Player Matchup

Cthulhu
Cthulhu
ShaoFantastic74
Cthulhu
Level 160
God Stats
11W - 6L
1,563 SR
Queue Stats
115W - 77L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kitothebeast1-2
Ah Muzen Cab
Level 155
God Stats
1W - 3L
1,292 SR
Queue Stats
43W - 33L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
sylvestertalone
Baron Samedi
Level 146
God Stats
9W - 5L
1,580 SR
Queue Stats
54W - 49L
1,447 Elo+
Party 2
Team Averages
Level 154
1,478 SR
1,512 Elo+

VS

Team Averages
Level 58
1,737 SR
1,544 Elo+
Ares
Ares
jriggs232
Ares
Level 27
God Stats
16W - 3L
1,747 SR
Queue Stats
70W - 37L
1,536 Elo+
Party 1
Olorun
Olorun
lordfluffy221
Olorun
Level 9
God Stats
1W - 1L
1,698 SR
Queue Stats
25W - 11L
1,565 Elo+
Party 1
Hercules
Hercules
oAxiom
Hercules
Level 139
God Stats
1W - 1L
1,767 SR
Queue Stats
152W - 94L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
9,348
850
12,023
13,217
15,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
kitothebeast1-2
Ah Muzen Cab
14
9 / 2 / 6
8,923
811
17,529
10,575
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
sylvestertalone
Baron Samedi
11
0 / 0 / 12
7,702
700
6,040
3,044
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 6 / 2
6,986
635
4,920
16,020
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 5 / 0
8,110
737
9,534
12,112
6,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
oAxiom
Hercules
11
1 / 5 / 2
7,917
720
6,139
14,657
11,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Ares
0
6
2
0.17
W
Ah Muzen Cab
kitothebeast1-2
Ah Muzen Cab
9
2
6
6
L
2
5
0
0.4
L
Hercules
oAxiom
Hercules
1
5
2
0.4
W
Baron Samedi
sylvestertalone
Baron Samedi
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,592
Damage
20,593
26,836
Taken
42,789
23,241
Mitigated
32,018
6,954
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,023
1,049
341
1,096
13,217
15,874
0
5,731
7,486
25,844
0
L
Ares
4,920
188
323
1,969
16,020
13,599
0
7,193
8,566
10,488
0
W
Ah Muzen Cab
kitothebeast1-2
Ah Muzen Cab
17,529
8,174
0
3,573
10,575
5,448
650
5,372
5,203
0
42,101
L
9,534
4,115
210
2,701
12,112
6,519
240
4,719
7,307
31,009
3,090
L
Hercules
oAxiom
Hercules
6,139
2,335
274
2,643
14,657
11,900
0
6,356
8,198
0
16,432
W
Baron Samedi
sylvestertalone
Baron Samedi
6,040
456
1,384
560
3,044
1,919
69
2,160
884
13,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
23,013
115
Minions Killed
101
4
Camps Cleared
4
489,902
Distance Traveled
515,572
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,348
850
31
3
0
203,644
1
L
Ares
6,986
635
7
1
1
170,409
0
W
Ah Muzen Cab
8,923
811
60
5
3
157,389
1
L
Olorun
8,110
737
65
6
2
162,263
0
L
Hercules
7,917
720
29
3
1
182,900
4
W
Baron Samedi
7,702
700
24
2
1
128,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role