Player Matchup

Fenrir
Fenrir
Breakawaynut7O
Fenrir
Level 147
God Stats
1W - 1L
1,443 SR
Queue Stats
40W - 21L
1,805 Elo+
Solo
Danzaburou
Danzaburou
ForgonConclusion
Danzaburou
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,497 Elo+
Party 1
Hel
Hel
Hаrk
Hel
Level 143
God Stats
2W - 7L
1,688 SR
Queue Stats
183W - 144L
1,621 Elo+
Party 1
Bellona
Bellona
TheNordicMain
Bellona
Level 160
God Stats
5W - 1L
1,554 SR
Queue Stats
95W - 66L
1,538 Elo+
Party 1
Janus
Janus
vervvxkekw
Janus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 10L
1,856 Elo+
Party 1
Team Averages
Level 115
1,537 SR
1,663 Elo+

VS

Team Averages
Level 151
1,549 SR
1,528 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Darksp3ct3r
Danzaburou
Level 155
God Stats
8W - 8L
1,625 SR
Queue Stats
290W - 270L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GeyDave
Kumbhakarna
Level 160
God Stats
3W - 4L
1,580 SR
Queue Stats
652W - 565L
1,553 Elo+
Party 2
Hel
Hel
Supersaiyannatsu
Hel
Level 159
God Stats
2W - 4L
1,539 SR
Queue Stats
361W - 314L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 7
8,724
872
9,898
11,488
9,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
ForgonConclusion
Danzaburou
15
3 / 2 / 15
9,040
904
20,295
9,833
5,322
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
Hаrk
Hel
16
5 / 2 / 12
9,160
916
9,901
9,638
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
15
4 / 2 / 11
9,177
918
8,123
14,536
12,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
18
4 / 2 / 11
10,265
1,027
16,061
7,675
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 3 / 5
8,092
809
9,795
9,142
4,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
 
Cu Chulainn
14
1 / 4 / 5
7,364
736
8,151
14,583
14,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Darksp3ct3r
Danzaburou
12
2 / 5 / 5
7,660
766
9,150
11,865
6,130
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
GeyDave
Kumbhakarna
12
2 / 7 / 4
7,221
722
3,928
20,280
21,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 3 / 6
7,786
779
6,899
12,863
9,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
22
Kills
9
12
Deaths
22
56
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
3
5
1.83
L
Cu Chulainn
 
Cu Chulainn
1
4
5
0.88
W
6
4
7
2.38
L
Danzaburou
Darksp3ct3r
Danzaburou
2
5
5
0.9
W
Danzaburou
ForgonConclusion
Danzaburou
3
2
15
5.25
L
Kumbhakarna
GeyDave
Kumbhakarna
2
7
4
0.57
W
Hel
Hаrk
Hel
5
2
12
5.5
L
1
3
6
1.33
W
Bellona
4
2
11
4.75
W
Janus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,278
Damage
37,923
53,170
Taken
68,733
36,432
Mitigated
56,547
27,418
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,795
2,600
649
511
9,142
4,874
0
4,139
5,003
0
20,526
L
Cu Chulainn
 
Cu Chulainn
8,151
769
0
898
14,583
14,944
0
5,449
9,134
0
18,089
W
9,898
3,143
504
1,083
11,488
9,598
456
2,053
9,435
0
11,389
L
Danzaburou
Darksp3ct3r
Danzaburou
9,150
4,816
0
1,203
11,865
6,130
0
3,574
8,291
0
15,672
W
Danzaburou
ForgonConclusion
Danzaburou
20,295
7,940
150
2,402
9,833
5,322
2,150
1,385
8,448
0
31,752
L
Kumbhakarna
GeyDave
Kumbhakarna
3,928
526
504
1,884
20,280
21,001
0
7,777
12,503
8,156
0
W
Hel
Hаrk
Hel
9,901
345
8,570
5,434
9,638
4,749
410
2,072
7,566
20,220
0
L
6,899
523
5,844
5,515
12,863
9,598
0
5,023
7,840
19,348
0
W
Bellona
8,123
1,380
3,151
4,063
14,536
12,964
453
4,084
10,452
0
11,092
W
Janus
16,061
1,850
563
1,498
7,675
3,799
739
1,233
6,442
42,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,366
Gold Earned
38,123
123
Minions Killed
100
0
Camps Cleared
0
1,094,934
Distance Traveled
893,088
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,092
809
25
3
0
194,769
0
L
Cu Chulainn
7,364
736
22
2
0
163,949
4
W
Fenrir
8,724
872
3
0
0
216,683
0
L
Danzaburou
7,660
766
22
2
0
168,065
0
W
Danzaburou
9,040
904
29
3
0
202,869
0
L
Kumbhakarna
7,221
722
7
1
0
164,956
0
W
Hel
9,160
916
24
2
0
214,588
0
L
Hel
7,786
779
24
2
0
201,349
3
W
Bellona
9,177
918
11
1
0
225,477
0
W
Janus
10,265
1,027
56
6
0
235,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role