Player Matchup

Janus
Janus
Animaenrevas
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
1,439 Elo+
Solo
Fenrir
Fenrir
PExpert
Fenrir
Level 69
God Stats
0W - 2L
1,506 SR
Queue Stats
7W - 11L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Spiritoze
Baron Samedi
Level 81
God Stats
0W - 3L
1,471 SR
Queue Stats
9W - 11L
1,749 Elo+
Solo
Charybdis
Charybdis
Tìka
Charybdis
Level 43
God Stats
4W - 9L
1,547 SR
Queue Stats
7W - 20L
1,460 Elo+
Solo
Bellona
Bellona
ixmal
Bellona
Level 54
God Stats
8W - 12L
1,306 SR
Queue Stats
248W - 289L
1,380 Elo+
Solo
Team Averages
Level 63
1,466 SR
1,494 Elo+

VS

Team Averages
Level 104
1,499 SR
1,429 Elo+
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MittiPitti
Zhong Kui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,362 Elo+
Party 1
Ymir
Ymir
Pretorianer
Ymir
Level 125
God Stats
13W - 5L
1,598 SR
Queue Stats
33W - 40L
1,315 Elo+
Party 1
Anhur
Anhur
WolfARM
Anhur
Level 82
God Stats
33W - 41L
1,395 SR
Queue Stats
198W - 197L
1,395 Elo+
Solo
Hou Yi
Hou Yi
guazihu丶com
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,802
463
3,359
12,278
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
PExpert
Fenrir
14
2 / 4 / 4
8,744
460
11,090
18,789
8,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Spiritoze
Baron Samedi
11
2 / 7 / 1
7,487
394
6,945
15,203
6,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Charybdis
Tìka
Charybdis
13
1 / 1 / 2
7,901
416
9,235
13,375
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ixmal
Bellona
15
2 / 2 / 2
9,663
509
7,192
19,112
19,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 2 / 2
9,952
524
7,154
16,266
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
MittiPitti
Zhong Kui
18
10 / 0 / 3
11,416
601
16,914
10,953
9,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 1 / 10
8,503
448
6,956
15,032
10,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
WolfARM
Anhur
15
1 / 2 / 1
9,523
501
16,299
13,887
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 6
8,848
466
10,616
13,628
5,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
20
20
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
2
3
L
0
6
0
0
W
Zhong Kui
MittiPitti
Zhong Kui
10
0
3
11.5
L
Fenrir
PExpert
Fenrir
2
4
4
1
W
1
1
10
6
L
Baron Samedi
Spiritoze
Baron Samedi
2
7
1
0.36
L
Charybdis
Tìka
Charybdis
1
1
2
2
W
Anhur
WolfARM
Anhur
1
2
1
0.75
W
3
2
6
3
L
Bellona
ixmal
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,821
Damage
57,939
78,757
Taken
69,766
43,783
Mitigated
37,826
29,462
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,154
5,719
0
4,653
16,266
6,994
448
453
15,773
0
88,222
L
3,359
134
0
1,746
12,278
4,863
708
7,292
4,955
65,453
0
W
Zhong Kui
MittiPitti
Zhong Kui
16,914
1,108
12
6,189
10,953
9,244
1,626
1,800
8,947
83,678
0
L
Fenrir
PExpert
Fenrir
11,090
3,881
0
7,818
18,789
8,427
0
4,119
14,642
0
61,671
W
6,956
1,147
601
4,789
15,032
10,374
143
4,443
10,545
31,216
0
L
Baron Samedi
Spiritoze
Baron Samedi
6,945
437
1,087
3,185
15,203
6,020
0
4,998
9,872
36,277
0
L
Charybdis
Tìka
Charybdis
9,235
6,286
0
7,690
13,375
4,577
0
4,346
8,795
0
52,553
W
Anhur
WolfARM
Anhur
16,299
10,261
0
5,551
13,887
5,828
1,242
0
13,887
0
76,130
W
10,616
5,997
0
2,255
13,628
5,386
1,842
3,312
10,310
0
60,428
L
Bellona
ixmal
Bellona
7,192
1,998
0
7,936
19,112
19,896
0
2,868
16,244
0
62,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,597
Gold Earned
48,242
491
Minions Killed
509
0
Camps Cleared
0
1,600,831
Distance Traveled
1,713,626
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,952
524
120
6
0
393,442
6
L
Janus
8,802
463
140
7
0
307,287
5
W
Zhong Kui
11,416
601
131
7
0
353,757
4
L
Fenrir
8,744
460
99
5
0
377,527
4
W
Ymir
8,503
448
53
3
0
335,657
2
L
Baron Samedi
7,487
394
36
2
0
299,824
5
L
Charybdis
7,901
416
80
4
0
295,084
4
W
Anhur
9,523
501
121
6
0
301,220
7
W
Hou Yi
8,848
466
84
4
0
329,550
3
L
Bellona
9,663
509
136
7
0
321,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role