Player Matchup

Arachne
Arachne
Gold III
ChenteFlow
Arachne
Gold III
Level 126
God Stats
3W - 0L
1,755 SR
Queue Stats
147W - 147L
1,462 MMR
Solo
Geb
Geb
Silver I
Fdesu
Geb
Silver I
Level 149
God Stats
6W - 5L
1,713 SR
Queue Stats
42W - 39L
1,368 MMR
Solo
Ravana
Ravana
Gold III
HarMoniccS
Ravana
Gold III
Level 157
God Stats
9W - 6L
1,360 SR
Queue Stats
154W - 159L
1,502 MMR
Solo
Hera
Hera
Silver II
Nyctos4862
Hera
Silver II
Level 148
God Stats
1W - 0L
1,307 SR
Queue Stats
13W - 11L
1,483 MMR
Solo
Ullr
Ullr
Gold I
ZouXavi
Ullr
Gold I
Level 125
God Stats
1W - 0L
1,665 SR
Queue Stats
590W - 574L
1,518 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,560 SR
1,467 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,628 SR
1,467 MMR
Charybdis
Charybdis
Gold IV
CamilitoGamer
Charybdis
Gold IV
Level 121
God Stats
7W - 6L
1,686 SR
Queue Stats
402W - 400L
1,428 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
JPanto7
Ne Zha
Platinum IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 323L
1,715 MMR
Party 1
Vamana
Vamana
Gold II
MooMuse
Vamana
Gold II
Level 149
God Stats
4W - 3L
1,788 SR
Queue Stats
164W - 176L
1,420 MMR
Solo
Ares
Ares
Bronze III
NoQBin
Ares
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,313 MMR
Solo
Thoth
Thoth
Gold V
RATEDOAKES
Thoth
Gold V
Level 104
God Stats
4W - 3L
1,668 SR
Queue Stats
61W - 61L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChenteFlow
Arachne
19
8 / 2 / 9
12,891
560
13,705
24,741
13,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
Fdesu
Geb
16
2 / 0 / 17
11,942
519
9,072
19,984
26,279
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
HarMoniccS
Ravana
18
5 / 0 / 11
12,599
548
17,675
10,656
10,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
1 / 2 / 18
11,764
511
16,999
9,576
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
ZouXavi
Ullr
20
14 / 2 / 12
14,590
634
28,399
21,722
12,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Yu HuangEsetGaneshaDa Ji

VS

Bans
RatatoskrKaliNemesisLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CamilitoGamer
Charybdis
16
0 / 6 / 1
10,171
442
10,314
20,142
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
JPanto7
Ne Zha
18
2 / 6 / 0
11,713
509
7,273
28,503
13,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
MooMuse
Vamana
15
1 / 5 / 1
10,066
438
11,282
27,224
28,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
NoQBin
Ares
12
1 / 7 / 3
9,116
396
7,524
22,311
21,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
16
2 / 6 / 2
10,900
474
12,220
18,222
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
30
Kills
6
6
Deaths
30
67
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CamilitoGamer
Charybdis
0
6
1
0.08
W
Arachne
ChenteFlow
Arachne
8
2
9
6.25
W
Geb
Fdesu
Geb
2
0
17
10.5
W
Ravana
HarMoniccS
Ravana
5
0
11
10.5
L
Ne Zha
JPanto7
Ne Zha
2
6
0
0.33
L
Vamana
MooMuse
Vamana
1
5
1
0.3
L
Ares
NoQBin
Ares
1
7
3
0.36
W
1
2
18
5
L
Thoth
2
6
2
0.5
W
Ullr
ZouXavi
Ullr
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,850
Damage
48,613
86,679
Taken
116,402
67,138
Mitigated
80,335
24,639
Healing
34,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CamilitoGamer
Charybdis
10,314
4,767
0
5,518
20,142
8,167
887
4,589
15,553
0
106,829
W
Arachne
ChenteFlow
Arachne
13,705
9,171
0
9,626
24,741
13,645
3,918
4,359
20,382
0
120,832
W
Geb
Fdesu
Geb
9,072
906
0
4,133
19,984
26,279
369
5,548
14,436
31,568
0
W
Ravana
HarMoniccS
Ravana
17,675
5,317
0
6,208
10,656
10,809
538
1,795
8,861
223
90,847
L
Ne Zha
JPanto7
Ne Zha
7,273
2,734
0
13,073
28,503
13,918
0
3,569
24,934
0
107,874
L
Vamana
MooMuse
Vamana
11,282
7,839
263
10,665
27,224
28,873
102
5,181
22,043
0
71,321
L
Ares
NoQBin
Ares
7,524
360
0
1,736
22,311
21,271
0
6,897
15,414
24,937
0
W
16,999
5,209
0
1,096
9,576
4,390
1,657
2,749
6,827
98,336
0
L
Thoth
12,220
72
414
3,179
18,222
8,106
0
6,232
11,990
83,076
0
W
Ullr
ZouXavi
Ullr
28,399
10,899
0
3,576
21,722
12,015
1,048
6,881
14,841
0
156,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,786
Gold Earned
51,966
630
Minions Killed
649
0
Camps Cleared
0
2,462,118
Distance Traveled
2,022,694
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,171
442
168
7
0
383,364
0
W
Arachne
12,891
560
151
7
0
524,926
3
W
Geb
11,942
519
27
1
0
527,959
6
W
Ravana
12,599
548
112
5
0
513,222
8
L
Ne Zha
11,713
509
151
7
0
463,033
3
L
Vamana
10,066
438
151
7
0
422,195
6
L
Ares
9,116
396
31
1
0
399,002
5
W
Hera
11,764
511
158
7
0
473,694
6
L
Thoth
10,900
474
148
6
0
355,100
3
W
Ullr
14,590
634
182
8
0
422,317
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role