Player Matchup

Eset
Eset
CRIPTIKBADG3R
Eset
Level 113
God Stats
1W - 3L
1,348 SR
Queue Stats
154W - 151L
1,564 Elo+
Solo
Osiris
Osiris
HatredSquared
Osiris
Level 125
God Stats
1W - 1L
1,442 SR
Queue Stats
105W - 101L
1,446 Elo+
Party 1
Cupid
Cupid
Pato1991
Cupid
Level 128
God Stats
47W - 42L
1,522 SR
Queue Stats
316W - 310L
1,532 Elo+
Solo
Ishtar
Ishtar
Paul Crudd 1990
Ishtar
Level 160
God Stats
19W - 20L
1,441 SR
Queue Stats
351W - 337L
1,602 Elo+
Party 1
Cerberus
Cerberus
the_305_N3ME5IS
Cerberus
Level 125
God Stats
52W - 45L
1,561 SR
Queue Stats
125W - 127L
1,499 Elo+
Solo
Team Averages
Level 130
1,463 SR
1,529 Elo+

VS

Team Averages
Level 136
1,582 SR
1,528 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ExecutedComet9
Nemesis
Level 102
God Stats
53W - 32L
1,657 SR
Queue Stats
459W - 432L
1,561 Elo+
Solo
Ishtar
Ishtar
Hunter6531
Ishtar
Level 159
God Stats
2W - 3L
1,644 SR
Queue Stats
118W - 110L
1,556 Elo+
Party 2
King Arthur
King Arthur
The Morgan19EN
King Arthur
Level 153
God Stats
23W - 28L
1,608 SR
Queue Stats
87W - 92L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
TheDivisionBells
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 113L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,106
474
5,326
7,999
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 4 / 1
6,067
404
6,071
11,172
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Pato1991
Cupid
11
3 / 3 / 2
6,884
459
7,351
11,552
4,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 5 / 1
8,129
542
7,405
12,291
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
10
1 / 4 / 4
6,530
435
5,749
16,803
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
1 / 2 / 3
7,954
530
5,522
8,144
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 0 / 3
9,260
617
7,669
10,063
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ishtar
Hunter6531
Ishtar
11
0 / 5 / 6
6,867
458
8,021
11,598
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
The Morgan19EN
King Arthur
16
8 / 1 / 5
9,926
662
14,471
15,051
14,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 8
7,594
506
8,266
10,861
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
18
18
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
2
3
1.25
L
0
2
3
0.75
W
7
0
3
8.5
L
0
4
1
0.13
W
Ishtar
Hunter6531
Ishtar
0
5
6
0.6
L
Cupid
Pato1991
Cupid
3
3
2
1.33
L
6
5
1
1.3
W
King Arthur
The Morgan19EN
King Arthur
8
1
5
10.5
W
2
2
8
3
L
Cerberus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
43,949
59,817
Taken
55,717
32,492
Mitigated
35,318
20,882
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,522
983
0
2,382
8,144
3,187
0
3,456
4,137
53,013
7,495
L
5,326
607
186
1,772
7,999
3,163
0
3,468
4,531
48,870
0
W
7,669
4,826
0
3,072
10,063
4,205
744
790
9,253
0
78,858
L
6,071
3,834
0
4,482
11,172
6,588
0
0
11,172
0
34,475
W
Ishtar
Hunter6531
Ishtar
8,021
5,790
0
660
11,598
4,275
972
2,668
8,930
0
46,007
L
Cupid
Pato1991
Cupid
7,351
3,597
409
4,587
11,552
4,736
0
3,378
8,174
0
44,656
L
7,405
3,337
0
2,675
12,291
6,484
1,200
1,122
11,169
0
67,674
W
King Arthur
The Morgan19EN
King Arthur
14,471
3,021
0
3,216
15,051
14,953
0
908
14,143
0
71,125
W
8,266
1,888
610
2,449
10,861
8,698
244
2,773
8,038
25,455
0
L
Cerberus
5,749
984
367
6,404
16,803
11,521
255
4,095
12,708
28,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,716
Gold Earned
41,601
375
Minions Killed
473
0
Camps Cleared
0
1,275,715
Distance Traveled
1,432,199
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,954
530
108
7
0
261,047
1
L
Eset
7,106
474
94
6
0
253,231
3
W
Nemesis
9,260
617
122
8
0
332,593
0
L
Osiris
6,067
404
64
4
0
172,324
0
W
Ishtar
6,867
458
78
5
0
268,682
3
L
Cupid
6,884
459
58
4
0
283,500
4
L
Ishtar
8,129
542
105
7
0
290,970
1
W
King Arthur
9,926
662
128
9
0
280,568
2
W
Cthulhu
7,594
506
37
2
0
289,309
1
L
Cerberus
6,530
435
54
4
0
275,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role