Player Matchup

Awilix
Awilix
 
Awilix
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AgentKZ
Neith
Level 27
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ApeXDeaDMaN
Xbalanque
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 13L
1,181 Elo+
Party 2
Ymir
Ymir
DarknessAscended
Ymir
Level 65
God Stats
1W - 1L
1,816 SR
Queue Stats
5W - 17L
1,244 Elo+
Party 2
Ra
Ra
korsak95
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 48
1,525 SR
1,385 Elo+

VS

Team Averages
Level 97
1,605 SR
1,479 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Scar1lett
Achilles
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 92L
1,233 Elo+
Solo
Charybdis
Charybdis
Tìka
Charybdis
Level 42
God Stats
4W - 9L
1,700 SR
Queue Stats
7W - 20L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
VIPERso
Baron Samedi
Level 105
God Stats
29W - 12L
1,823 SR
Queue Stats
94W - 66L
1,580 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zвσd
Tsukuyomi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 156L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 4 / 1
5,099
510
1,735
8,314
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
AgentKZ
Neith
7
1 / 3 / 0
4,547
455
3,072
4,586
1,102
Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
ApeXDeaDMaN
Xbalanque
8
2 / 4 / 0
5,143
514
4,960
6,775
2,164
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 2 / 1
4,408
441
2,449
7,856
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 7 / 0
4,050
405
1,185
6,393
1,952
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
4 / 1 / 8
6,310
631
5,156
4,276
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Scar1lett
Achilles
9
2 / 3 / 3
5,645
565
2,863
7,584
5,171
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Tìka
Charybdis
9
0 / 1 / 4
5,135
514
2,527
4,796
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
VIPERso
Baron Samedi
8
2 / 0 / 12
5,988
599
2,824
5,442
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
zвσd
Tsukuyomi
11
12 / 0 / 3
7,254
725
9,838
6,421
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
20
20
Deaths
5
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
4
1
0.38
W
Janus
 
Janus
4
1
8
8
L
Neith
AgentKZ
Neith
1
3
0
0.33
L
Xbalanque
ApeXDeaDMaN
Xbalanque
2
4
0
0.5
L
0
2
1
0.25
W
Achilles
Scar1lett
Achilles
2
3
3
1.17
W
Charybdis
Tìka
Charybdis
0
1
4
2
W
Baron Samedi
VIPERso
Baron Samedi
2
0
12
8
L
0
7
0
0
W
Tsukuyomi
zвσd
Tsukuyomi
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,401
Damage
23,208
33,924
Taken
28,519
11,661
Mitigated
13,505
6,993
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,735
801
0
2,568
8,314
2,547
284
574
7,740
0
27,330
W
Janus
 
Janus
5,156
1,157
115
844
4,276
1,521
112
446
3,830
42,999
0
L
Neith
AgentKZ
Neith
3,072
1,227
0
1,279
4,586
1,102
478
710
3,876
0
20,013
L
Xbalanque
ApeXDeaDMaN
Xbalanque
4,960
3,140
0
800
6,775
2,164
1,006
1,885
4,890
0
25,507
L
2,449
651
0
1,448
7,856
3,896
50
2,023
5,833
8,655
0
W
Achilles
Scar1lett
Achilles
2,863
388
0
1,034
7,584
5,171
689
407
7,177
0
21,920
W
Charybdis
Tìka
Charybdis
2,527
1,870
0
2,772
4,796
1,336
1,206
520
4,276
0
22,314
W
Baron Samedi
VIPERso
Baron Samedi
2,824
488
809
3,533
5,442
3,276
115
1,627
3,815
12,311
0
L
1,185
178
107
791
6,393
1,952
0
2,788
3,605
13,973
0
W
Tsukuyomi
zвσd
Tsukuyomi
9,838
4,417
0
1,611
6,421
2,201
68
634
5,787
0
45,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,247
Gold Earned
30,332
155
Minions Killed
242
0
Camps Cleared
0
854,683
Distance Traveled
929,031
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,099
510
50
5
0
204,313
1
W
Janus
6,310
631
65
7
0
210,359
0
L
Neith
4,547
455
33
3
0
160,477
1
L
Xbalanque
5,143
514
40
4
0
150,542
0
L
Ymir
4,408
441
11
1
0
168,357
3
W
Achilles
5,645
565
40
4
0
168,514
0
W
Charybdis
5,135
514
36
4
0
145,733
1
W
Baron Samedi
5,988
599
16
2
0
172,365
0
L
Ra
4,050
405
21
2
0
170,994
1
W
Tsukuyomi
7,254
725
85
9
0
232,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role