Player Matchup

Mercury
Mercury
CallmeNomad1
Mercury
Level 140
God Stats
1W - 1L
1,781 SR
Queue Stats
51W - 58L
1,551 Elo+
Party 2
Atlas
Atlas
ChefBaba
Atlas
Level 36
God Stats
4W - 4L
1,595 SR
Queue Stats
269W - 279L
1,559 Elo+
Party 2
Janus
Janus
MrProPo
Janus
Level 160
God Stats
1W - 3L
1,561 SR
Queue Stats
80W - 90L
1,608 Elo+
Party 3
Yemoja
Yemoja
SoftstyleDog
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,363 Elo+
Party 3
Chernobog
Chernobog
sniperglynn
Chernobog
Level 89
God Stats
25W - 18L
1,622 SR
Queue Stats
231W - 224L
1,527 Elo+
Party 2
Team Averages
Level 86
1,612 SR
1,522 Elo+

VS

Team Averages
Level 52
1,535 SR
1,525 Elo+
Cupid
Cupid
Asossa
Cupid
Level 28
God Stats
5W - 7L
1,309 SR
Queue Stats
39W - 42L
1,511 Elo+
Party 4
Gilgamesh
Gilgamesh
Avielz
Gilgamesh
Level 49
God Stats
4W - 1L
1,628 SR
Queue Stats
161W - 160L
1,480 Elo+
Party 1
Shiva
Shiva
CrenshawMafia
Shiva
Level 48
God Stats
5W - 1L
1,800 SR
Queue Stats
127W - 128L
1,589 Elo+
Solo
Zhong Kui
Zhong Kui
KrogiePlays
Zhong Kui
Level 66
God Stats
8W - 9L
1,450 SR
Queue Stats
144W - 157L
1,515 Elo+
Party 4
Xing Tian
Xing Tian
alfun64
Xing Tian
Level 69
God Stats
31W - 33L
1,489 SR
Queue Stats
222W - 215L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CallmeNomad1
Mercury
19
5 / 4 / 2
12,354
458
13,410
26,746
13,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
ChefBaba
Atlas
19
1 / 3 / 0
12,070
447
12,894
32,869
32,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
MrProPo
Janus
19
2 / 3 / 3
12,272
455
15,392
18,751
9,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
15
0 / 4 / 6
10,591
392
5,024
23,680
28,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
sniperglynn
Chernobog
18
1 / 6 / 4
11,808
437
9,262
20,320
9,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Asossa
Cupid
19
1 / 2 / 6
13,069
484
9,493
13,327
6,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Avielz
Gilgamesh
20
4 / 1 / 6
14,537
538
17,825
26,851
24,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 1 / 11
14,574
540
18,434
28,247
24,247
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
KrogiePlays
Zhong Kui
20
4 / 0 / 5
15,243
565
22,876
14,499
12,094
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
alfun64
Xing Tian
20
5 / 5 / 6
14,084
522
25,076
30,790
18,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
9
Kills
20
20
Deaths
9
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cupid
Asossa
Cupid
1
2
6
2
W
Gilgamesh
Avielz
Gilgamesh
4
1
6
7
L
Mercury
CallmeNomad1
Mercury
5
4
2
1.5
L
Atlas
ChefBaba
Atlas
1
3
0
0.33
W
6
1
11
11.5
W
Zhong Kui
KrogiePlays
Zhong Kui
4
0
5
6.5
L
Janus
MrProPo
Janus
2
3
3
1.17
L
Yemoja
0
4
6
0.75
W
Xing Tian
alfun64
Xing Tian
5
5
6
1.6
L
Chernobog
sniperglynn
Chernobog
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,982
Damage
93,704
122,366
Taken
113,714
93,956
Mitigated
86,249
19,072
Healing
47,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Asossa
Cupid
9,493
4,397
1,401
5,827
13,327
6,679
4,943
2,238
11,017
0
109,564
W
Gilgamesh
Avielz
Gilgamesh
17,825
3,291
0
13,106
26,851
24,919
2,227
7,158
19,023
646
112,640
L
Mercury
CallmeNomad1
Mercury
13,410
7,311
0
1,040
26,746
13,305
306
7,271
19,475
0
118,581
L
Atlas
ChefBaba
Atlas
12,894
2,720
0
4,771
32,869
32,671
0
13,101
19,768
89,783
0
W
18,434
4,349
875
7,984
28,247
24,247
1,053
8,987
18,376
440
129,338
W
Zhong Kui
KrogiePlays
Zhong Kui
22,876
1,194
0
8,756
14,499
12,094
6,289
6,121
8,117
149,323
0
L
Janus
MrProPo
Janus
15,392
1,030
0
1,000
18,751
9,828
0
11,288
7,463
121,271
0
L
Yemoja
5,024
877
6,040
3,688
23,680
28,304
0
8,106
15,574
20,485
0
W
Xing Tian
alfun64
Xing Tian
25,076
1,603
0
9,409
30,790
18,310
626
9,006
21,384
120,645
0
L
Chernobog
sniperglynn
Chernobog
9,262
4,942
0
2,533
20,320
9,848
1,494
9,592
10,728
0
107,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,095
Gold Earned
71,507
744
Minions Killed
840
0
Camps Cleared
0
2,526,395
Distance Traveled
2,710,264
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,069
484
155
6
0
482,955
4
W
Gilgamesh
14,537
538
151
6
0
559,343
2
L
Mercury
12,354
458
160
6
0
585,741
4
L
Atlas
12,070
447
161
6
0
482,451
7
W
Shiva
14,574
540
163
6
0
604,483
8
W
Zhong Kui
15,243
565
235
9
0
540,362
5
L
Janus
12,272
455
221
8
0
548,950
5
L
Yemoja
10,591
392
38
1
0
479,993
6
W
Xing Tian
14,084
522
136
5
0
523,121
1
L
Chernobog
11,808
437
164
6
0
429,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role