Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JohnFal77
Hou Yi
Level 55
God Stats
4W - 3L
1,490 SR
Queue Stats
20W - 25L
1,437 Elo+
Solo
Scylla
Scylla
LilianBogdanov
Scylla
Level 142
God Stats
28W - 21L
1,542 SR
Queue Stats
345W - 361L
1,487 Elo+
Solo
Merlin
Merlin
MehdiElGladiador
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 105L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
Navid
Sun Wukong
Level 160
God Stats
7W - 4L
1,613 SR
Queue Stats
680W - 755L
1,433 Elo+
Solo
Team Averages
Level 111
1,529 SR
1,432 Elo+

VS

Team Averages
Level 95
1,479 SR
1,458 Elo+
Aphrodite
Aphrodite
C4Z_NrV
Aphrodite
Level 54
God Stats
3W - 4L
1,503 SR
Queue Stats
21W - 16L
1,535 Elo+
Solo
Xbalanque
Xbalanque
DeeperInside21
Xbalanque
Level 125
God Stats
36W - 30L
1,543 SR
Queue Stats
200W - 219L
1,494 Elo+
Solo
Jormungandr
Jormungandr
EvilMS79
Jormungandr
Level 61
God Stats
6W - 11L
1,361 SR
Queue Stats
191W - 232L
1,347 Elo+
Solo
Set
Set
F0R31GNKiddK
Set
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 376L
1,481 Elo+
Solo
Agni
Agni
marilynnmanson
Agni
Level 128
God Stats
3W - 7L
1,489 SR
Queue Stats
60W - 85L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
2 / 0 / 13
11,662
972
8,134
10,749
14,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
JohnFal77
Hou Yi
18
6 / 0 / 8
12,008
1,001
12,333
12,260
7,549
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 0 / 11
12,818
1,068
22,973
8,547
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 10
11,496
958
13,196
8,055
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Navid
Sun Wukong
18
2 / 1 / 13
11,951
996
19,311
20,427
27,939
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

249

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
C4Z_NrV
Aphrodite
16
0 / 2 / 1
10,327
861
5,858
9,509
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
DeeperInside21
Xbalanque
16
0 / 2 / 1
10,613
884
16,728
15,108
6,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
EvilMS79
Jormungandr
16
1 / 8 / 0
10,429
869
10,675
25,814
22,233
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 0 / 1
10,883
907
12,259
14,900
20,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 6 / 1
10,942
912
9,435
14,581
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
18
Kills
2
2
Deaths
18
55
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
13
8.5
L
Aphrodite
C4Z_NrV
Aphrodite
0
2
1
0.25
L
Xbalanque
DeeperInside21
Xbalanque
0
2
1
0.25
L
Jormungandr
EvilMS79
Jormungandr
1
8
0
0.13
L
0
0
1
0.5
W
Hou Yi
JohnFal77
Hou Yi
6
0
8
10
W
6
0
11
11.5
W
2
1
10
7
W
Sun Wukong
Navid
Sun Wukong
2
1
13
8.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,947
Damage
54,955
60,038
Taken
79,912
59,683
Mitigated
61,725
9,626
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,134
37
0
1,263
10,749
14,749
0
5,631
4,910
13,484
0
L
Aphrodite
C4Z_NrV
Aphrodite
5,858
367
6,845
4,542
9,509
5,872
0
6,399
3,110
18,032
0
L
Xbalanque
DeeperInside21
Xbalanque
16,728
7,688
0
1,154
15,108
6,531
0
9,214
5,894
0
39,665
L
Jormungandr
EvilMS79
Jormungandr
10,675
2,751
136
701
25,814
22,233
0
14,296
11,518
20,098
0
L
12,259
3,292
0
1,576
14,900
20,586
0
6,031
8,869
0
35,033
W
Hou Yi
JohnFal77
Hou Yi
12,333
8,264
0
3,229
12,260
7,549
0
4,293
7,711
0
37,621
W
22,973
2,031
332
881
8,547
4,664
0
2,812
5,617
49,533
0
W
13,196
381
0
1,688
8,055
4,782
0
3,534
4,443
34,069
0
W
Sun Wukong
Navid
Sun Wukong
19,311
3,063
0
2,233
20,427
27,939
0
9,698
10,366
70
38,636
L
9,435
426
452
2,020
14,581
6,503
0
8,433
6,148
38,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,935
Gold Earned
53,194
228
Minions Killed
221
11
Camps Cleared
5
1,166,891
Distance Traveled
1,024,430
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,662
972
10
1
1
237,986
0
L
Aphrodite
10,327
861
35
3
3
169,366
0
L
Xbalanque
10,613
884
69
6
0
222,009
1
L
Jormungandr
10,429
869
17
1
0
202,621
0
L
Set
10,883
907
47
4
2
236,880
1
W
Hou Yi
12,008
1,001
73
6
1
215,936
4
W
Scylla
12,818
1,068
68
6
3
254,952
0
W
Merlin
11,496
958
47
4
0
217,593
0
W
Sun Wukong
11,951
996
30
3
6
240,424
0
L
Agni
10,942
912
53
4
0
193,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role