Player Matchup

Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold II
 
Xing Tian
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xbalanque
Xbalanque
Gold II
Haloe
Xbalanque
Gold II
Level 84
God Stats
7W - 7L
1,711 SR
Queue Stats
56W - 56L
1,769 MMR
Solo
Thanatos
Thanatos
Bronze III
Haxolute
Thanatos
Bronze III
Level 65
God Stats
0W - 1L
1,604 SR
Queue Stats
2W - 4L
1,643 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,563 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,566 SR
1,700 MMR
Chronos
Chronos
Gold IV
DedeRejus
Chronos
Gold IV
Level 85
God Stats
1W - 0L
1,708 SR
Queue Stats
36W - 37L
1,549 MMR
Party 2
Ares
Ares
Gold I
Harryt0
Ares
Gold I
Level 136
God Stats
2W - 1L
1,491 SR
Queue Stats
166W - 155L
1,704 MMR
Party 1
Chaac
Chaac
Gold II
LaurisFK
Chaac
Gold II
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,678 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
RedKSpartan
Hou Yi
Platinum V
Level 129
God Stats
4W - 4L
1,630 SR
Queue Stats
245W - 240L
1,762 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
Verzesh
Ao Kuang
Gold II
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 29L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 2 / 2
10,101
505
12,789
13,180
7,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
 
Xing Tian
14
2 / 1 / 3
9,107
455
8,651
17,993
21,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
 
Ne Zha
15
0 / 6 / 2
8,581
429
10,235
21,502
15,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xbalanque
Haloe
Xbalanque
16
1 / 2 / 3
9,624
481
7,119
13,386
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Haxolute
Thanatos
12
3 / 6 / 2
8,120
406
8,173
19,871
10,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
UllrKhepriHadesYu Huang

VS

Bans
LancelotMulanKaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DedeRejus
Chronos
18
2 / 1 / 4
11,789
589
9,457
12,851
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
Harryt0
Ares
14
0 / 3 / 5
9,550
478
10,135
19,075
19,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
LaurisFK
Chaac
19
5 / 2 / 2
12,608
630
18,941
22,805
23,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
18
4 / 2 / 2
11,666
583
9,420
15,671
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Verzesh
Ao Kuang
18
6 / 0 / 2
11,744
587
14,256
21,570
8,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
17
17
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
2
1.5
L
Xing Tian
 
Xing Tian
2
1
3
3.5
L
Ne Zha
 
Ne Zha
0
6
2
0.17
W
Chronos
DedeRejus
Chronos
2
1
4
4
L
Xbalanque
Haloe
Xbalanque
1
2
3
1.25
W
Ares
Harryt0
Ares
0
3
5
0.83
L
Thanatos
Haxolute
Thanatos
3
6
2
0.67
W
Chaac
LaurisFK
Chaac
5
2
2
3
W
Hou Yi
4
2
2
2.5
W
Ao Kuang
Verzesh
Ao Kuang
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,967
Damage
62,209
85,932
Taken
91,972
61,229
Mitigated
65,303
27,113
Healing
35,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,789
843
0
1,644
13,180
7,048
0
7,839
5,341
102,323
0
L
Xing Tian
 
Xing Tian
8,651
1,113
0
3,014
17,993
21,945
0
8,265
9,728
23,163
0
L
Ne Zha
 
Ne Zha
10,235
2,939
0
6,974
21,502
15,285
0
3,488
18,014
94
68,086
W
Chronos
DedeRejus
Chronos
9,457
3,254
0
3,665
12,851
6,139
2,817
6,792
6,059
117,676
0
L
Xbalanque
Haloe
Xbalanque
7,119
2,223
0
4,266
13,386
6,056
0
5,038
8,348
0
94,350
W
Ares
Harryt0
Ares
10,135
378
0
3,125
19,075
19,761
0
5,646
13,429
30,303
0
L
Thanatos
Haxolute
Thanatos
8,173
2,225
0
11,215
19,871
10,895
0
9,218
10,653
60
59,677
W
Chaac
LaurisFK
Chaac
18,941
3,066
0
10,558
22,805
23,178
1,692
4,484
18,321
0
105,885
W
Hou Yi
9,420
4,527
0
5,630
15,671
7,360
2,848
3,185
12,486
0
110,316
W
Ao Kuang
Verzesh
Ao Kuang
14,256
2,711
0
12,574
21,570
8,865
0
3,317
18,253
116,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
57,357
568
Minions Killed
710
0
Camps Cleared
0
1,913,809
Distance Traveled
1,904,026
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,101
505
183
9
0
366,585
6
L
Xing Tian
9,107
455
26
1
0
402,936
8
L
Ne Zha
8,581
429
116
6
0
368,748
4
W
Chronos
11,789
589
199
10
0
370,514
8
L
Xbalanque
9,624
481
155
8
0
371,729
3
W
Ares
9,550
478
25
1
0
387,682
6
L
Thanatos
8,120
406
88
4
0
403,811
5
W
Chaac
12,608
630
183
9
0
375,630
8
W
Hou Yi
11,666
583
159
8
0
345,005
1
W
Ao Kuang
11,744
587
144
7
0
425,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role