Player Matchup

Chiron
Chiron
ElBanju
Chiron
Level 85
God Stats
23W - 16L
1,545 SR
Queue Stats
180W - 180L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
ScottySquishi
Guan Yu
Level 130
God Stats
0W - 1L
1,131 SR
Queue Stats
121W - 118L
1,598 Elo+
Solo
Scylla
Scylla
TopSwan
Scylla
Level 95
God Stats
2W - 1L
1,744 SR
Queue Stats
15W - 21L
1,398 Elo+
Solo
Cliodhna
Cliodhna
dimmotiv
Cliodhna
Level 97
God Stats
20W - 12L
1,514 SR
Queue Stats
167W - 145L
1,618 Elo+
Solo
Cerberus
Cerberus
the_eggman56
Cerberus
Level 104
God Stats
22W - 10L
1,706 SR
Queue Stats
147W - 143L
1,451 Elo+
Party 1
Team Averages
Level 102
1,528 SR
1,512 Elo+

VS

Team Averages
Level 135
1,568 SR
1,505 Elo+
Cu Chulainn
Cu Chulainn
HighwayMan
Cu Chulainn
Level 160
God Stats
4W - 7L
1,414 SR
Queue Stats
193W - 199L
1,448 Elo+
Solo
Cupid
Cupid
Logaids
Cupid
Level 155
God Stats
5W - 7L
1,632 SR
Queue Stats
514W - 477L
1,592 Elo+
Solo
Cabrakan
Cabrakan
OGbole
Cabrakan
Level 148
God Stats
4W - 2L
1,753 SR
Queue Stats
49W - 43L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
Xarvik
Ao Kuang
Level 122
God Stats
10W - 9L
1,538 SR
Queue Stats
128W - 117L
1,521 Elo+
Solo
Raijin
Raijin
xHexxxx
Raijin
Level 88
God Stats
3W - 8L
1,501 SR
Queue Stats
191W - 188L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ElBanju
Chiron
18
4 / 6 / 1
12,218
470
11,542
18,254
8,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
19
4 / 4 / 3
13,082
503
17,856
28,646
48,244
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
TopSwan
Scylla
20
4 / 4 / 3
12,711
489
17,862
13,365
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
dimmotiv
Cliodhna
20
2 / 6 / 5
13,263
510
17,348
27,221
13,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
the_eggman56
Cerberus
16
3 / 7 / 4
11,400
438
11,556
39,028
53,959
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HighwayMan
Cu Chulainn
20
4 / 4 / 3
13,954
537
16,480
26,634
20,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Logaids
Cupid
20
11 / 4 / 8
16,125
620
31,976
24,972
10,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
OGbole
Cabrakan
15
1 / 3 / 7
11,777
453
8,404
22,444
29,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Xarvik
Ao Kuang
20
8 / 3 / 4
14,911
574
13,771
23,431
11,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
xHexxxx
Raijin
20
3 / 3 / 5
13,951
537
19,180
16,642
8,481
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
17
Kills
27
27
Deaths
17
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chiron
ElBanju
Chiron
4
6
1
0.75
W
Cu Chulainn
HighwayMan
Cu Chulainn
4
4
3
1.38
W
Cupid
Logaids
Cupid
11
4
8
3.75
W
Cabrakan
OGbole
Cabrakan
1
3
7
1.5
L
Guan Yu
4
4
3
1.38
L
Scylla
TopSwan
Scylla
4
4
3
1.38
W
Ao Kuang
Xarvik
Ao Kuang
8
3
4
3.33
L
Cliodhna
dimmotiv
Cliodhna
2
6
5
0.75
L
Cerberus
the_eggman56
Cerberus
3
7
4
0.71
W
Raijin
xHexxxx
Raijin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,164
Damage
89,811
126,514
Taken
114,123
132,371
Mitigated
80,665
42,096
Healing
36,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ElBanju
Chiron
11,542
3,173
763
3,974
18,254
8,590
31
3,919
14,194
0
87,418
W
Cu Chulainn
HighwayMan
Cu Chulainn
16,480
4,295
0
5,901
26,634
20,379
1,146
5,006
21,628
400
97,344
W
Cupid
Logaids
Cupid
31,976
18,387
514
13,878
24,972
10,756
3,000
6,268
18,704
0
167,925
W
Cabrakan
OGbole
Cabrakan
8,404
1,856
3,358
3,141
22,444
29,225
0
8,118
14,326
31,153
0
L
Guan Yu
17,856
2,433
1,788
9,293
28,646
48,244
24
5,560
23,072
0
102,622
L
Scylla
TopSwan
Scylla
17,862
2,279
0
992
13,365
7,584
168
6,781
6,242
125,831
0
W
Ao Kuang
Xarvik
Ao Kuang
13,771
4,312
0
8,391
23,431
11,824
0
4,585
18,846
156,737
0
L
Cliodhna
dimmotiv
Cliodhna
17,348
1,046
0
14,701
27,221
13,994
1,382
9,990
16,807
0
148,321
L
Cerberus
the_eggman56
Cerberus
11,556
285
180
10,405
39,028
53,959
28
14,423
24,349
45,879
0
W
Raijin
xHexxxx
Raijin
19,180
2,079
0
1,232
16,642
8,481
672
6,512
10,130
114,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,674
Gold Earned
70,718
728
Minions Killed
793
0
Camps Cleared
0
2,448,127
Distance Traveled
2,458,095
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,218
470
124
5
0
500,301
3
W
Cu Chulainn
13,954
537
141
5
0
467,991
3
W
Cupid
16,125
620
221
9
0
485,119
3
W
Cabrakan
11,777
453
35
1
0
496,699
10
L
Guan Yu
13,082
503
175
7
0
480,332
8
L
Scylla
12,711
489
183
7
0
456,973
3
W
Ao Kuang
14,911
574
174
7
0
554,331
3
L
Cliodhna
13,263
510
188
7
0
543,000
11
L
Cerberus
11,400
438
58
2
0
467,521
0
W
Raijin
13,951
537
222
9
0
453,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role