Player Matchup

Shiva
Shiva
 
Shiva
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MexxFranchesko
Hades
Level 36
God Stats
0W - 5L
1,500 SR
Queue Stats
63W - 80L
1,372 Elo+
Solo
Bakasura
Bakasura
Rares_Zomber
Bakasura
Level 48
God Stats
8W - 9L
1,457 SR
Queue Stats
62W - 85L
1,337 Elo+
Party 1
Bacchus
Bacchus
adridanie
Bacchus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 72L
1,333 Elo+
Party 1
Team Averages
Level 39
1,491 SR
1,408 Elo+

VS

Team Averages
Level 77
1,552 SR
1,409 Elo+
Heimdallr
Heimdallr
Dyekjaer
Heimdallr
Level 124
God Stats
12W - 5L
1,761 SR
Queue Stats
144W - 108L
1,494 Elo+
Party 2
Fenrir
Fenrir
NoShrome
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
OliverBerg
Chang'e
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
158W - 102L
1,492 Elo+
Party 2
Odin
Odin
Ramses-RD24
Odin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 143L
1,254 Elo+
Solo
Cthulhu
Cthulhu
Wormii
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 2 / 1
7,439
531
6,275
9,166
4,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
 
Hou Yi
7
0 / 3 / 0
5,178
370
2,557
5,599
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 3 / 1
7,445
532
5,578
10,566
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Rares_Zomber
Bakasura
14
4 / 3 / 1
8,155
583
10,115
14,327
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
adridanie
Bacchus
9
0 / 6 / 1
6,120
437
3,050
14,020
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dyekjaer
Heimdallr
15
8 / 1 / 3
9,320
666
15,298
10,991
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
NoShrome
Fenrir
13
3 / 1 / 5
7,635
545
3,133
9,531
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
OliverBerg
Chang'e
14
5 / 1 / 2
8,641
617
7,700
8,978
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

10
0 / 3 / 2
5,949
425
3,823
11,401
7,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Wormii
Cthulhu
10
1 / 2 / 5
7,239
517
5,375
11,662
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
8
Kills
17
17
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
2
1
1.25
L
Hou Yi
 
Hou Yi
0
3
0
0
W
Heimdallr
Dyekjaer
Heimdallr
8
1
3
9.5
L
2
3
1
0.83
W
Fenrir
NoShrome
Fenrir
3
1
5
5.5
W
Chang'e
OliverBerg
Chang'e
5
1
2
6
W
0
3
2
0.33
L
Bakasura
Rares_Zomber
Bakasura
4
3
1
1.5
W
Cthulhu
Wormii
Cthulhu
1
2
5
1.75
L
Bacchus
adridanie
Bacchus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,575
Damage
35,329
53,678
Taken
52,563
26,399
Mitigated
30,849
10,080
Healing
15,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,275
1,302
106
1,279
9,166
4,555
152
3,218
5,948
0
46,382
L
Hou Yi
 
Hou Yi
2,557
1,533
0
84
5,599
1,659
0
845
4,754
0
14,083
W
Heimdallr
Dyekjaer
Heimdallr
15,298
8,411
0
4,532
10,991
4,965
4,158
3,692
7,299
0
86,627
L
5,578
569
192
3,119
10,566
4,722
217
3,039
7,527
34,527
0
W
Fenrir
NoShrome
Fenrir
3,133
895
0
3,755
9,531
4,227
0
1,245
8,106
0
51,987
W
Chang'e
OliverBerg
Chang'e
7,700
863
592
4,513
8,978
3,231
956
1,573
6,941
65,470
0
W
3,823
2,089
0
1,287
11,401
7,604
0
798
9,848
0
17,835
L
Bakasura
Rares_Zomber
Bakasura
10,115
6,839
0
3,542
14,327
6,559
0
4,294
10,033
0
58,706
W
Cthulhu
Wormii
Cthulhu
5,375
281
392
876
11,662
10,822
0
1,320
10,062
24,005
0
L
Bacchus
adridanie
Bacchus
3,050
624
0
1,758
14,020
8,904
0
1,679
12,341
17,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,337
Gold Earned
38,784
303
Minions Killed
411
0
Camps Cleared
0
1,282,042
Distance Traveled
1,378,474
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,439
531
82
6
0
234,024
5
L
Hou Yi
5,178
370
25
2
0
166,792
4
W
Heimdallr
9,320
666
137
10
0
256,880
1
L
Hades
7,445
532
66
5
0
312,825
4
W
Fenrir
7,635
545
81
6
0
305,400
0
W
Chang'e
8,641
617
121
9
0
279,595
6
W
Odin
5,949
425
35
3
0
261,537
1
L
Bakasura
8,155
583
112
8
0
302,849
0
W
Cthulhu
7,239
517
37
3
0
275,062
7
L
Bacchus
6,120
437
18
1
0
265,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role