Player Matchup

Ra
Ra
DonnyHere
Ra
Level 48
God Stats
43W - 52L
1,443 SR
Queue Stats
61W - 74L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jabber229
Tsukuyomi
Level 109
God Stats
9W - 3L
1,639 SR
Queue Stats
26W - 33L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
Marzy214
Gilgamesh
Level 37
God Stats
2W - 2L
1,808 SR
Queue Stats
30W - 43L
1,363 Elo+
Solo
Cupid
Cupid
rocket2592
Cupid
Level 101
God Stats
7W - 6L
1,488 SR
Queue Stats
51W - 59L
1,266 Elo+
Solo
Odin
Odin
shock_wave-307
Odin
Level 127
God Stats
20W - 20L
1,425 SR
Queue Stats
667W - 719L
1,355 Elo+
Solo
Team Averages
Level 84
1,560 SR
1,337 Elo+

VS

Team Averages
Level 64
1,586 SR
1,438 Elo+
Ishtar
Ishtar
Goaggang
Ishtar
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,231 Elo+
Party 2
Gilgamesh
Gilgamesh
IcePacino
Gilgamesh
Level 79
God Stats
12W - 14L
1,472 SR
Queue Stats
51W - 57L
1,369 Elo+
Solo
Yemoja
Yemoja
JordaFlocka
Yemoja
Level 53
God Stats
24W - 22L
1,467 SR
Queue Stats
30W - 27L
1,331 Elo+
Party 2
Achilles
Achilles
Spagoso
Achilles
Level 45
God Stats
12W - 7L
1,822 SR
Queue Stats
135W - 100L
1,628 Elo+
Party 1
Apollo
Apollo
kodaih
Apollo
Level 86
God Stats
15W - 8L
1,667 SR
Queue Stats
247W - 171L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
10,920
520
11,649
9,216
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Jabber229
Tsukuyomi
18
7 / 3 / 5
12,039
573
13,531
15,610
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Marzy214
Gilgamesh
13
1 / 4 / 2
9,302
443
8,987
15,198
14,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
14
1 / 7 / 5
9,208
438
7,409
19,932
7,267
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 0 / 5
10,748
512
10,415
8,810
8,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Goaggang
Ishtar
8
1 / 6 / 0
6,987
333
721
8,724
2,938
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
IcePacino
Gilgamesh
14
0 / 2 / 1
8,714
415
5,745
15,919
12,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
12
0 / 2 / 10
9,321
444
5,444
15,802
14,845
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Spagoso
Achilles
14
4 / 5 / 4
9,811
467
8,186
20,996
13,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
kodaih
Apollo
17
12 / 2 / 3
11,099
529
27,746
18,440
8,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
15
Kills
17
17
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Ishtar
Goaggang
Ishtar
1
6
0
0.17
L
Gilgamesh
IcePacino
Gilgamesh
0
2
1
0.25
W
Tsukuyomi
Jabber229
Tsukuyomi
7
3
5
3.17
L
Yemoja
0
2
10
2.5
W
Gilgamesh
Marzy214
Gilgamesh
1
4
2
0.5
L
Achilles
Spagoso
Achilles
4
5
4
1.2
L
Apollo
kodaih
Apollo
12
2
3
6.75
W
Cupid
1
7
5
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,991
Damage
47,842
68,766
Taken
79,881
42,837
Mitigated
51,882
21,616
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,649
1,242
1,195
3,491
9,216
5,165
874
655
8,561
87,884
0
L
Ishtar
Goaggang
Ishtar
721
523
0
922
8,724
2,938
204
1,353
7,371
0
12,024
L
Gilgamesh
IcePacino
Gilgamesh
5,745
2,420
0
5,221
15,919
12,894
0
831
15,088
0
53,166
W
Tsukuyomi
Jabber229
Tsukuyomi
13,531
5,042
0
4,543
15,610
6,975
2,450
439
15,171
0
94,290
L
Yemoja
5,444
718
3,446
2,431
15,802
14,845
264
3,077
12,725
34,686
0
W
Gilgamesh
Marzy214
Gilgamesh
8,987
2,765
1,798
2,320
15,198
14,658
33
2,145
13,053
0
52,259
L
Achilles
Spagoso
Achilles
8,186
2,533
0
3,929
20,996
13,036
0
3,925
17,071
52
68,903
L
Apollo
kodaih
Apollo
27,746
20,235
0
5,360
18,440
8,169
1,092
2,463
15,977
0
106,149
W
Cupid
7,409
4,637
711
6,722
19,932
7,267
0
1,929
18,003
0
64,692
W
10,415
4,250
0
836
8,810
8,772
0
328
8,482
0
72,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,217
Gold Earned
45,932
580
Minions Killed
403
0
Camps Cleared
0
2,054,319
Distance Traveled
1,618,523
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,920
520
138
7
0
410,272
0
L
Ishtar
6,987
333
13
1
0
197,440
0
L
Gilgamesh
8,714
415
87
4
0
303,650
3
W
Tsukuyomi
12,039
573
131
6
0
469,369
3
L
Yemoja
9,321
444
57
3
0
378,828
0
W
Gilgamesh
9,302
443
71
3
0
406,149
7
L
Achilles
9,811
467
102
5
0
356,505
3
L
Apollo
11,099
529
144
7
0
382,100
4
W
Cupid
9,208
438
87
4
0
353,410
7
W
Odin
10,748
512
153
7
0
415,119
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role