Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ElGear117
Chang'e
Level 95
God Stats
3W - 4L
1,534 SR
Queue Stats
35W - 46L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
Sagabor
Kukulkan
Level 126
God Stats
88W - 74L
1,601 SR
Queue Stats
206W - 214L
1,484 Elo+
Solo
Thanatos
Thanatos
jmerlo10
Thanatos
Level 68
God Stats
0W - 1L
1,335 SR
Queue Stats
39W - 53L
1,411 Elo+
Party 2
Team Averages
Level 110
1,494 SR
1,461 Elo+

VS

Team Averages
Level 72
1,535 SR
1,484 Elo+
Thoth
Thoth
 
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MasterLordt01
Heimdallr
Level 38
God Stats
34W - 28L
1,545 SR
Queue Stats
50W - 50L
1,413 Elo+
Party 1
Ganesha
Ganesha
darkminion09
Ganesha
Level 14
God Stats
3W - 2L
1,592 SR
Queue Stats
4W - 2L
1,470 Elo+
Party 1
Sol
Sol
whutrick
Sol
Level 105
God Stats
10W - 4L
1,539 SR
Queue Stats
79W - 62L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 4 / 1
8,076
505
2,565
11,096
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
 
Ishtar
12
0 / 4 / 5
7,307
457
6,625
10,919
3,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chang'e
ElGear117
Chang'e
11
1 / 4 / 3
7,806
488
6,962
13,649
7,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Sagabor
Kukulkan
13
4 / 7 / 0
8,922
558
11,040
10,618
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
jmerlo10
Thanatos
12
3 / 5 / 3
7,765
485
7,064
14,225
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
11 / 1 / 3
9,746
609
11,249
7,236
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
 
Thanatos
14
6 / 4 / 8
8,958
560
8,552
15,772
6,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
MasterLordt01
Heimdallr
15
4 / 1 / 2
9,507
594
8,688
11,316
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
darkminion09
Ganesha
11
0 / 1 / 8
6,783
424
2,539
10,498
7,726
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 12
9,031
564
9,275
15,029
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
24
24
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
L
Ishtar
 
Ishtar
0
4
5
0.63
W
Thoth
 
Thoth
11
1
3
12.5
W
Thanatos
 
Thanatos
6
4
8
2.5
L
Chang'e
ElGear117
Chang'e
1
4
3
0.63
W
Heimdallr
MasterLordt01
Heimdallr
4
1
2
5
L
Kukulkan
Sagabor
Kukulkan
4
7
0
0.57
W
Ganesha
darkminion09
Ganesha
0
1
8
4
L
Thanatos
jmerlo10
Thanatos
3
5
3
0.9
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,256
Damage
40,303
60,507
Taken
59,851
25,638
Mitigated
27,822
20,561
Healing
31,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,565
1,532
0
896
11,096
4,411
297
334
10,762
0
56,564
L
Ishtar
 
Ishtar
6,625
3,770
0
566
10,919
3,872
0
5,524
5,395
0
47,388
W
Thoth
 
Thoth
11,249
123
0
750
7,236
3,232
0
4,623
2,613
60,757
0
W
Thanatos
 
Thanatos
8,552
2,101
0
14,414
15,772
6,512
93
3,572
12,200
0
53,252
L
Chang'e
ElGear117
Chang'e
6,962
1,009
3,679
5,634
13,649
7,574
0
7,994
5,655
37,851
0
W
Heimdallr
MasterLordt01
Heimdallr
8,688
2,950
0
5,452
11,316
4,967
1,093
1,156
10,160
0
66,037
L
Kukulkan
Sagabor
Kukulkan
11,040
467
0
690
10,618
3,703
760
4,571
6,047
57,625
0
W
Ganesha
darkminion09
Ganesha
2,539
96
0
960
10,498
7,726
278
3,688
6,810
14,651
0
L
Thanatos
jmerlo10
Thanatos
7,064
2,195
0
9,096
14,225
6,078
0
4,640
9,585
0
54,475
W
9,275
3,244
0
9,514
15,029
5,385
0
4,963
10,066
73,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,876
Gold Earned
44,025
407
Minions Killed
458
0
Camps Cleared
0
1,571,125
Distance Traveled
1,558,744
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,076
505
108
7
0
357,943
4
L
Ishtar
7,307
457
88
6
0
272,379
2
W
Thoth
9,746
609
109
7
0
311,071
3
W
Thanatos
8,958
560
92
6
0
332,319
2
L
Chang'e
7,806
488
52
3
0
296,872
2
W
Heimdallr
9,507
594
116
7
0
289,256
3
L
Kukulkan
8,922
558
89
6
0
314,665
5
W
Ganesha
6,783
424
15
1
0
305,348
4
L
Thanatos
7,765
485
70
4
0
329,266
3
W
Sol
9,031
564
126
8
0
320,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role