Player Matchup

Tiamat
Tiamat
Akaylas
Tiamat
Level 29
God Stats
3W - 1L
1,286 SR
Queue Stats
34W - 29L
1,527 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Campione1997
Cu Chulainn
Level 63
God Stats
6W - 6L
1,435 SR
Queue Stats
9W - 11L
1,468 Elo+
Party 3
Awilix
Awilix
Nilinyx
Awilix
Level 117
God Stats
12W - 14L
1,450 SR
Queue Stats
120W - 144L
1,487 Elo+
Party 3
Xbalanque
Xbalanque
Silverson127
Xbalanque
Level 39
God Stats
3W - 0L
1,436 SR
Queue Stats
10W - 10L
1,514 Elo+
Party 3
Khepri
Khepri
Storm Seek3r
Khepri
Level 69
God Stats
2W - 3L
1,201 SR
Queue Stats
36W - 69L
1,333 Elo+
Party 3
Team Averages
Level 63
1,362 SR
1,466 Elo+

VS

Team Averages
Level 42
1,452 SR
1,356 Elo+
Ishtar
Ishtar
D-wreck00
Ishtar
Level 81
God Stats
13W - 17L
1,483 SR
Queue Stats
223W - 238L
1,366 Elo+
Solo
Cthulhu
Cthulhu
JupiterBluezzz
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Merlin
Merlin
TRC_JTCH_2530
Merlin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 29L
1,187 Elo+
Party 2
Osiris
Osiris
TRC_LSCH_2530
Osiris
Level 35
God Stats
2W - 6L
1,286 SR
Queue Stats
41W - 58L
1,253 Elo+
Party 2
Ymir
Ymir
YELLOWGLASSES
Ymir
Level 67
God Stats
11W - 12L
1,494 SR
Queue Stats
142W - 155L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akaylas
Tiamat
14
4 / 2 / 4
8,732
546
10,627
8,160
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Campione1997
Cu Chulainn
15
4 / 0 / 5
8,906
557
10,722
16,217
14,524
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
Nilinyx
Awilix
15
6 / 2 / 4
8,998
562
7,337
11,217
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Silverson127
Xbalanque
13
4 / 0 / 3
7,213
451
14,758
10,063
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
12
0 / 1 / 6
7,924
495
3,892
9,359
6,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
D-wreck00
Ishtar
10
0 / 5 / 0
6,261
391
5,366
13,638
7,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 2 / 3
7,516
470
8,768
19,048
12,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 2
7,090
443
1,815
8,465
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 6 / 0
7,562
473
8,580
16,986
10,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 4 / 1
7,610
476
8,785
14,376
6,537
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
5
5
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Akaylas
Tiamat
4
2
4
3
W
Cu Chulainn
Campione1997
Cu Chulainn
4
0
5
6.5
L
Ishtar
D-wreck00
Ishtar
0
5
0
0
L
0
2
3
0.75
W
Awilix
Nilinyx
Awilix
6
2
4
4
W
Xbalanque
Silverson127
Xbalanque
4
0
3
5.5
W
Khepri
0
1
6
3
L
1
2
2
1
L
1
6
0
0.17
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,336
Damage
33,314
55,016
Taken
72,513
35,985
Mitigated
39,735
17,261
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Akaylas
Tiamat
10,627
980
0
2,482
8,160
5,350
712
3,378
4,782
54,992
0
W
Cu Chulainn
Campione1997
Cu Chulainn
10,722
2,280
0
3,143
16,217
14,524
518
3,084
13,133
0
55,449
L
Ishtar
D-wreck00
Ishtar
5,366
2,867
0
3,126
13,638
7,011
0
2,734
10,830
0
44,155
L
8,768
295
759
9,255
19,048
12,181
0
3,641
15,305
40,455
0
W
Awilix
Nilinyx
Awilix
7,337
2,554
0
3,650
11,217
5,065
627
3,860
7,357
0
62,774
W
Xbalanque
Silverson127
Xbalanque
14,758
6,108
0
3,041
10,063
4,265
0
4,976
5,087
0
50,154
W
Khepri
3,892
188
2,269
2,676
9,359
6,781
0
4,718
4,641
23,583
0
L
1,815
257
0
1,808
8,465
3,197
0
3,276
4,821
39,916
0
L
8,580
4,310
0
6,152
16,986
10,809
0
1,736
15,097
0
57,096
L
8,785
1,436
0
1,250
14,376
6,537
0
2,332
11,764
57,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,773
Gold Earned
36,039
386
Minions Killed
367
0
Camps Cleared
0
1,536,467
Distance Traveled
1,422,965
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,732
546
115
7
0
323,480
4
W
Cu Chulainn
8,906
557
81
5
0
317,767
0
L
Ishtar
6,261
391
60
4
0
257,382
0
L
Cthulhu
7,516
470
68
4
0
316,079
0
W
Awilix
8,998
562
99
6
0
352,143
3
W
Xbalanque
7,213
451
54
3
0
264,862
2
W
Khepri
7,924
495
37
2
0
278,215
0
L
Merlin
7,090
443
65
4
0
293,517
4
L
Osiris
7,562
473
91
6
0
288,298
3
L
Ymir
7,610
476
83
5
0
267,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role