Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Drewinskiii
Awilix
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Sixfeetright
Hercules
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,395 Elo+
Party 2
Ao Kuang
Ao Kuang
mazzarty
Ao Kuang
Level 124
God Stats
5W - 5L
1,319 SR
Queue Stats
164W - 191L
1,432 Elo+
Solo
Chiron
Chiron
xunshinee
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 37L
1,640 Elo+
Party 2
Team Averages
Level 112
1,464 SR
1,493 Elo+

VS

Team Averages
Level 111
1,488 SR
1,460 Elo+
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dragonyl
Fafnir
Level 129
God Stats
0W - 1L
1,356 SR
Queue Stats
5W - 7L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
Fat_amyy
Zhong Kui
Level 135
God Stats
2W - 3L
1,470 SR
Queue Stats
124W - 129L
1,547 Elo+
Solo
Chaac
Chaac
WizKush-
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,285 Elo+
Party 1
Hercules
Hercules
namekroll
Hercules
Level 123
God Stats
7W - 8L
1,614 SR
Queue Stats
1,023W - 995L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
4 / 5 / 17
12,386
729
20,781
18,620
9,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
16
2 / 7 / 16
10,640
626
9,357
17,117
8,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Sixfeetright
Hercules
19
5 / 5 / 18
13,026
766
22,908
35,546
34,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
mazzarty
Ao Kuang
20
12 / 4 / 13
13,738
808
15,064
22,967
13,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chiron
xunshinee
Chiron
20
7 / 2 / 17
13,585
799
36,492
22,414
11,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 7 / 10
10,732
631
13,031
19,668
11,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Dragonyl
Fafnir
18
6 / 5 / 11
11,355
668
15,935
22,271
37,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Fat_amyy
Zhong Kui
20
4 / 5 / 14
11,839
696
22,235
24,350
21,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
WizKush-
Chaac
17
0 / 6 / 14
10,289
605
17,459
18,686
17,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
namekroll
Hercules
19
7 / 7 / 9
11,588
682
20,830
31,263
38,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
80
30
Kills
22
23
Deaths
30
81
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
5
17
2.5
L
Thor
 
Thor
5
7
10
1.43
L
Fafnir
Dragonyl
Fafnir
6
5
11
2.3
W
Awilix
2
7
16
1.43
L
Zhong Kui
Fat_amyy
Zhong Kui
4
5
14
2.2
W
Hercules
Sixfeetright
Hercules
5
5
18
2.8
L
Chaac
WizKush-
Chaac
0
6
14
1.17
W
Ao Kuang
mazzarty
Ao Kuang
12
4
13
4.63
L
Hercules
namekroll
Hercules
7
7
9
1.64
W
Chiron
xunshinee
Chiron
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,602
Damage
89,490
116,664
Taken
116,238
76,978
Mitigated
126,186
60,435
Healing
29,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
20,781
15,233
1,719
4,513
18,620
9,389
4,013
5,571
12,734
0
49,662
L
Thor
 
Thor
13,031
2,306
2,472
2,601
19,668
11,702
201
2,187
17,481
0
23,476
L
Fafnir
Dragonyl
Fafnir
15,935
6,094
2,957
4,615
22,271
37,190
271
3,919
18,352
22,253
0
W
Awilix
9,357
2,496
1,168
2,085
17,117
8,220
1,073
4,896
12,188
31
12,638
L
Zhong Kui
Fat_amyy
Zhong Kui
22,235
1,437
2,217
8,383
24,350
21,512
978
2,760
21,590
53,337
0
W
Hercules
Sixfeetright
Hercules
22,908
7,686
3,168
19,999
35,546
34,542
252
11,317
24,030
0
37,651
L
Chaac
WizKush-
Chaac
17,459
1,078
0
2,482
18,686
17,732
146
1,723
16,963
0
31,156
W
Ao Kuang
mazzarty
Ao Kuang
15,064
3,262
2,840
10,154
22,967
13,103
1,364
10,771
11,984
27,073
0
L
Hercules
namekroll
Hercules
20,830
6,885
249
3,853
31,263
38,050
211
4,506
26,718
0
29,612
W
Chiron
xunshinee
Chiron
36,492
16,950
3,498
11,291
22,414
11,724
3,405
5,615
16,595
0
67,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,375
Gold Earned
55,803
172
Minions Killed
154
0
Camps Cleared
0
1,542,832
Distance Traveled
1,354,480
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,386
729
60
4
0
292,638
2
L
Thor
10,732
631
15
1
0
201,747
1
L
Fafnir
11,355
668
10
1
0
298,621
2
W
Awilix
10,640
626
5
0
0
315,694
0
L
Zhong Kui
11,839
696
75
4
0
274,359
3
W
Hercules
13,026
766
20
1
0
306,257
0
L
Chaac
10,289
605
36
2
0
295,398
1
W
Ao Kuang
13,738
808
19
1
0
327,912
2
L
Hercules
11,588
682
18
1
0
284,355
0
W
Chiron
13,585
799
68
4
0
300,331
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role