
19
7 / 6 / 13
12,239
644
16,826
20,506
28,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
angelokev
Chaac
20
8 / 4 / 16
13,769
725
22,712
35,562
55,619
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
namechanged9715
Zhong Kui
19
6 / 5 / 15
12,658
666
38,990
26,467
27,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
102
27
Kills
29
29
Deaths
27
81
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Brettyuh
Kuzenbo
3
4
20
3.25
L
4
4
18
3.25
L
Arachne
Its_Yoki
Arachne
4
8
11
1.19
L
Ravana
Jaspers8
Ravana
7
6
13
2.25
L
Chaac
angelokev
Chaac
8
4
16
4
W
Odin
dirdeo
Odin
7
9
12
1.44
W
Cernunnos
james4you82
Cernunnos
1
4
18
2.5
L
Zhong Kui
namechanged9715
Zhong Kui
6
5
15
2.7
W
Baba Yaga
nenoboywonder
Baba Yaga
5
6
21
2.58
W
Chang'e
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,114
Damage
113,342
132,354
Taken
132,977
141,167
Mitigated
148,937
55,560
Healing
68,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Brettyuh
Kuzenbo
13,742
5,676
2,615
8,534
33,276
59,084
387
13,447
19,829
26,010
0
L
22,075
1,058
14,669
13,829
24,805
19,680
1,068
15,582
9,223
52,125
0
L
Arachne
Its_Yoki
Arachne
12,739
9,299
3,633
5,419
25,637
17,720
1,001
15,367
10,270
0
20,995
L
Ravana
Jaspers8
Ravana
16,826
4,918
0
3,843
20,506
28,403
718
10,985
9,521
0
22,276
L
Chaac
angelokev
Chaac
22,712
3,877
892
13,917
35,562
55,619
470
18,102
17,460
0
55,578
W
Odin
dirdeo
Odin
12,952
3,693
1,337
1,078
23,640
32,566
495
10,846
12,794
0
23,514
W
Cernunnos
james4you82
Cernunnos
31,419
12,470
1,754
5,121
22,863
13,551
4,265
11,834
11,029
0
62,564
L
Zhong Kui
namechanged9715
Zhong Kui
38,990
6,327
2,797
9,817
26,467
27,515
1,115
11,707
14,760
63,404
0
W
Baba Yaga
nenoboywonder
Baba Yaga
33,130
2,124
2,579
7,773
24,736
18,870
1,882
9,870
14,866
81,191
0
W
Chang'e
24,871
629
13,663
11,106
27,839
17,096
1,207
15,068
12,771
44,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,980
Gold Earned
64,420
250
Minions Killed
215
0
Camps Cleared
0
1,589,743
Distance Traveled
1,596,030
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,518
659
10
1
0
335,444
2
L
Chang'e
13,307
700
68
4
0
316,636
1
L
Arachne
12,447
655
18
1
0
330,960
0
L
Ravana
12,239
644
22
1
0
308,177
0
L
Chaac
13,769
725
47
2
0
351,245
0
W
Odin
12,911
680
20
1
0
304,838
0
W
Cernunnos
11,647
613
65
3
0
326,772
1
L
Zhong Kui
12,658
666
60
3
0
289,012
0
W
Baba Yaga
14,884
783
90
5
0
296,034
1
W
Chang'e
14,020
738
65
3
0
326,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role