Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BeHinD_YOu569
Achilles
Level 67
God Stats
18W - 40L
1,326 SR
Queue Stats
368W - 547L
1,347 Elo+
Party 3
Bacchus
Bacchus
Borasco
Bacchus
Level 68
God Stats
4W - 4L
1,382 SR
Queue Stats
299W - 411L
1,331 Elo+
Party 3
Lancelot
Lancelot
SYov
Lancelot
Level 149
God Stats
7W - 7L
1,492 SR
Queue Stats
228W - 261L
1,460 Elo+
Solo
Danzaburou
Danzaburou
XxS1L3NTxX
Danzaburou
Level 59
God Stats
26W - 45L
1,432 SR
Queue Stats
157W - 269L
1,295 Elo+
Party 3
Team Averages
Level 94
1,426 SR
1,387 Elo+

VS

Team Averages
Level 116
1,450 SR
1,428 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GreatWhiteLenny
Pele
Level 97
God Stats
16W - 12L
1,648 SR
Queue Stats
125W - 137L
1,397 Elo+
Party 1
Aphrodite
Aphrodite
SaltyChips1
Aphrodite
Level 144
God Stats
2W - 3L
1,412 SR
Queue Stats
187W - 205L
1,433 Elo+
Party 2
Charybdis
Charybdis
WindsOfNorr
Charybdis
Level 62
God Stats
0W - 1L
1,260 SR
Queue Stats
22W - 23L
1,407 Elo+
Party 2
Bellona
Bellona
sicklymetal
Bellona
Level 128
God Stats
7W - 8L
1,428 SR
Queue Stats
362W - 371L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 3 / 3
9,548
530
9,860
10,287
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
BeHinD_YOu569
Achilles
15
3 / 3 / 7
9,582
532
7,985
15,804
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Borasco
Bacchus
14
1 / 1 / 3
8,914
495
7,026
14,534
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
SYov
Lancelot
18
9 / 2 / 4
11,572
643
16,466
20,893
14,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
XxS1L3NTxX
Danzaburou
16
3 / 1 / 1
10,158
564
8,663
9,367
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 2 / 6
8,415
468
8,523
9,037
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 7 / 0
8,466
470
14,879
22,024
9,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
SaltyChips1
Aphrodite
12
0 / 3 / 0
7,644
425
3,759
12,245
9,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
WindsOfNorr
Charybdis
11
0 / 2 / 3
6,823
379
4,307
11,168
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
sicklymetal
Bellona
12
2 / 7 / 5
8,454
470
11,257
16,339
15,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
20
Kills
9
10
Deaths
21
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
3
3
1.83
L
Yu Huang
 
Yu Huang
0
2
6
1.5
W
Achilles
BeHinD_YOu569
Achilles
3
3
7
2.17
W
Bacchus
Borasco
Bacchus
1
1
3
2.5
L
7
7
0
1
W
Lancelot
SYov
Lancelot
9
2
4
5.5
L
Aphrodite
SaltyChips1
Aphrodite
0
3
0
0
L
Charybdis
WindsOfNorr
Charybdis
0
2
3
0.75
W
Danzaburou
XxS1L3NTxX
Danzaburou
3
1
1
3.5
L
Bellona
sicklymetal
Bellona
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,000
Damage
42,725
70,885
Taken
70,813
49,060
Mitigated
42,979
24,803
Healing
21,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,860
1,076
0
2,920
10,287
4,940
932
4,481
5,806
77,542
0
L
Yu Huang
 
Yu Huang
8,523
1,380
0
1,031
9,037
4,401
266
4,332
4,705
76,105
0
W
Achilles
BeHinD_YOu569
Achilles
7,985
4,101
144
2,428
15,804
7,712
0
1,412
14,392
0
75,271
W
Bacchus
Borasco
Bacchus
7,026
1,045
368
5,186
14,534
17,222
627
4,535
9,999
32,742
0
L
14,879
6,241
0
6,051
22,024
9,321
0
4,043
17,981
0
55,349
W
Lancelot
SYov
Lancelot
16,466
4,163
0
9,249
20,893
14,827
0
129
20,764
0
79,589
L
Aphrodite
SaltyChips1
Aphrodite
3,759
933
3,296
4,988
12,245
9,689
0
5,325
6,920
36,791
0
L
Charybdis
WindsOfNorr
Charybdis
4,307
2,380
0
2,722
11,168
3,855
0
1,818
9,350
0
39,024
W
Danzaburou
XxS1L3NTxX
Danzaburou
8,663
3,978
0
4,508
9,367
4,359
5,775
1,725
7,642
0
85,929
L
Bellona
sicklymetal
Bellona
11,257
4,371
0
2,956
16,339
15,713
25
1,368
14,971
0
53,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,774
Gold Earned
39,802
544
Minions Killed
418
0
Camps Cleared
0
1,720,110
Distance Traveled
1,592,376
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,548
530
123
7
0
294,294
5
L
Yu Huang
8,415
468
115
6
0
334,733
12
W
Achilles
9,582
532
108
6
0
405,201
1
W
Bacchus
8,914
495
35
2
0
342,071
4
L
Pele
8,466
470
83
5
0
342,623
0
W
Lancelot
11,572
643
142
8
0
374,410
5
L
Aphrodite
7,644
425
63
4
0
307,822
1
L
Charybdis
6,823
379
69
4
0
307,368
5
W
Danzaburou
10,158
564
136
8
0
304,134
6
L
Bellona
8,454
470
88
5
0
299,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role