Player Matchup

Sylvanus
Sylvanus
CatNight001
Sylvanus
Level 109
God Stats
9W - 12L
1,457 SR
Queue Stats
389W - 432L
1,347 Elo+
Solo
The Morrigan
The Morrigan
CragnDazzle
The Morrigan
Level 158
God Stats
3W - 6L
1,332 SR
Queue Stats
150W - 171L
1,470 Elo+
Solo
Ymir
Ymir
MrBankshots
Ymir
Level 118
God Stats
13W - 13L
1,530 SR
Queue Stats
204W - 177L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
Sirgod_Paz10
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 145L
1,314 Elo+
Solo
Nike
Nike
Swiftshots2k
Nike
Level 125
God Stats
12W - 10L
1,687 SR
Queue Stats
335W - 300L
1,576 Elo+
Party 1
Team Averages
Level 120
1,501 SR
1,446 Elo+

VS

Team Averages
Level 115
1,484 SR
1,475 Elo+
Poseidon
Poseidon
HighTyde420420
Poseidon
Level 67
God Stats
3W - 3L
1,370 SR
Queue Stats
129W - 168L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
Hiniku_
Ao Kuang
Level 140
God Stats
2W - 3L
1,384 SR
Queue Stats
281W - 282L
1,490 Elo+
Solo
Shiva
Shiva
Just_Foz
Shiva
Level 106
God Stats
7W - 7L
1,425 SR
Queue Stats
156W - 160L
1,470 Elo+
Solo
Artemis
Artemis
Ragnar_AI86
Artemis
Level 105
God Stats
3W - 2L
1,691 SR
Queue Stats
536W - 598L
1,456 Elo+
Solo
Susano
Susano
bfc187
Susano
Level 159
God Stats
121W - 116L
1,551 SR
Queue Stats
1,065W - 1,024L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CatNight001
Sylvanus
16
1 / 4 / 1
10,240
488
12,715
21,619
14,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
CragnDazzle
The Morrigan
16
3 / 4 / 6
10,100
481
13,957
12,349
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 3
9,357
446
3,706
12,384
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Sirgod_Paz10
Jing Wei
16
0 / 3 / 2
9,666
460
5,023
13,434
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 4 / 1
10,093
481
15,534
19,252
7,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
3 / 8 / 8
10,259
489
8,267
14,497
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Hiniku_
Ao Kuang
17
4 / 2 / 7
10,968
522
10,576
24,156
8,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Just_Foz
Shiva
17
2 / 3 / 4
10,836
516
13,229
19,899
11,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Ragnar_AI86
Artemis
17
3 / 2 / 2
11,092
528
6,118
11,725
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
bfc187
Susano
18
5 / 1 / 6
11,131
530
14,823
15,214
6,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
15
Kills
17
17
Deaths
16
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CatNight001
Sylvanus
1
4
1
0.38
L
The Morrigan
CragnDazzle
The Morrigan
3
4
6
1.5
W
Poseidon
3
8
8
0.88
W
Ao Kuang
Hiniku_
Ao Kuang
4
2
7
3.75
W
Shiva
Just_Foz
Shiva
2
3
4
1.33
L
4
2
3
2.75
W
Artemis
Ragnar_AI86
Artemis
3
2
2
2
L
Jing Wei
Sirgod_Paz10
Jing Wei
0
3
2
0.33
L
7
4
1
1.88
W
Susano
bfc187
Susano
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,935
Damage
53,013
79,038
Taken
85,491
45,593
Mitigated
35,925
24,744
Healing
26,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CatNight001
Sylvanus
12,715
2,621
420
9,523
21,619
14,262
0
4,549
17,070
73,019
14,478
L
The Morrigan
CragnDazzle
The Morrigan
13,957
2,276
0
1,031
12,349
5,420
0
3,132
9,181
90,391
1,265
W
Poseidon
8,267
1,773
0
640
14,497
5,114
819
5,598
8,899
75,228
0
W
Ao Kuang
Hiniku_
Ao Kuang
10,576
3,603
0
8,563
24,156
8,746
0
7,355
16,801
87,871
0
W
Shiva
Just_Foz
Shiva
13,229
3,293
961
8,592
19,899
11,037
1,015
9,533
10,366
0
85,247
L
3,706
1,125
255
1,659
12,384
12,810
0
3,509
8,875
27,779
0
W
Artemis
Ragnar_AI86
Artemis
6,118
2,197
0
4,506
11,725
4,528
1,007
2,405
9,320
0
83,816
L
Jing Wei
Sirgod_Paz10
Jing Wei
5,023
3,260
0
5,420
13,434
5,248
883
813
12,621
0
77,140
L
15,534
2,591
0
6,436
19,252
7,853
47
6,804
12,448
0
76,016
W
Susano
bfc187
Susano
14,823
3,290
0
3,180
15,214
6,500
0
4,857
10,357
0
83,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,456
Gold Earned
54,286
555
Minions Killed
609
0
Camps Cleared
0
1,823,848
Distance Traveled
1,971,624
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,240
488
148
7
0
248,946
5
L
The Morrigan
10,100
481
152
7
0
342,838
1
W
Poseidon
10,259
489
96
5
0
360,447
5
W
Ao Kuang
10,968
522
127
6
0
449,848
1
W
Shiva
10,836
516
145
7
0
371,117
1
L
Ymir
9,357
446
29
1
0
381,453
7
W
Artemis
11,092
528
133
6
0
366,930
4
L
Jing Wei
9,666
460
126
6
0
392,446
5
L
Nike
10,093
481
100
5
0
458,165
2
W
Susano
11,131
530
108
5
0
423,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role