Player Matchup

Izanami
Izanami
MrPani93
Izanami
Level 67
God Stats
2W - 6L
1,282 SR
Queue Stats
102W - 210L
1,410 Elo+
Party 2
Hel
Hel
TheArkerX
Hel
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 42L
1,516 Elo+
Party 2
Achilles
Achilles
lokopani513
Achilles
Level 49
God Stats
13W - 20L
1,430 SR
Queue Stats
140W - 283L
1,412 Elo+
Party 2
Team Averages
Level 65
1,404 SR
1,446 Elo+

VS

Team Averages
Level 81
1,529 SR
1,495 Elo+
Ishtar
Ishtar
Agmans
Ishtar
Level 29
God Stats
8W - 6L
1,757 SR
Queue Stats
16W - 17L
1,600 Elo+
Party 1
Baron Samedi
Baron Samedi
CT__JAPS__
Baron Samedi
Level 107
God Stats
1W - 1L
1,550 SR
Queue Stats
54W - 61L
1,457 Elo+
Party 1
Chronos
Chronos
PICU_ERRE
Chronos
Level 107
God Stats
2W - 2L
1,281 SR
Queue Stats
35W - 39L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrPani93
Izanami
12
2 / 3 / 2
8,152
627
7,905
13,219
6,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 7 / 3
8,298
638
12,075
13,593
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
lokopani513
Achilles
12
1 / 4 / 2
8,745
673
7,464
22,221
27,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Agmans
Ishtar
15
9 / 2 / 4
10,734
826
19,038
11,284
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CT__JAPS__
Baron Samedi
15
3 / 1 / 9
9,646
742
11,820
9,221
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
PICU_ERRE
Chronos
15
2 / 1 / 10
9,445
727
12,700
12,212
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
14
14
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Agmans
Ishtar
9
2
4
5.5
W
Baron Samedi
CT__JAPS__
Baron Samedi
3
1
9
7.5
L
Izanami
MrPani93
Izanami
2
3
2
1
W
Chronos
PICU_ERRE
Chronos
2
1
10
7
L
1
7
3
0.36
L
Achilles
lokopani513
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
43,558
49,033
Taken
32,717
39,936
Mitigated
16,126
13,958
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Agmans
Ishtar
19,038
14,007
0
3,113
11,284
5,620
1,673
4,048
7,236
0
43,886
W
Baron Samedi
CT__JAPS__
Baron Samedi
11,820
797
3,685
4,167
9,221
4,550
579
2,857
6,364
43,285
0
L
Izanami
MrPani93
Izanami
7,905
4,096
0
3,045
13,219
6,056
1,015
7,620
5,599
0
26,397
W
Chronos
PICU_ERRE
Chronos
12,700
6,214
0
3,823
12,212
5,956
672
5,855
6,357
27,326
4,071
L
12,075
656
2,853
4,882
13,593
6,226
0
6,821
6,772
30,090
0
L
Achilles
lokopani513
Achilles
7,464
1,045
0
3,178
22,221
27,654
264
8,614
13,607
0
20,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,195
Gold Earned
29,825
115
Minions Killed
158
4
Camps Cleared
9
669,735
Distance Traveled
686,627
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,734
826
47
4
4
213,536
4
W
Baron Samedi
9,646
742
67
5
0
227,929
1
L
Izanami
8,152
627
47
4
2
203,528
1
W
Chronos
9,445
727
44
3
5
245,162
2
L
Hel
8,298
638
53
4
0
223,412
1
L
Achilles
8,745
673
15
1
2
242,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role