Player Matchup

Scylla
Scylla
Platinum IV
EcchiiSan
Scylla
Platinum IV
Level 62
God Stats
3W - 5L
1,564 SR
Queue Stats
243W - 236L
1,665 MMR
Solo
Atlas
Atlas
Platinum IV
Ih8Furrys
Atlas
Platinum IV
Level 43
God Stats
30W - 34L
1,633 SR
Queue Stats
362W - 353L
1,717 MMR
Solo
Cthulhu
Cthulhu
Gold I
Sizzie
Cthulhu
Gold I
Level 58
God Stats
2W - 4L
1,668 SR
Queue Stats
90W - 71L
1,651 MMR
Solo
Chaac
Chaac
Gold V
Usernamejsy2
Chaac
Gold V
Level 47
God Stats
1W - 1L
1,559 SR
Queue Stats
7W - 5L
1,552 MMR
Party 2
Pele
Pele
Gold II
ydiiiii
Pele
Gold II
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,744 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 51
1,585 SR
1,666 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,639 SR
1,663 MMR
Tsukuyomi
Tsukuyomi
Bronze V
NotChucknado
Tsukuyomi
Bronze V
Level 79
God Stats
5W - 2L
1,621 SR
Queue Stats
36W - 24L
1,640 MMR
Party 1
Cerberus
Cerberus
Bronze V
QTwelve
Cerberus
Bronze V
Level 160
God Stats
0W - 1L
1,306 SR
Queue Stats
33W - 22L
1,546 MMR
Party 1
Skadi
Skadi
Gold II
UltimateJohnLuz
Skadi
Gold II
Level 147
God Stats
2W - 3L
1,877 SR
Queue Stats
116W - 103L
1,667 MMR
Solo
King Arthur
King Arthur
Gold I
cewabul1
King Arthur
Gold I
Level 99
God Stats
43W - 36L
1,627 SR
Queue Stats
330W - 316L
1,585 MMR
Party 3
Discordia
Discordia
Platinum III
fineokillcarry
Discordia
Platinum III
Level 121
God Stats
3W - 3L
1,766 SR
Queue Stats
287W - 286L
1,878 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EcchiiSan
Scylla
20
7 / 1 / 6
17,008
515
28,109
21,433
11,237
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Ih8Furrys
Atlas
20
4 / 3 / 14
15,574
472
12,363
41,819
56,232
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
Sizzie
Cthulhu
20
5 / 1 / 10
17,572
532
30,008
31,538
44,300
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 8 / 14
18,233
553
24,615
42,638
34,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
ydiiiii
Pele
20
12 / 4 / 11
17,645
535
26,813
42,986
24,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
XbalanqueGaneshaLancelotGuan Yu

VS

Bans
Yu HuangKhepriCabrakanDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NotChucknado
Tsukuyomi
20
1 / 7 / 7
14,840
450
23,775
34,376
16,346
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
QTwelve
Cerberus
19
0 / 3 / 8
13,741
416
12,320
30,417
41,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 8 / 7
15,849
480
26,353
29,780
14,329
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
cewabul1
King Arthur
20
5 / 6 / 3
16,558
502
25,844
47,564
53,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
fineokillcarry
Discordia
20
4 / 5 / 6
15,796
479
28,544
21,761
9,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
47
29
Kills
16
17
Deaths
29
55
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
EcchiiSan
Scylla
7
1
6
10
W
Atlas
Ih8Furrys
Atlas
4
3
14
3.67
L
Tsukuyomi
NotChucknado
Tsukuyomi
1
7
7
0.64
L
Cerberus
QTwelve
Cerberus
0
3
8
1.33
W
Cthulhu
Sizzie
Cthulhu
5
1
10
10
L
6
8
7
1.19
W
1
8
14
1
L
King Arthur
cewabul1
King Arthur
5
6
3
1.08
L
Discordia
fineokillcarry
Discordia
4
5
6
1.4
W
Pele
ydiiiii
Pele
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,908
Damage
116,836
180,414
Taken
163,898
170,163
Mitigated
135,798
68,942
Healing
43,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
EcchiiSan
Scylla
28,109
3,233
232
6,370
21,433
11,237
2,403
6,780
14,653
184,092
0
W
Atlas
Ih8Furrys
Atlas
12,363
2,943
4,418
7,960
41,819
56,232
1,461
19,115
22,704
43,193
0
L
Tsukuyomi
NotChucknado
Tsukuyomi
23,775
4,004
0
9,709
34,376
16,346
0
9,880
24,314
0
157,643
L
Cerberus
QTwelve
Cerberus
12,320
722
0
6,170
30,417
41,879
0
17,365
12,558
71,327
0
W
Cthulhu
Sizzie
Cthulhu
30,008
1,275
4,106
8,984
31,538
44,300
760
5,187
26,219
133,498
0
L
26,353
10,876
0
6,025
29,780
14,329
1,760
12,445
17,219
0
162,038
W
24,615
4,263
0
19,361
42,638
34,136
3,702
7,627
34,990
701
197,612
L
King Arthur
cewabul1
King Arthur
25,844
3,073
0
17,826
47,564
53,760
0
26,598
20,139
0
124,379
L
Discordia
fineokillcarry
Discordia
28,544
1,903
0
4,244
21,761
9,484
0
5,876
15,861
118,997
0
W
Pele
ydiiiii
Pele
26,813
5,251
0
17,511
42,986
24,258
1,534
8,615
34,371
38
186,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,032
Gold Earned
76,784
977
Minions Killed
842
0
Camps Cleared
0
3,305,818
Distance Traveled
3,097,296
40
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,008
515
218
7
0
635,417
3
W
Atlas
15,574
472
47
1
0
648,933
14
L
Tsukuyomi
14,840
450
185
6
0
688,701
5
L
Cerberus
13,741
416
111
3
0
595,703
11
W
Cthulhu
17,572
532
253
8
0
686,344
14
L
Skadi
15,849
480
176
5
0
569,823
8
W
Chaac
18,233
553
280
8
0
619,773
4
L
King Arthur
16,558
502
206
6
0
671,129
10
L
Discordia
15,796
479
164
5
0
571,940
8
W
Pele
17,645
535
179
5
0
715,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role