Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
AStonedTeddyBear
Camazotz
Level 21
God Stats
4W - 1L
1,731 SR
Queue Stats
297W - 149L
1,562 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Grindhard
Cu Chulainn
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,419 Elo+
Solo
Merlin
Merlin
K0bar
Merlin
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
252W - 109L
1,514 Elo+
Party 2
Nemesis
Nemesis
Taibos
Nemesis
Level 106
God Stats
4W - 2L
1,218 SR
Queue Stats
398W - 177L
1,515 Elo+
Party 2
Team Averages
Level 79
1,490 SR
1,502 Elo+

VS

Team Averages
Level 49
1,531 SR
1,387 Elo+
Medusa
Medusa
Ainm
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,292 Elo+
Party 1
Hades
Hades
GiaGunnBabe
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
He Bo
He Bo
Nuckenfuts
He Bo
Level 125
God Stats
0W - 1L
1,864 SR
Queue Stats
12W - 21L
1,401 Elo+
Party 1
Awilix
Awilix
OperationBeowulf
Awilix
Level 50
God Stats
1W - 2L
1,291 SR
Queue Stats
30W - 36L
1,353 Elo+
Solo
Ganesha
Ganesha
cookiegod84
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 3 / 18
10,032
772
17,621
10,258
5,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 3 / 15
11,087
853
13,853
17,391
8,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Grindhard
Cu Chulainn
15
3 / 5 / 15
9,641
742
8,505
19,007
21,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
K0bar
Merlin
18
5 / 2 / 19
10,547
811
16,143
7,011
4,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Taibos
Nemesis
20
11 / 4 / 15
13,051
1,004
13,385
15,630
8,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ainm
Medusa
15
4 / 7 / 6
8,739
672
11,593
13,488
7,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 7
9,190
707
11,707
14,166
14,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
15
3 / 7 / 8
9,139
703
14,480
12,535
6,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 8 / 9
8,924
686
6,346
16,482
10,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
cookiegod84
Ganesha
17
0 / 6 / 15
9,260
712
4,587
19,390
24,135
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
60
33
Kills
15
17
Deaths
33
82
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
3
18
4.33
W
10
3
15
5.83
L
Medusa
Ainm
Medusa
4
7
6
1
L
5
5
7
1.7
W
Cu Chulainn
Grindhard
Cu Chulainn
3
5
15
2.1
W
Merlin
K0bar
Merlin
5
2
19
7.25
L
He Bo
3
7
8
1
L
3
8
9
0.94
W
Nemesis
Taibos
Nemesis
11
4
15
4.63
L
Ganesha
cookiegod84
Ganesha
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,507
Damage
48,713
69,297
Taken
76,061
47,857
Mitigated
62,406
20,932
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,621
338
603
2,211
10,258
5,319
344
5,697
4,561
30,802
0
W
13,853
3,459
364
7,551
17,391
8,649
2,952
9,251
8,140
0
21,655
L
Medusa
Ainm
Medusa
11,593
4,556
188
1,361
13,488
7,288
0
6,377
7,111
0
23,206
L
11,707
646
1,780
3,574
14,166
14,418
0
7,053
7,113
17,739
0
W
Cu Chulainn
Grindhard
Cu Chulainn
8,505
1,176
139
1,074
19,007
21,361
365
6,793
12,214
0
12,987
W
Merlin
K0bar
Merlin
16,143
1,166
1,001
1,745
7,011
4,002
775
2,256
4,755
36,182
0
L
He Bo
14,480
265
1,046
1,159
12,535
6,313
0
5,080
7,455
19,669
0
L
6,346
2,393
1,843
2,675
16,482
10,252
0
6,878
9,604
0
10,335
W
Nemesis
Taibos
Nemesis
13,385
6,076
1,561
4,683
15,630
8,526
2,481
6,777
8,853
0
30,095
L
Ganesha
cookiegod84
Ganesha
4,587
383
719
1,641
19,390
24,135
0
8,376
11,014
21,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,358
Gold Earned
45,252
128
Minions Killed
117
0
Camps Cleared
0
1,193,723
Distance Traveled
1,100,932
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,032
772
23
2
0
254,799
1
W
Camazotz
11,087
853
17
1
0
237,667
0
L
Medusa
8,739
672
42
3
0
225,368
0
L
Hades
9,190
707
35
3
0
205,571
0
W
Cu Chulainn
9,641
742
8
1
0
244,433
0
W
Merlin
10,547
811
43
3
0
228,860
1
L
He Bo
9,139
703
26
2
0
215,570
0
L
Awilix
8,924
686
12
1
0
224,457
0
W
Nemesis
13,051
1,004
37
3
0
227,964
0
L
Ganesha
9,260
712
2
0
0
229,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role