Player Matchup

Cu Chulainn
Cu Chulainn
LURKGrossesNein
Cu Chulainn
Level 76
God Stats
1W - 3L
1,234 SR
Queue Stats
130W - 155L
1,301 Elo+
Party 2
Charybdis
Charybdis
Skillikus77
Charybdis
Level 45
God Stats
3W - 5L
1,455 SR
Queue Stats
11W - 17L
1,299 Elo+
Party 3
Tiamat
Tiamat
X-Akio2
Tiamat
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 257L
1,293 Elo+
Party 2
Bacchus
Bacchus
doedelmw
Bacchus
Level 38
God Stats
1W - 4L
1,374 SR
Queue Stats
11W - 19L
1,299 Elo+
Party 3
Chaac
Chaac
s_m_kw
Chaac
Level 83
God Stats
5W - 7L
1,432 SR
Queue Stats
24W - 26L
1,435 Elo+
Solo
Team Averages
Level 57
1,399 SR
1,325 Elo+

VS

Team Averages
Level 69
1,425 SR
1,305 Elo+
Hera
Hera
Cucumber4246
Hera
Level 59
God Stats
20W - 21L
1,522 SR
Queue Stats
109W - 127L
1,417 Elo+
Solo
Nike
Nike
TTV IQ1987
Nike
Level 106
God Stats
4W - 2L
1,275 SR
Queue Stats
696W - 797L
1,332 Elo+
Solo
Yemoja
Yemoja
Valuto50
Yemoja
Level 47
God Stats
8W - 11L
1,407 SR
Queue Stats
26W - 46L
1,260 Elo+
Party 1
Tyr
Tyr
Zoyca-_-TV
Tyr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 48L
1,248 Elo+
Party 1
Nemesis
Nemesis
franbi_360
Nemesis
Level 89
God Stats
6W - 7L
1,418 SR
Queue Stats
280W - 313L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LURKGrossesNein
Cu Chulainn
14
4 / 3 / 0
8,829
441
9,975
18,187
8,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
Skillikus77
Charybdis
12
2 / 3 / 0
7,734
387
8,694
12,224
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
X-Akio2
Tiamat
13
0 / 6 / 0
7,926
396
8,243
15,151
9,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
doedelmw
Bacchus
12
0 / 1 / 2
7,038
352
4,582
12,015
10,745
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
s_m_kw
Chaac
13
1 / 2 / 3
8,508
425
13,522
17,312
16,947
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
10,678
534
13,441
10,202
6,624
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 0 / 4
10,881
544
7,427
13,075
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Valuto50
Yemoja
15
4 / 0 / 4
9,221
461
9,223
11,609
5,774
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
4 / 2 / 5
8,750
438
9,830
18,537
13,669
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
franbi_360
Nemesis
14
3 / 4 / 8
9,408
470
9,506
19,147
7,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
15
15
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Cu Chulainn
LURKGrossesNein
Cu Chulainn
4
3
0
1.33
L
Charybdis
Skillikus77
Charybdis
2
3
0
0.67
W
1
0
4
3
W
Yemoja
Valuto50
Yemoja
4
0
4
6
L
Tiamat
X-Akio2
Tiamat
0
6
0
0
W
4
2
5
3.25
L
Bacchus
doedelmw
Bacchus
0
1
2
1
W
Nemesis
franbi_360
Nemesis
3
4
8
1.75
L
Chaac
s_m_kw
Chaac
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,016
Damage
49,427
74,889
Taken
72,570
49,531
Mitigated
42,547
18,194
Healing
33,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,441
3,296
467
2,513
10,202
6,624
4,437
3,162
7,040
96,717
0
L
Cu Chulainn
LURKGrossesNein
Cu Chulainn
9,975
3,293
0
3,953
18,187
8,860
0
5,952
12,235
0
71,547
L
Charybdis
Skillikus77
Charybdis
8,694
4,211
0
4,202
12,224
3,920
1,050
3,401
8,823
0
49,638
W
7,427
957
0
4,416
13,075
9,241
1,587
2,294
10,781
0
92,243
W
Yemoja
Valuto50
Yemoja
9,223
1,405
6,322
6,052
11,609
5,774
2,216
831
10,778
46,501
0
L
Tiamat
X-Akio2
Tiamat
8,243
1,037
0
3,577
15,151
9,059
33
5,161
9,990
58,390
0
W
9,830
2,939
0
6,983
18,537
13,669
1,267
3,551
14,986
50
33,998
L
Bacchus
doedelmw
Bacchus
4,582
487
0
0
12,015
10,745
116
2,359
9,656
23,872
0
W
Nemesis
franbi_360
Nemesis
9,506
4,404
935
5,874
19,147
7,239
957
2,987
16,160
0
60,826
L
Chaac
s_m_kw
Chaac
13,522
2,362
0
6,462
17,312
16,947
630
5,841
11,471
0
59,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,035
Gold Earned
48,938
418
Minions Killed
503
0
Camps Cleared
0
1,699,357
Distance Traveled
1,902,249
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,678
534
165
8
0
356,855
2
L
Cu Chulainn
8,829
441
127
6
0
371,660
1
L
Charybdis
7,734
387
82
4
0
309,528
4
W
Nike
10,881
544
143
7
0
349,132
3
W
Yemoja
9,221
461
66
3
0
356,203
1
L
Tiamat
7,926
396
88
4
0
320,677
2
W
Tyr
8,750
438
60
3
0
426,301
1
L
Bacchus
7,038
352
35
2
0
354,311
4
W
Nemesis
9,408
470
69
3
0
413,758
6
L
Chaac
8,508
425
86
4
0
343,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role