Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Stwart
Charybdis
Level 160
God Stats
1W - 3L
1,497 SR
Queue Stats
114W - 107L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
chothonic
Cthulhu
Level 27
God Stats
1W - 3L
1,452 SR
Queue Stats
2W - 4L
1,496 Elo+
Party 1
Team Averages
Level 82
1,483 SR
1,497 Elo+

VS

Team Averages
Level 109
1,556 SR
1,497 Elo+
Achilles
Achilles
 
Achilles
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Edeleyn
Chang'e
Level 105
God Stats
22W - 17L
1,689 SR
Queue Stats
97W - 114L
1,504 Elo+
Solo
Apollo
Apollo
clastenn
Apollo
Level 118
God Stats
2W - 3L
1,478 SR
Queue Stats
21W - 20L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 5 / 1
6,862
624
5,739
7,827
3,621
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Stwart
Charybdis
12
1 / 5 / 0
7,639
694
8,479
9,889
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
chothonic
Cthulhu
10
0 / 4 / 1
7,397
672
8,847
14,264
14,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 0 / 9
8,383
762
8,389
14,834
16,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
Edeleyn
Chang'e
13
3 / 0 / 6
8,308
755
9,541
11,275
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
clastenn
Apollo
14
8 / 1 / 5
9,193
836
10,219
9,793
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
14
14
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
1
0.1
W
Achilles
 
Achilles
3
0
9
7.5
W
Chang'e
Edeleyn
Chang'e
3
0
6
6
L
Charybdis
Stwart
Charybdis
1
5
0
0.2
L
Cthulhu
chothonic
Cthulhu
0
4
1
0.13
W
Apollo
clastenn
Apollo
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,065
Damage
28,149
31,980
Taken
35,902
23,125
Mitigated
25,573
3,731
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,739
675
199
995
7,827
3,621
0
1,833
5,994
24,811
0
W
Achilles
 
Achilles
8,389
2,016
0
2,879
14,834
16,760
0
5,384
9,450
0
16,012
W
Chang'e
Edeleyn
Chang'e
9,541
524
3,690
6,745
11,275
4,760
473
5,920
5,355
28,466
0
L
Charybdis
Stwart
Charybdis
8,479
3,102
0
817
9,889
5,015
0
3,114
6,775
0
29,525
L
Cthulhu
chothonic
Cthulhu
8,847
987
187
1,533
14,264
14,489
0
5,267
8,997
18,635
0
W
Apollo
clastenn
Apollo
10,219
6,081
0
2,365
9,793
4,053
334
3,615
6,178
0
40,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,898
Gold Earned
25,884
114
Minions Killed
136
5
Camps Cleared
6
564,627
Distance Traveled
684,850
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,862
624
47
4
1
192,685
0
W
Achilles
8,383
762
12
1
1
230,259
1
W
Chang'e
8,308
755
44
4
3
246,878
2
L
Charybdis
7,639
694
50
5
4
171,440
5
L
Cthulhu
7,397
672
17
2
0
200,502
2
W
Apollo
9,193
836
80
7
2
207,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role