Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Esteweenier
Cabrakan
Level 119
God Stats
3W - 0L
1,882 SR
Queue Stats
116W - 48L
1,698 Elo+
Party 1
Yu Huang
Yu Huang
ROGERXXX
Yu Huang
Level 155
God Stats
5W - 1L
1,823 SR
Queue Stats
217W - 194L
1,625 Elo+
Solo
Baron Samedi
Baron Samedi
Silentvipur
Baron Samedi
Level 157
God Stats
2W - 2L
1,437 SR
Queue Stats
837W - 558L
1,663 Elo+
Party 1
Pele
Pele
Treason1
Pele
Level 155
God Stats
7W - 8L
1,430 SR
Queue Stats
472W - 365L
1,569 Elo+
Party 1
Team Averages
Level 143
1,615 SR
1,611 Elo+

VS

Team Averages
Level 152
1,403 SR
1,594 Elo+
Cthulhu
Cthulhu
DEVÕ
Cthulhu
Level 160
God Stats
1W - 2L
1,367 SR
Queue Stats
111W - 69L
1,554 Elo+
Solo
Rama
Rama
Drizzem
Rama
Level 160
God Stats
0W - 4L
1,088 SR
Queue Stats
296W - 322L
1,581 Elo+
Solo
Anhur
Anhur
Kjaz
Anhur
Level 159
God Stats
3W - 3L
1,550 SR
Queue Stats
116W - 118L
1,592 Elo+
Solo
Athena
Athena
PuddinCupZzZ
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 170L
1,597 Elo+
Solo
Olorun
Olorun
Wingullrocket
Olorun
Level 159
God Stats
8W - 14L
1,509 SR
Queue Stats
618W - 638L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 3 / 14
9,467
728
7,679
21,686
25,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Esteweenier
Cabrakan
16
5 / 1 / 14
9,687
745
8,259
16,023
22,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
ROGERXXX
Yu Huang
18
3 / 1 / 16
9,914
763
24,642
15,202
9,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Silentvipur
Baron Samedi
17
6 / 3 / 10
9,677
744
17,450
15,683
9,465
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
17
8 / 4 / 10
10,236
787
16,152
17,299
9,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEVÕ
Cthulhu
18
2 / 3 / 7
9,272
713
25,686
14,859
14,404
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rama
Drizzem
Rama
13
2 / 5 / 5
8,126
625
18,412
12,968
6,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Kjaz
Anhur
15
3 / 5 / 5
8,903
685
9,001
13,189
6,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
15
0 / 4 / 8
8,814
678
7,626
21,135
27,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 6 / 6
9,365
720
12,249
15,444
7,623
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
23
Kills
11
12
Deaths
23
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
14
2.67
L
Cthulhu
DEVÕ
Cthulhu
2
3
7
1.83
L
Rama
Drizzem
Rama
2
5
5
0.9
W
Cabrakan
Esteweenier
Cabrakan
5
1
14
12
L
Anhur
Kjaz
Anhur
3
5
5
1.1
L
Athena
0
4
8
1
W
Yu Huang
ROGERXXX
Yu Huang
3
1
16
11
W
Baron Samedi
Silentvipur
Baron Samedi
6
3
10
3.67
W
Pele
8
4
10
3.25
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,182
Damage
72,974
85,893
Taken
77,595
76,139
Mitigated
61,631
34,011
Healing
29,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,679
570
761
2,852
21,686
25,076
224
11,575
10,111
10,752
0
L
Cthulhu
DEVÕ
Cthulhu
25,686
726
4,501
3,250
14,859
14,404
0
11,257
3,364
43,611
0
L
Rama
Drizzem
Rama
18,412
9,410
1,344
1,755
12,968
6,080
0
9,677
3,255
0
27,601
W
Cabrakan
Esteweenier
Cabrakan
8,259
1,143
2,236
4,008
16,023
22,669
394
7,730
8,293
8,958
0
L
Anhur
Kjaz
Anhur
9,001
4,850
1,631
1,658
13,189
6,392
0
11,194
1,917
0
17,407
L
Athena
7,626
928
1,090
3,045
21,135
27,132
0
14,490
6,188
14,323
0
W
Yu Huang
ROGERXXX
Yu Huang
24,642
1,875
2,646
3,495
15,202
9,053
1,226
9,277
5,925
51,020
0
W
Baron Samedi
Silentvipur
Baron Samedi
17,450
914
8,359
4,189
15,683
9,465
350
9,373
6,310
29,371
0
W
Pele
16,152
3,425
351
5,114
17,299
9,876
258
7,606
9,693
0
35,977
L
12,249
4,437
6,188
5,360
15,444
7,623
0
10,470
4,841
26,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,981
Gold Earned
44,480
142
Minions Killed
141
0
Camps Cleared
0
1,262,996
Distance Traveled
1,099,550
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,467
728
9
1
0
250,758
4
L
Cthulhu
9,272
713
38
3
0
251,938
0
L
Rama
8,126
625
31
2
0
201,234
4
W
Cabrakan
9,687
745
9
1
0
253,251
0
L
Anhur
8,903
685
33
3
0
207,112
5
L
Athena
8,814
678
12
1
0
209,933
2
W
Yu Huang
9,914
763
53
4
0
265,518
2
W
Baron Samedi
9,677
744
29
2
0
235,048
0
W
Pele
10,236
787
42
3
0
258,421
0
L
Olorun
9,365
720
27
2
0
229,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role