Player Matchup

Hercules
Hercules
HeavyMetalVikin
Hercules
Level 93
God Stats
24W - 30L
1,546 SR
Queue Stats
426W - 369L
1,543 Elo+
Party 2
Poseidon
Poseidon
Mattbottt
Poseidon
Level 129
God Stats
8W - 3L
1,594 SR
Queue Stats
123W - 121L
1,524 Elo+
Party 2
Kali
Kali
Pikabaca
Kali
Level 98
God Stats
3W - 3L
1,688 SR
Queue Stats
252W - 232L
1,535 Elo+
Party 2
Team Averages
Level 107
1,609 SR
1,534 Elo+

VS

Team Averages
Level 88
1,827 SR
1,756 Elo+
Olorun
Olorun
AdmiralFonz
Olorun
Level 13
God Stats
2W - 0L
1,882 SR
Queue Stats
3W - 0L
1,741 Elo+
Party 1
King Arthur
King Arthur
M4tty1ce
King Arthur
Level 123
God Stats
3W - 3L
1,944 SR
Queue Stats
133W - 46L
1,782 Elo+
Party 1
Da Ji
Da Ji
SmoZey
Da Ji
Level 127
God Stats
1W - 0L
1,657 SR
Queue Stats
164W - 110L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 5 / 0
14,107
672
13,478
32,604
43,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Mattbottt
Poseidon
18
1 / 11 / 3
13,691
652
14,995
19,279
7,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Kali
16
1 / 8 / 1
12,672
603
18,017
29,249
16,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
4
0 / 0 / 0
9,858
469
99
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
M4tty1ce
King Arthur
20
17 / 2 / 7
17,437
830
36,993
33,519
56,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
SmoZey
Da Ji
20
7 / 3 / 13
16,072
765
38,049
33,177
26,344
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
24
24
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
0
0
0
L
Hercules
3
5
0
0.6
W
King Arthur
M4tty1ce
King Arthur
17
2
7
10.25
L
Poseidon
Mattbottt
Poseidon
1
11
3
0.23
L
Kali
1
8
1
0.19
W
Da Ji
SmoZey
Da Ji
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,490
Damage
75,141
81,132
Taken
66,696
67,099
Mitigated
82,477
17,746
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
99
0
0
0
0
0
0
0
0
99
0
L
Hercules
13,478
5,436
0
8,688
32,604
43,024
0
1,415
31,189
0
35,630
W
King Arthur
M4tty1ce
King Arthur
36,993
3,143
0
1,994
33,519
56,133
210
9,870
23,649
88
76,734
L
Poseidon
Mattbottt
Poseidon
14,995
3,131
0
3,120
19,279
7,854
0
239
19,040
68,891
0
L
Kali
18,017
8,652
0
5,938
29,249
16,221
231
789
28,460
0
39,354
W
Da Ji
SmoZey
Da Ji
38,049
11,212
1,997
5,406
33,177
26,344
2,471
5,551
27,626
5,201
98,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,470
Gold Earned
43,367
209
Minions Killed
152
7
Camps Cleared
9
1,152,654
Distance Traveled
796,256
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,858
469
0
0
0
12,374
0
L
Hercules
14,107
672
40
2
1
434,718
2
W
King Arthur
17,437
830
61
3
1
407,255
0
L
Poseidon
13,691
652
108
5
3
333,591
3
L
Kali
12,672
603
61
3
3
384,345
0
W
Da Ji
16,072
765
91
4
8
376,627
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role