Player Matchup

Cernunnos
Cernunnos
ArcheryGamesX
Cernunnos
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 63L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
Bichir
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 232L
1,492 Elo+
Solo
Guan Yu
Guan Yu
Roní
Guan Yu
Level 155
God Stats
3W - 2L
1,536 SR
Queue Stats
141W - 128L
1,552 Elo+
Party 1
Aphrodite
Aphrodite
diegoldead
Aphrodite
Level 156
God Stats
3W - 2L
1,714 SR
Queue Stats
68W - 57L
1,548 Elo+
Party 1
Ah Puch
Ah Puch
restr1ctt
Ah Puch
Level 94
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 78L
1,572 Elo+
Party 1
Team Averages
Level 126
1,550 SR
1,533 Elo+

VS

Team Averages
Level 80
1,568 SR
1,452 Elo+
Anubis
Anubis
Alphinore
Anubis
Level 160
God Stats
7W - 17L
1,498 SR
Queue Stats
349W - 373L
1,505 Elo+
Solo
Neith
Neith
Reekzuo
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,583 Elo+
Solo
Geb
Geb
Roasted Geebs
Geb
Level 30
God Stats
16W - 7L
1,772 SR
Queue Stats
87W - 79L
1,553 Elo+
Solo
Persephone
Persephone
Sileosidus
Persephone
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,092 Elo+
Solo
King Arthur
King Arthur
TheOUTLAW420581
King Arthur
Level 158
God Stats
6W - 5L
1,571 SR
Queue Stats
189W - 186L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArcheryGamesX
Cernunnos
16
7 / 1 / 10
8,807
881
12,270
10,784
4,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Bichir
Hun Batz
15
4 / 2 / 7
8,077
808
6,746
11,014
7,665
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Roní
Guan Yu
15
4 / 1 / 10
7,959
796
10,709
15,547
13,240
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
diegoldead
Aphrodite
14
2 / 1 / 13
7,721
772
6,400
7,041
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Puch
restr1ctt
Ah Puch
14
0 / 0 / 5
7,352
735
6,075
6,299
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alphinore
Anubis
12
0 / 3 / 3
6,805
681
4,966
6,501
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Reekzuo
Neith
13
0 / 2 / 4
7,065
707
6,525
8,667
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 3 / 5
6,782
678
5,123
11,012
9,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Sileosidus
Persephone
13
3 / 4 / 1
7,735
774
6,172
6,949
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheOUTLAW420581
King Arthur
13
1 / 5 / 1
7,103
710
8,254
15,592
9,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
17
Kills
4
5
Deaths
17
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alphinore
Anubis
0
3
3
0.5
W
Cernunnos
ArcheryGamesX
Cernunnos
7
1
10
12
W
Hun Batz
Bichir
Hun Batz
4
2
7
3.75
L
Neith
Reekzuo
Neith
0
2
4
1
L
0
3
5
0.83
W
Guan Yu
Roní
Guan Yu
4
1
10
9
L
Persephone
Sileosidus
Persephone
3
4
1
0.88
L
King Arthur
TheOUTLAW420581
King Arthur
1
5
1
0.3
W
Aphrodite
diegoldead
Aphrodite
2
1
13
8.5
W
Ah Puch
restr1ctt
Ah Puch
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,200
Damage
31,040
50,685
Taken
48,721
31,371
Mitigated
27,976
21,705
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alphinore
Anubis
4,966
705
0
620
6,501
2,952
0
1,453
4,950
22,784
0
W
Cernunnos
ArcheryGamesX
Cernunnos
12,270
6,243
0
2,365
10,784
4,568
1,029
3,991
6,696
0
31,809
W
Hun Batz
Bichir
Hun Batz
6,746
1,128
0
0
11,014
7,665
287
4,006
6,820
0
33,082
L
Neith
Reekzuo
Neith
6,525
3,113
0
1,255
8,667
3,704
1,320
1,559
7,036
0
23,247
L
5,123
286
0
1,010
11,012
9,068
0
2,873
7,907
15,929
0
W
Guan Yu
Roní
Guan Yu
10,709
1,079
1,683
4,952
15,547
13,240
340
3,172
12,219
239
23,412
L
Persephone
Sileosidus
Persephone
6,172
548
0
1,037
6,949
2,266
0
1,392
5,521
13,942
0
L
King Arthur
TheOUTLAW420581
King Arthur
8,254
782
0
2,056
15,592
9,986
0
4,752
10,590
0
21,475
W
Aphrodite
diegoldead
Aphrodite
6,400
433
4,720
4,585
7,041
3,481
369
3,322
3,535
13,840
0
W
Ah Puch
restr1ctt
Ah Puch
6,075
189
0
3,400
6,299
2,417
417
1,145
5,154
24,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,916
Gold Earned
35,490
208
Minions Killed
156
0
Camps Cleared
0
1,113,267
Distance Traveled
968,193
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,805
681
37
4
0
176,099
1
W
Cernunnos
8,807
881
38
4
0
206,089
0
W
Hun Batz
8,077
808
44
4
0
219,344
2
L
Neith
7,065
707
42
4
0
187,019
1
L
Geb
6,782
678
19
2
0
215,945
1
W
Guan Yu
7,959
796
31
3
0
240,346
0
L
Persephone
7,735
774
25
3
0
194,254
2
L
King Arthur
7,103
710
33
3
0
194,876
1
W
Aphrodite
7,721
772
40
4
0
223,656
0
W
Ah Puch
7,352
735
55
6
0
223,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role