Player Matchup

Zeus
Zeus
Ershvlad
Zeus
Level 86
God Stats
4W - 3L
1,524 SR
Queue Stats
178W - 199L
1,415 Elo+
Party 2
Odin
Odin
Kingspade011
Odin
Level 69
God Stats
1W - 3L
1,154 SR
Queue Stats
196W - 215L
1,409 Elo+
Party 2
Kali
Kali
Loucker0620
Kali
Level 73
God Stats
4W - 1L
1,897 SR
Queue Stats
299W - 297L
1,464 Elo+
Party 1
Thor
Thor
iJackAngel
Thor
Level 102
God Stats
26W - 29L
1,451 SR
Queue Stats
952W - 904L
1,482 Elo+
Solo
Bastet
Bastet
我亦留此地
Bastet
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 286L
1,464 Elo+
Party 1
Team Averages
Level 91
1,505 SR
1,447 Elo+

VS

Team Averages
Level 44
1,390 SR
1,435 Elo+
Neith
Neith
AccountNumber10t
Neith
Level 28
God Stats
0W - 3L
1,287 SR
Queue Stats
243W - 284L
1,451 Elo+
Solo
Khepri
Khepri
BelleBun
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,241 Elo+
Solo
Anhur
Anhur
KainRuthless
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MeshalRouzi
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,494 Elo+
Solo
Raijin
Raijin
StornoRalle
Raijin
Level 129
God Stats
1W - 4L
1,164 SR
Queue Stats
119W - 139L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 1 / 14
12,225
815
26,856
11,921
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
0 / 2 / 22
10,569
705
6,885
25,865
19,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 3 / 20
11,286
752
8,640
26,388
24,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
12 / 5 / 12
11,548
770
23,157
21,681
12,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 3 / 15
11,222
748
16,880
16,897
9,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,450
630
19,803
13,401
6,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
BelleBun
Khepri
17
1 / 3 / 8
9,784
652
5,297
23,937
21,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 8 / 2
9,765
651
9,007
16,941
8,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
MeshalRouzi
Cabrakan
16
3 / 8 / 3
9,638
643
10,344
19,180
29,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
16
1 / 5 / 5
8,743
583
14,047
12,336
6,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
33
29
Kills
10
14
Deaths
29
83
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Khepri
BelleBun
Khepri
1
3
8
1.67
W
Zeus
8
1
14
15
L
3
8
2
0.5
W
0
2
22
5.5
W
2
3
20
4
L
Cabrakan
MeshalRouzi
Cabrakan
3
8
3
0.56
L
Raijin
1
5
5
0.7
W
12
5
12
3.6
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,418
Damage
58,498
102,752
Taken
85,795
72,012
Mitigated
72,400
45,328
Healing
21,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,803
8,021
1,231
4,250
13,401
6,433
0
4,920
8,481
0
31,663
L
Khepri
BelleBun
Khepri
5,297
122
1,062
8,637
23,937
21,935
0
7,059
16,878
11,016
0
W
Zeus
26,856
3,158
3,102
4,201
11,921
6,349
1,104
4,920
6,790
57,892
0
L
9,007
3,481
505
1,789
16,941
8,043
0
4,053
12,888
0
18,631
W
6,885
1,483
531
8,588
25,865
19,863
1,414
6,193
19,441
0
21,427
W
8,640
3,501
4,605
9,780
26,388
24,309
1,214
7,559
18,615
0
16,031
L
Cabrakan
MeshalRouzi
Cabrakan
10,344
1,432
657
808
19,180
29,256
0
7,608
11,572
17,000
0
L
Raijin
14,047
1,148
788
1,784
12,336
6,733
0
3,216
9,120
26,412
0
W
23,157
4,650
1,578
4,793
21,681
12,000
575
5,201
16,372
0
31,475
W
16,880
4,442
3,290
4,860
16,897
9,491
2,451
4,928
11,846
0
32,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,850
Gold Earned
47,380
146
Minions Killed
121
0
Camps Cleared
0
1,373,281
Distance Traveled
1,112,809
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,450
630
41
3
0
210,259
0
L
Khepri
9,784
652
11
1
0
239,360
1
W
Zeus
12,225
815
63
4
0
281,003
0
L
Anhur
9,765
651
23
2
0
238,736
0
W
Odin
10,569
705
30
2
0
302,680
0
W
Kali
11,286
752
9
1
0
240,861
0
L
Cabrakan
9,638
643
20
1
0
208,043
0
L
Raijin
8,743
583
26
2
0
216,411
0
W
Thor
11,548
770
15
1
0
250,836
4
W
Bastet
11,222
748
29
2
0
297,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role