Player Matchup

Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
DuhhitsAnthony
Thanatos
Level 26
God Stats
9W - 4L
1,706 SR
Queue Stats
119W - 110L
1,588 Elo+
Party 2
Neith
Neith
JustHellboy
Neith
Level 36
God Stats
0W - 1L
1,310 SR
Queue Stats
5W - 8L
1,562 Elo+
Party 2
Nox
Nox
Liebchen
Nox
Level 146
God Stats
40W - 37L
1,534 SR
Queue Stats
245W - 262L
1,501 Elo+
Solo
Hercules
Hercules
Newbifrost
Hercules
Level 48
God Stats
0W - 1L
1,338 SR
Queue Stats
37W - 44L
1,569 Elo+
Party 3
Team Averages
Level 69
1,478 SR
1,544 Elo+

VS

Team Averages
Level 62
1,380 SR
1,435 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PsihoDead
Neith
Level 47
God Stats
4W - 2L
1,223 SR
Queue Stats
124W - 143L
1,393 Elo+
Solo
Hercules
Hercules
Saasori
Hercules
Level 108
God Stats
37W - 31L
1,571 SR
Queue Stats
159W - 164L
1,486 Elo+
Solo
Hun Batz
Hun Batz
Samurai丶一心
Hun Batz
Level 16
God Stats
1W - 3L
1,123 SR
Queue Stats
7W - 10L
1,386 Elo+
Party 1
Anubis
Anubis
星矢qwer
Anubis
Level 33
God Stats
2W - 1L
1,483 SR
Queue Stats
7W - 9L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 2 / 0
3,619
603
1,118
6,465
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
7
0 / 0 / 0
3,745
624
891
4,321
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 0
3,287
548
3,417
4,119
1,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
3,270
545
0
1,097
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Newbifrost
Hercules
6
0 / 2 / 0
3,595
599
1,563
5,390
2,466

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
2 / 0 / 2
4,398
733
3,151
5,574
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
PsihoDead
Neith
6
0 / 0 / 3
3,629
605
3,693
3,370
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Saasori
Hercules
8
2 / 0 / 0
5,007
835
3,703
3,509
1,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
2 / 0 / 1
4,243
707
2,216
4,078
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
星矢qwer
Anubis
7
1 / 0 / 2
4,220
703
1,553
1,998
808
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
Bacchus
 
Bacchus
2
0
2
3
L
Thanatos
0
0
0
0
L
0
2
0
0
L
0
1
0
0
L
Hercules
Newbifrost
Hercules
0
2
0
0
W
Neith
PsihoDead
Neith
0
0
3
1.5
W
Hercules
Saasori
Hercules
2
0
0
2
W
2
0
1
2.5
W
Anubis
星矢qwer
Anubis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,989
Damage
14,316
21,392
Taken
18,529
8,431
Mitigated
7,812
9,018
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,118
465
131
2,054
6,465
2,911
0
1,925
4,540
10,148
0
W
Bacchus
 
Bacchus
3,151
669
105
2,751
5,574
3,316
452
791
4,783
13,542
0
L
Thanatos
891
269
0
4,104
4,321
1,315
0
364
3,926
0
13,866
L
3,417
1,807
0
1,053
4,119
1,451
0
1,973
2,146
0
16,083
L
0
0
0
0
1,097
288
0
442
655
10,826
0
L
Hercules
Newbifrost
Hercules
1,563
575
0
1,676
5,390
2,466
0
0
5,134
0
14,041
W
Neith
PsihoDead
Neith
3,693
1,917
0
2,005
3,370
747
592
298
3,072
0
16,376
W
Hercules
Saasori
Hercules
3,703
1,488
0
2,404
3,509
1,714
38
0
3,509
0
26,522
W
2,216
908
0
500
4,078
1,227
0
0
4,078
0
21,124
W
Anubis
星矢qwer
Anubis
1,553
270
0
1,354
1,998
808
185
29
1,969
21,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,516
Gold Earned
21,497
130
Minions Killed
195
0
Camps Cleared
0
555,885
Distance Traveled
621,225
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,619
603
15
3
0
129,465
0
W
Bacchus
4,398
733
16
3
0
135,900
2
L
Thanatos
3,745
624
40
7
0
117,313
0
L
Neith
3,287
548
28
5
0
99,230
0
L
Nox
3,270
545
18
3
0
62,547
2
L
Hercules
3,595
599
29
5
0
147,330
0
W
Neith
3,629
605
30
5
0
103,942
1
W
Hercules
5,007
835
62
10
0
132,002
2
W
Hun Batz
4,243
707
46
8
0
138,511
1
W
Anubis
4,220
703
41
7
0
110,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role