Player Matchup

Tiamat
Tiamat
KaZzZa
Tiamat
Level 107
God Stats
45W - 75L
1,393 SR
Queue Stats
356W - 370L
1,424 Elo+
Solo
Tyr
Tyr
LordEydrian
Tyr
Level 81
God Stats
2W - 4L
1,505 SR
Queue Stats
168W - 172L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
Markzing
Baron Samedi
Level 76
God Stats
1W - 1L
1,155 SR
Queue Stats
32W - 32L
1,552 Elo+
Solo
Neith
Neith
frankhor
Neith
Level 64
God Stats
27W - 21L
1,568 SR
Queue Stats
86W - 97L
1,474 Elo+
Party 1
Rama
Rama
luanyunV
Rama
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,520 Elo+
Solo
Team Averages
Level 72
1,424 SR
1,498 Elo+

VS

Team Averages
Level 92
1,513 SR
1,445 Elo+
Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
J0hnKing
Achilles
Level 128
God Stats
3W - 2L
1,543 SR
Queue Stats
233W - 246L
1,442 Elo+
Party 2
Neith
Neith
KenzoYHH
Neith
Level 49
God Stats
0W - 4L
1,522 SR
Queue Stats
262W - 284L
1,484 Elo+
Solo
Ra
Ra
Paxiruben
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KaZzZa
Tiamat
17
4 / 0 / 6
11,461
1,042
17,398
5,943
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 7
11,391
1,036
12,979
12,306
11,979
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Markzing
Baron Samedi
16
2 / 3 / 6
10,770
979
9,022
13,706
7,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
frankhor
Neith
17
1 / 1 / 7
10,515
956
10,279
8,729
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
16
2 / 1 / 6
10,797
982
7,476
8,281
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

236

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
1 / 1 / 4
11,307
1,028
9,017
15,141
14,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
 
Poseidon
16
2 / 6 / 1
10,256
932
5,021
11,635
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
J0hnKing
Achilles
16
0 / 2 / 4
9,757
887
7,878
14,982
17,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
KenzoYHH
Neith
17
1 / 1 / 4
11,013
1,001
17,714
10,133
4,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 2
10,514
956
5,619
7,590
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
13
Kills
6
6
Deaths
13
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
1
4
3
L
Poseidon
 
Poseidon
2
6
1
0.42
L
Achilles
J0hnKing
Achilles
0
2
4
1
W
Tiamat
KaZzZa
Tiamat
4
0
6
7
L
Neith
KenzoYHH
Neith
1
1
4
3
W
4
1
7
7.5
W
Baron Samedi
Markzing
Baron Samedi
2
3
6
1.67
L
2
3
2
1
W
Neith
frankhor
Neith
1
1
7
4.5
W
Rama
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,154
Damage
45,249
48,965
Taken
59,481
32,341
Mitigated
45,864
9,341
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,017
4,170
1,930
4,722
15,141
14,969
0
6,201
8,525
1,357
28,093
L
Poseidon
 
Poseidon
5,021
348
0
0
11,635
4,575
0
4,868
6,506
19,734
0
L
Achilles
J0hnKing
Achilles
7,878
1,231
55
1,030
14,982
17,636
0
7,203
7,415
0
9,788
W
Tiamat
KaZzZa
Tiamat
17,398
1,622
124
1,061
5,943
4,790
0
817
5,009
31,158
0
L
Neith
KenzoYHH
Neith
17,714
7,973
0
2,223
10,133
4,874
0
3,487
6,379
0
51,387
W
12,979
921
0
1,267
12,306
11,979
0
3,197
8,819
0
19,252
W
Baron Samedi
Markzing
Baron Samedi
9,022
695
1,123
3,267
13,706
7,489
0
2,479
10,847
24,653
0
L
5,619
521
1,896
1,088
7,590
3,810
0
3,235
4,236
33,557
0
W
Neith
frankhor
Neith
10,279
4,940
0
1,825
8,729
4,309
0
3,476
5,222
0
35,504
W
Rama
7,476
6,052
0
674
8,281
3,774
0
1,402
6,879
0
32,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,934
Gold Earned
52,847
224
Minions Killed
239
7
Camps Cleared
7
1,127,408
Distance Traveled
1,107,660
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,307
1,028
39
4
4
231,292
0
L
Poseidon
10,256
932
36
3
0
211,152
2
L
Achilles
9,757
887
5
0
0
225,311
0
W
Tiamat
11,461
1,042
45
4
1
248,090
1
L
Neith
11,013
1,001
72
7
3
210,858
4
W
Tyr
11,391
1,036
16
1
1
270,840
0
W
Baron Samedi
10,770
979
29
3
2
206,524
0
L
Ra
10,514
956
87
8
0
229,047
0
W
Neith
10,515
956
69
6
1
193,810
0
W
Rama
10,797
982
65
6
2
208,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role