Player Matchup

Hades
Hades
HAKQ8_
Hades
Level 69
God Stats
7W - 4L
1,563 SR
Queue Stats
115W - 145L
1,315 Elo+
Party 2
Hercules
Hercules
Reev3zy
Hercules
Level 51
God Stats
3W - 0L
1,785 SR
Queue Stats
74W - 73L
1,362 Elo+
Solo
Bacchus
Bacchus
bo_9loow7
Bacchus
Level 52
God Stats
12W - 11L
1,489 SR
Queue Stats
80W - 117L
1,285 Elo+
Party 2
Ao Kuang
Ao Kuang
iWas-Drunk
Ao Kuang
Level 67
God Stats
4W - 3L
1,474 SR
Queue Stats
114W - 151L
1,309 Elo+
Party 2
Charybdis
Charybdis
janiel-anubor
Charybdis
Level 107
God Stats
11W - 9L
1,562 SR
Queue Stats
246W - 280L
1,444 Elo+
Solo
Team Averages
Level 69
1,575 SR
1,343 Elo+

VS

Team Averages
Level 99
1,386 SR
1,383 Elo+
Ymir
Ymir
CalumK1872
Ymir
Level 86
God Stats
2W - 7L
1,331 SR
Queue Stats
29W - 40L
1,366 Elo+
Party 1
Jing Wei
Jing Wei
CrestaHC
Jing Wei
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 49L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Dyl_Harvecle
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,400 Elo+
Party 1
Lancelot
Lancelot
RDxnny
Lancelot
Level 91
God Stats
0W - 3L
1,276 SR
Queue Stats
126W - 122L
1,348 Elo+
Solo
Izanami
Izanami
dasYiieh
Izanami
Level 97
God Stats
8W - 18L
1,322 SR
Queue Stats
110W - 112L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HAKQ8_
Hades
20
4 / 1 / 7
14,482
517
12,918
28,029
16,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
Reev3zy
Hercules
20
5 / 0 / 7
14,931
533
15,675
25,908
25,371
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
bo_9loow7
Bacchus
17
2 / 4 / 7
12,760
456
8,497
25,445
30,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
iWas-Drunk
Ao Kuang
20
6 / 5 / 8
14,183
507
18,851
24,272
10,773
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
janiel-anubor
Charybdis
20
6 / 0 / 6
16,303
582
24,067
24,372
10,882
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
11,294
403
11,481
25,920
30,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
CrestaHC
Jing Wei
20
1 / 2 / 6
13,047
466
19,951
18,849
9,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 7 / 5
11,138
398
20,227
19,153
8,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
RDxnny
Lancelot
18
5 / 6 / 1
12,404
443
17,856
24,903
13,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
dasYiieh
Izanami
18
0 / 3 / 2
11,639
416
5,437
15,338
7,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
23
Kills
10
10
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Jing Wei
CrestaHC
Jing Wei
1
2
6
2
L
2
7
5
0.64
W
Hades
HAKQ8_
Hades
4
1
7
7.5
L
Lancelot
RDxnny
Lancelot
5
6
1
0.92
W
Hercules
Reev3zy
Hercules
5
0
7
8.5
W
Bacchus
bo_9loow7
Bacchus
2
4
7
1.38
L
Izanami
dasYiieh
Izanami
0
3
2
0.33
W
Ao Kuang
iWas-Drunk
Ao Kuang
6
5
8
2
W
Charybdis
janiel-anubor
Charybdis
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,008
Damage
74,952
128,026
Taken
104,163
94,327
Mitigated
70,091
57,345
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,481
1,541
0
2,192
25,920
30,694
71
8,556
17,101
49,212
0
L
Jing Wei
CrestaHC
Jing Wei
19,951
11,018
0
2,850
18,849
9,862
180
8,495
10,027
0
116,105
L
20,227
4,350
199
4,506
19,153
8,824
0
9,303
9,766
77,740
0
W
Hades
HAKQ8_
Hades
12,918
1,029
464
12,635
28,029
16,808
2,630
7,860
19,516
124,890
0
L
Lancelot
RDxnny
Lancelot
17,856
4,334
0
1,125
24,903
13,686
0
11,020
13,883
0
104,764
W
Hercules
Reev3zy
Hercules
15,675
2,862
0
9,705
25,908
25,371
2,049
7,044
18,510
0
108,870
W
Bacchus
bo_9loow7
Bacchus
8,497
761
4,663
7,656
25,445
30,493
194
5,415
19,714
44,701
0
L
Izanami
dasYiieh
Izanami
5,437
3,498
0
5,287
15,338
7,025
2,246
3,198
12,051
0
103,850
W
Ao Kuang
iWas-Drunk
Ao Kuang
18,851
2,303
0
6,929
24,272
10,773
0
4,891
19,083
109,679
0
W
Charybdis
janiel-anubor
Charybdis
24,067
13,207
0
15,293
24,372
10,882
10,109
5,487
18,641
0
227,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,659
Gold Earned
59,522
877
Minions Killed
670
0
Camps Cleared
0
2,587,111
Distance Traveled
2,513,866
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,294
403
65
2
0
496,272
1
L
Jing Wei
13,047
466
182
7
0
540,304
9
L
Nu Wa
11,138
398
104
4
0
444,565
5
W
Hades
14,482
517
185
7
0
513,192
5
L
Lancelot
12,404
443
129
5
0
577,248
0
W
Hercules
14,931
533
197
7
0
582,227
6
W
Bacchus
12,760
456
52
2
0
489,533
2
L
Izanami
11,639
416
190
7
0
455,477
5
W
Ao Kuang
14,183
507
147
5
0
536,710
6
W
Charybdis
16,303
582
296
11
0
465,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role