Player Matchup

Serqet
Serqet
Lorn Nightmare
Serqet
Level 69
God Stats
2W - 0L
1,463 SR
Queue Stats
3W - 2L
1,395 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrYoloPolo
Kumbhakarna
Level 87
God Stats
1W - 2L
1,685 SR
Queue Stats
9W - 25L
1,325 Elo+
Party 1
Zeus
Zeus
RogueRoyale_TV
Zeus
Level 105
God Stats
2W - 2L
1,218 SR
Queue Stats
13W - 34L
1,366 Elo+
Party 1
Team Averages
Level 87
1,455 SR
1,362 Elo+

VS

Team Averages
Level 73
1,497 SR
1,368 Elo+
Ah Puch
Ah Puch
Jesse
Ah Puch
Level 104
God Stats
1W - 1L
1,728 SR
Queue Stats
8W - 10L
1,341 Elo+
Party 2
Amaterasu
Amaterasu
SeabunMochi
Amaterasu
Level 6
God Stats
3W - 4L
1,352 SR
Queue Stats
8W - 10L
1,341 Elo+
Party 2
Bakasura
Bakasura
TitaniumPanda23
Bakasura
Level 108
God Stats
15W - 27L
1,409 SR
Queue Stats
235W - 296L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 6
12,300
683
9,487
20,749
11,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
MrYoloPolo
Kumbhakarna
18
1 / 4 / 8
12,648
703
7,034
27,595
37,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 4 / 3
14,150
786
28,182
15,901
8,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jesse
Ah Puch
18
8 / 3 / 8
12,890
716
26,418
14,395
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
SeabunMochi
Amaterasu
16
3 / 3 / 11
11,522
640
10,612
20,945
18,561
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
6 / 6 / 9
12,055
670
15,892
20,508
11,595
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
12
Kills
17
17
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Jesse
Ah Puch
8
3
8
4
W
4
9
6
0.78
W
Kumbhakarna
MrYoloPolo
Kumbhakarna
1
4
8
1.25
W
7
4
3
2.13
L
Amaterasu
SeabunMochi
Amaterasu
3
3
11
2.83
L
Bakasura
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,703
Damage
52,922
64,245
Taken
55,848
57,378
Mitigated
36,424
17,067
Healing
9,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Jesse
Ah Puch
26,418
2,743
0
2,814
14,395
6,268
488
10,760
3,369
71,345
0
W
9,487
3,481
64
3,217
20,749
11,281
0
5,754
13,818
0
47,621
W
Kumbhakarna
MrYoloPolo
Kumbhakarna
7,034
1,524
246
8,109
27,595
37,690
536
12,648
13,858
25,702
0
W
28,182
2,437
0
5,431
15,901
8,407
1,108
8,297
7,495
80,636
0
L
Amaterasu
SeabunMochi
Amaterasu
10,612
4,895
0
2,044
20,945
18,561
0
15,039
5,606
0
21,637
L
Bakasura
15,892
12,243
0
4,578
20,508
11,595
0
9,851
9,726
0
27,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
36,467
232
Minions Killed
162
9
Camps Cleared
7
903,508
Distance Traveled
990,173
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,890
716
106
6
3
317,667
7
W
Serqet
12,300
683
56
3
6
285,425
4
W
Kumbhakarna
12,648
703
35
2
0
317,824
4
W
Zeus
14,150
786
141
8
3
300,259
1
L
Amaterasu
11,522
640
14
1
1
360,967
1
L
Bakasura
12,055
670
42
2
3
311,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role