Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ElephantFox
Kumbhakarna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 165L
1,531 Elo+
Solo
Janus
Janus
Xcanjy
Janus
Level 122
God Stats
5W - 7L
1,705 SR
Queue Stats
158W - 145L
1,623 Elo+
Solo
Chernobog
Chernobog
pixelrunner
Chernobog
Level 134
God Stats
6W - 4L
1,682 SR
Queue Stats
221W - 187L
1,559 Elo+
Solo
Ao Kuang
Ao Kuang
xEinfachderHuso
Ao Kuang
Level 116
God Stats
6W - 9L
1,455 SR
Queue Stats
368W - 368L
1,540 Elo+
Solo
Team Averages
Level 118
1,568 SR
1,551 Elo+

VS

Team Averages
Level 126
1,616 SR
1,556 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Fercrat
Loki
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 118L
1,612 Elo+
Solo
Sol
Sol
Mowihs
Sol
Level 155
God Stats
40W - 29L
1,658 SR
Queue Stats
145W - 138L
1,578 Elo+
Solo
Khepri
Khepri
NorwegianChad
Khepri
Level 62
God Stats
1W - 0L
1,749 SR
Queue Stats
35W - 31L
1,629 Elo+
Solo
Eset
Eset
snowbearNL
Eset
Level 155
God Stats
21W - 8L
1,671 SR
Queue Stats
371W - 382L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 1 / 1
5,288
529
1,577
6,503
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
ElephantFox
Kumbhakarna
7
1 / 0 / 1
4,623
462
2,742
8,970
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Xcanjy
Janus
9
1 / 3 / 1
5,200
520
4,905
4,872
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
pixelrunner
Chernobog
7
0 / 4 / 2
4,496
450
2,511
5,829
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
9
1 / 3 / 0
5,305
531
1,722
9,298
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 0 / 1
6,500
650
4,988
3,003
1,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
Fercrat
Loki
10
4 / 1 / 1
6,116
612
6,761
6,916
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Mowihs
Sol
10
2 / 2 / 0
5,844
584
6,191
6,236
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 6
5,828
583
1,929
3,527
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 1 / 3
6,096
610
4,904
4,564
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
11
11
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
1
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
1
2.5
L
Kumbhakarna
ElephantFox
Kumbhakarna
1
0
1
1.5
W
Loki
Fercrat
Loki
4
1
1
4.5
W
Sol
Mowihs
Sol
2
2
0
1
W
0
0
6
3
L
Janus
Xcanjy
Janus
1
3
1
0.5
L
Chernobog
pixelrunner
Chernobog
0
4
2
0.25
W
3
1
3
4.5
L
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,457
Damage
24,773
35,472
Taken
24,246
15,788
Mitigated
11,047
10,040
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,577
651
0
3,060
6,503
2,500
0
571
5,886
0
32,455
W
Ah Muzen Cab
 
Ah Muzen Cab
4,988
1,854
0
1,200
3,003
1,091
666
615
2,388
0
47,635
L
Kumbhakarna
ElephantFox
Kumbhakarna
2,742
693
0
3,180
8,970
6,187
0
4,470
4,444
11,872
0
W
Loki
Fercrat
Loki
6,761
2,758
0
2,992
6,916
2,817
0
3,031
3,885
0
37,818
W
Sol
Mowihs
Sol
6,191
3,123
0
3,183
6,236
2,511
810
1,155
5,081
40,369
8,479
W
1,929
324
0
865
3,527
2,598
0
1,988
1,539
11,734
0
L
Janus
Xcanjy
Janus
4,905
135
0
500
4,872
1,733
0
1,818
2,924
31,986
0
L
Chernobog
pixelrunner
Chernobog
2,511
2,000
0
1,089
5,829
1,973
0
3,471
2,266
0
21,297
W
4,904
520
380
1,404
4,564
2,030
0
2,580
1,984
29,184
0
L
Ao Kuang
1,722
434
0
2,211
9,298
3,395
0
1,096
8,080
37,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
30,384
256
Minions Killed
318
0
Camps Cleared
0
869,479
Distance Traveled
981,286
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,288
529
75
8
0
167,835
3
W
Ah Muzen Cab
6,500
650
87
9
0
198,147
1
L
Kumbhakarna
4,623
462
18
2
0
186,030
4
W
Loki
6,116
612
65
7
0
239,702
1
W
Sol
5,844
584
92
9
0
158,213
0
W
Khepri
5,828
583
16
2
0
196,011
4
L
Janus
5,200
520
54
5
0
189,291
2
L
Chernobog
4,496
450
37
4
0
145,500
0
W
Eset
6,096
610
58
6
0
189,213
2
L
Ao Kuang
5,305
531
72
7
0
180,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role