Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Change1419
Sol
Level 109
God Stats
2W - 2L
1,412 SR
Queue Stats
39W - 39L
1,426 Elo+
Solo
Neith
Neith
Duskybobblehead
Neith
Level 72
God Stats
5W - 4L
1,559 SR
Queue Stats
338W - 323L
1,419 Elo+
Solo
Hel
Hel
GB HENMAN
Hel
Level 154
God Stats
8W - 5L
1,584 SR
Queue Stats
665W - 697L
1,574 Elo+
Solo
Mercury
Mercury
Nikanоr
Mercury
Level 61
God Stats
2W - 2L
1,608 SR
Queue Stats
82W - 91L
1,442 Elo+
Solo
Team Averages
Level 110
1,533 SR
1,472 Elo+

VS

Team Averages
Level 131
1,495 SR
1,507 Elo+
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
MrKurrie
Da Ji
Level 121
God Stats
2W - 4L
1,159 SR
Queue Stats
210W - 185L
1,568 Elo+
Solo
Nu Wa
Nu Wa
Panndi
Nu Wa
Level 116
God Stats
4W - 0L
1,910 SR
Queue Stats
54W - 52L
1,488 Elo+
Solo
Zeus
Zeus
Sxcrxt-_-
Zeus
Level 129
God Stats
2W - 0L
1,406 SR
Queue Stats
153W - 150L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
5 / 6 / 10
11,636
684
18,622
25,007
19,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 5 / 11
13,583
799
23,009
24,187
11,509
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 4 / 11
11,743
691
18,981
21,480
11,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 7 / 8
10,957
645
10,757
29,079
17,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Nikanоr
Mercury
15
2 / 12 / 11
10,177
599
14,776
20,823
9,367
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
7 / 3 / 20
13,870
816
12,522
18,829
22,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hel
 
Hel
19
2 / 3 / 18
11,471
675
10,460
21,512
11,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
MrKurrie
Da Ji
19
6 / 6 / 17
12,200
718
18,297
21,785
11,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Panndi
Nu Wa
19
4 / 4 / 22
12,028
708
26,201
17,593
7,961
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
20
14 / 3 / 13
14,174
834
42,375
21,032
10,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
123
19
Kills
33
34
Deaths
19
51
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
6
10
1.67
W
Ravana
 
Ravana
7
3
20
5.67
W
Hel
 
Hel
2
3
18
3.67
L
6
5
11
2.3
L
5
4
11
2.63
L
1
7
8
0.71
W
Da Ji
MrKurrie
Da Ji
6
6
17
2.42
L
Mercury
Nikanоr
Mercury
2
12
11
0.63
W
Nu Wa
Panndi
Nu Wa
4
4
22
3.75
W
Zeus
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,145
Damage
109,855
120,576
Taken
100,751
69,009
Mitigated
64,516
58,457
Healing
56,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
18,622
1,493
1,685
7,188
25,007
19,171
480
13,729
11,278
0
43,173
W
Ravana
 
Ravana
12,522
1,884
6,361
6,588
18,829
22,715
1,778
5,247
13,582
0
34,775
W
Hel
 
Hel
10,460
1,340
17,673
11,859
21,512
11,904
1,403
8,519
12,993
20,804
0
L
23,009
7,894
597
7,571
24,187
11,509
4,431
15,156
9,031
59,664
0
L
18,981
6,594
0
4,789
21,480
11,141
1,399
15,827
5,653
0
41,613
L
10,757
351
19,109
16,178
29,079
17,821
546
20,907
8,172
31,038
0
W
Da Ji
MrKurrie
Da Ji
18,297
3,933
1,492
1,646
21,785
11,451
1,344
6,039
15,746
0
22,533
L
Mercury
Nikanоr
Mercury
14,776
5,085
875
465
20,823
9,367
0
13,417
7,406
0
16,965
W
Nu Wa
Panndi
Nu Wa
26,201
6,458
1,769
1,792
17,593
7,961
2,189
5,834
11,759
57,770
0
W
Zeus
42,375
3,044
2,163
5,548
21,032
10,485
1,524
8,127
12,905
69,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,096
Gold Earned
63,743
199
Minions Killed
182
0
Camps Cleared
0
1,486,417
Distance Traveled
1,583,693
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,636
684
44
3
0
298,799
0
W
Ravana
13,870
816
22
1
0
357,117
1
W
Hel
11,471
675
15
1
0
341,727
0
L
Sol
13,583
799
59
3
0
303,673
1
L
Neith
11,743
691
42
2
0
283,921
0
L
Hel
10,957
645
50
3
0
302,705
1
W
Da Ji
12,200
718
6
0
0
290,643
0
L
Mercury
10,177
599
4
0
0
297,319
1
W
Nu Wa
12,028
708
64
4
0
313,719
3
W
Zeus
14,174
834
75
4
0
280,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role