Player Matchup

Lancelot
Lancelot
HORT_Malte19
Lancelot
Level 89
God Stats
1W - 2L
1,481 SR
Queue Stats
85W - 85L
1,436 Elo+
Solo
Chang'e
Chang'e
IXI_FuzionX
Chang'e
Level 118
God Stats
3W - 3L
1,402 SR
Queue Stats
105W - 100L
1,436 Elo+
Solo
Medusa
Medusa
Moe_072
Medusa
Level 54
God Stats
2W - 4L
1,325 SR
Queue Stats
235W - 237L
1,454 Elo+
Solo
Ares
Ares
dpoxolo006
Ares
Level 138
God Stats
6W - 6L
1,580 SR
Queue Stats
95W - 87L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
vanserboy21
Sun Wukong
Level 102
God Stats
14W - 9L
1,426 SR
Queue Stats
141W - 120L
1,461 Elo+
Solo
Team Averages
Level 100
1,443 SR
1,460 Elo+

VS

Team Averages
Level 112
1,722 SR
1,684 Elo+
Apollo
Apollo
Diclonus
Apollo
Level 104
God Stats
32W - 22L
1,556 SR
Queue Stats
282W - 300L
1,391 Elo+
Solo
Sol
Sol
Dr_GlouGlou
Sol
Level 126
God Stats
29W - 5L
1,708 SR
Queue Stats
158W - 80L
1,732 Elo+
Party 1
Medusa
Medusa
Farouk_Officiel
Medusa
Level 151
God Stats
26W - 19L
1,620 SR
Queue Stats
287W - 155L
1,714 Elo+
Party 1
Athena
Athena
Le-RoiSinge
Athena
Level 27
God Stats
37W - 6L
1,845 SR
Queue Stats
104W - 20L
1,834 Elo+
Party 1
Mercury
Mercury
docteur_PO
Mercury
Level 154
God Stats
17W - 5L
1,882 SR
Queue Stats
307W - 164L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HORT_Malte19
Lancelot
17
3 / 6 / 0
10,073
504
9,148
18,185
9,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
IXI_FuzionX
Chang'e
14
0 / 9 / 1
8,402
420
8,926
21,009
9,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Moe_072
Medusa
14
0 / 3 / 0
8,847
442
4,985
12,502
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 1
8,665
433
13,523
24,208
32,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
vanserboy21
Sun Wukong
15
0 / 2 / 2
9,733
487
13,796
16,079
13,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Diclonus
Apollo
18
1 / 2 / 6
11,560
578
7,407
17,038
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 1 / 7
13,079
654
34,742
26,300
12,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 0 / 2
11,851
593
12,092
9,028
4,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
2 / 0 / 9
10,476
524
5,337
19,861
22,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
docteur_PO
Mercury
20
5 / 0 / 2
12,680
634
8,303
15,381
7,192
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
22
22
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
Diclonus
Apollo
1
2
6
2
W
9
1
7
12.5
W
5
0
2
6
L
Lancelot
HORT_Malte19
Lancelot
3
6
0
0.5
L
Chang'e
IXI_FuzionX
Chang'e
0
9
1
0.06
W
Athena
2
0
9
6.5
L
Medusa
Moe_072
Medusa
0
3
0
0
W
Mercury
docteur_PO
Mercury
5
0
2
6
L
0
2
1
0.25
L
Sun Wukong
vanserboy21
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,378
Damage
67,881
91,983
Taken
87,608
70,940
Mitigated
54,925
18,848
Healing
43,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Diclonus
Apollo
7,407
2,983
0
8,665
17,038
8,084
2,113
1,469
15,569
0
95,063
W
34,742
20,450
0
20,172
26,300
12,895
3,137
10,401
15,899
152,347
0
W
12,092
4,241
0
2,140
9,028
4,274
4,532
2,285
6,743
0
106,928
L
Lancelot
HORT_Malte19
Lancelot
9,148
794
0
720
18,185
9,375
0
5,167
13,018
0
104,755
L
Chang'e
IXI_FuzionX
Chang'e
8,926
903
1,206
5,148
21,009
9,876
0
12,420
8,589
60,092
0
W
Athena
5,337
1,508
337
4,232
19,861
22,480
525
6,387
13,474
29,973
0
L
Medusa
Moe_072
Medusa
4,985
1,620
0
2,512
12,502
5,669
0
3,411
9,091
0
65,662
W
Mercury
docteur_PO
Mercury
8,303
4,699
0
7,562
15,381
7,192
1,982
2,869
12,512
0
131,278
L
13,523
1,301
0
2,542
24,208
32,462
0
14,096
10,112
38,128
0
L
Sun Wukong
vanserboy21
Sun Wukong
13,796
2,278
0
6,720
16,079
13,558
0
4,985
11,094
0
78,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,720
Gold Earned
59,646
553
Minions Killed
771
0
Camps Cleared
0
1,781,310
Distance Traveled
1,998,506
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,560
578
161
8
0
327,908
4
W
Sol
13,079
654
194
10
0
324,773
0
W
Medusa
11,851
593
173
9
0
402,166
2
L
Lancelot
10,073
504
138
7
0
431,680
3
L
Chang'e
8,402
420
116
6
0
333,599
4
W
Athena
10,476
524
43
2
0
399,440
6
L
Medusa
8,847
442
132
7
0
315,156
3
W
Mercury
12,680
634
200
10
0
544,219
2
L
Ares
8,665
433
29
1
0
384,086
2
L
Sun Wukong
9,733
487
138
7
0
316,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role