Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond II
Oïngo
Raijin
Diamond II
Level 87
God Stats
1W - 2L
1,332 SR
Queue Stats
207W - 185L
2,350 MMR
Solo
Thor
Thor
Masters
QueLeDeisAlF6
Thor
Masters
Level 123
God Stats
14W - 11L
1,763 SR
Queue Stats
202W - 181L
2,483 MMR
Solo
Ganesha
Ganesha
Diamond V
SiigSiig
Ganesha
Diamond V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
2,082 MMR
Solo
Shiva
Shiva
Masters
Zeenj
Shiva
Masters
Level 107
God Stats
119W - 105L
1,594 SR
Queue Stats
464W - 464L
2,402 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 109
1,538 SR
2,163 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,717 SR
2,385 MMR
Khepri
Khepri
Masters
Hokijama
Khepri
Masters
Level 156
God Stats
12W - 14L
1,612 SR
Queue Stats
147W - 121L
2,948 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
PoliedroSanchez
Ratatoskr
Diamond III
Level 69
God Stats
4W - 0L
1,894 SR
Queue Stats
42W - 21L
2,533 MMR
Solo
Anhur
Anhur
Masters
Tanero
Anhur
Masters
Level 160
God Stats
10W - 11L
1,539 SR
Queue Stats
368W - 358L
2,454 MMR
Solo
Hera
Hera
Diamond IV
hades300
Hera
Diamond IV
Level 136
God Stats
4W - 2L
1,883 SR
Queue Stats
204W - 201L
2,011 MMR
Solo
Achilles
Achilles
Diamond V
krausse
Achilles
Diamond V
Level 143
God Stats
7W - 7L
1,657 SR
Queue Stats
168W - 163L
1,982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 6 / 2
8,361
492
10,583
13,742
4,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Raijin
Oïngo
Raijin
13
0 / 6 / 0
8,046
473
6,148
11,866
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 1
8,467
498
9,159
15,625
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
SiigSiig
Ganesha
12
1 / 3 / 2
7,995
470
3,524
8,717
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shiva
Zeenj
Shiva
15
1 / 4 / 0
9,147
538
11,094
18,583
10,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
RavanaNemesisUllrGeb

VS

Bans
Da JiKaliBellonaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hokijama
Khepri
13
0 / 0 / 12
9,264
545
2,419
10,793
12,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
PoliedroSanchez
Ratatoskr
16
6 / 1 / 9
10,203
600
13,763
13,404
6,606
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Tanero
Anhur
15
9 / 4 / 1
10,372
610
10,986
15,210
6,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
15
7 / 0 / 7
10,149
597
9,330
10,619
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
krausse
Achilles
15
2 / 0 / 3
10,212
601
13,654
16,708
12,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
24
24
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
6
2
0.5
W
Khepri
Hokijama
Khepri
0
0
12
6
L
Raijin
Oïngo
Raijin
0
6
0
0
W
Ratatoskr
PoliedroSanchez
Ratatoskr
6
1
9
10.5
L
1
5
1
0.3
L
Ganesha
SiigSiig
Ganesha
1
3
2
0.67
W
Anhur
Tanero
Anhur
9
4
1
2.38
L
Shiva
Zeenj
Shiva
1
4
0
0.25
W
Hera
7
0
7
10.5
W
Achilles
krausse
Achilles
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,508
Damage
50,152
68,533
Taken
66,734
34,175
Mitigated
43,514
13,018
Healing
25,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,583
5,539
0
2,824
13,742
4,887
2,682
723
13,019
0
65,882
W
Khepri
Hokijama
Khepri
2,419
438
0
3,080
10,793
12,702
0
1,427
9,366
24,081
0
L
Raijin
Oïngo
Raijin
6,148
399
0
1,383
11,866
4,679
0
3,847
7,851
71,274
0
W
Ratatoskr
PoliedroSanchez
Ratatoskr
13,763
4,532
0
5,551
13,404
6,606
930
1,975
11,429
0
70,647
L
9,159
3,139
0
520
15,625
6,165
0
2,916
12,453
0
82,165
L
Ganesha
SiigSiig
Ganesha
3,524
176
0
851
8,717
7,710
234
2,614
6,039
25,217
0
W
Anhur
Tanero
Anhur
10,986
6,716
0
5,061
15,210
6,969
1,690
2,394
12,816
0
75,169
L
Shiva
Zeenj
Shiva
11,094
1,379
191
7,249
18,583
10,734
0
1,161
17,422
0
79,611
W
Hera
9,330
2,827
0
1,707
10,619
4,641
1,677
4,756
5,863
86,921
0
W
Achilles
krausse
Achilles
13,654
2,980
0
9,908
16,708
12,596
782
1,523
15,185
0
72,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
50,200
521
Minions Killed
535
0
Camps Cleared
0
1,601,247
Distance Traveled
1,766,003
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,361
492
126
7
0
258,300
4
W
Khepri
9,264
545
26
2
0
356,251
10
L
Raijin
8,046
473
132
8
0
311,073
10
W
Ratatoskr
10,203
600
118
7
0
404,452
0
L
Thor
8,467
498
110
6
0
351,733
0
L
Ganesha
7,995
470
19
1
0
334,348
4
W
Anhur
10,372
610
120
7
0
286,561
5
L
Shiva
9,147
538
134
8
0
345,793
3
W
Hera
10,149
597
141
8
0
341,401
6
W
Achilles
10,212
601
130
8
0
377,338
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role