Player Matchup

Ganesha
Ganesha
DubCepticon
Ganesha
Level 158
God Stats
7W - 15L
1,362 SR
Queue Stats
81W - 95L
1,431 Elo+
Party 2
Ishtar
Ishtar
Quinceanera
Ishtar
Level 142
God Stats
0W - 2L
1,311 SR
Queue Stats
5W - 8L
1,236 Elo+
Party 2
Anubis
Anubis
bwade306
Anubis
Level 81
God Stats
3W - 3L
1,592 SR
Queue Stats
42W - 47L
1,436 Elo+
Party 3
Sun Wukong
Sun Wukong
maleficentMeeker
Sun Wukong
Level 140
God Stats
2W - 2L
1,752 SR
Queue Stats
94W - 96L
1,486 Elo+
Solo
Cliodhna
Cliodhna
xXxkAmeKaZiexXx
Cliodhna
Level 76
God Stats
0W - 3L
1,152 SR
Queue Stats
36W - 42L
1,422 Elo+
Party 3
Team Averages
Level 119
1,434 SR
1,402 Elo+

VS

Team Averages
Level 120
1,394 SR
1,445 Elo+
Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
II IVIETAL II
Loki
Level 81
God Stats
1W - 3L
1,174 SR
Queue Stats
130W - 124L
1,493 Elo+
Solo
Tiamat
Tiamat
Sum hung boi
Tiamat
Level 113
God Stats
8W - 2L
1,510 SR
Queue Stats
305W - 322L
1,420 Elo+
Solo
Ishtar
Ishtar
UndeadGoddess
Ishtar
Level 141
God Stats
2W - 6L
1,284 SR
Queue Stats
108W - 122L
1,406 Elo+
Party 1
Ah Puch
Ah Puch
joeabad
Ah Puch
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 123L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DubCepticon
Ganesha
12
0 / 6 / 4
8,205
410
6,377
21,507
23,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
14
2 / 3 / 2
8,752
438
16,490
15,556
7,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
bwade306
Anubis
13
1 / 5 / 1
7,902
395
7,763
14,875
9,135
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
maleficentMeeker
Sun Wukong
15
1 / 2 / 1
9,174
459
12,680
23,266
17,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
14
3 / 3 / 1
8,303
415
9,108
16,788
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 0 / 3
11,660
583
16,784
16,221
18,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 1
9,001
450
4,990
15,133
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
18
6 / 0 / 5
11,216
561
14,761
13,520
10,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 7
9,532
477
14,912
12,073
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
joeabad
Ah Puch
13
3 / 2 / 5
8,786
439
15,044
19,224
7,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
19
19
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
3
5.5
L
Ganesha
DubCepticon
Ganesha
0
6
4
0.33
W
1
3
1
0.5
L
Ishtar
2
3
2
1
W
Tiamat
6
0
5
8.5
W
5
2
7
4.25
L
Anubis
bwade306
Anubis
1
5
1
0.3
W
Ah Puch
joeabad
Ah Puch
3
2
5
2.75
L
Sun Wukong
maleficentMeeker
Sun Wukong
1
2
1
0.75
L
Cliodhna
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,418
Damage
66,491
91,992
Taken
76,171
65,354
Mitigated
47,336
32,693
Healing
37,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,784
4,589
0
6,509
16,221
18,169
891
956
15,265
0
108,993
L
Ganesha
DubCepticon
Ganesha
6,377
614
0
3,623
21,507
23,778
0
9,057
12,450
32,415
0
W
4,990
864
0
7,186
15,133
6,237
697
2,274
12,859
0
65,605
L
Ishtar
16,490
9,498
0
2,823
15,556
7,900
0
7,043
8,513
0
70,519
W
Tiamat
14,761
2,496
0
6,052
13,520
10,049
1,107
4,526
8,994
90,956
0
W
14,912
9,156
426
4,708
12,073
4,947
3,539
2,276
9,797
0
57,402
L
Anubis
bwade306
Anubis
7,763
385
0
6,078
14,875
9,135
0
5,838
9,037
57,755
0
W
Ah Puch
joeabad
Ah Puch
15,044
1,685
576
11,600
19,224
7,934
821
4,108
15,116
43,760
0
L
Sun Wukong
maleficentMeeker
Sun Wukong
12,680
2,368
0
10,540
23,266
17,827
0
2,802
20,464
0
83,135
L
Cliodhna
9,108
636
0
9,629
16,788
6,714
0
5,065
11,723
0
52,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,336
Gold Earned
50,195
491
Minions Killed
558
0
Camps Cleared
0
1,772,922
Distance Traveled
1,899,083
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,660
583
172
9
0
395,121
0
L
Ganesha
8,205
410
18
1
0
367,927
3
W
Loki
9,001
450
102
5
0
410,457
13
L
Ishtar
8,752
438
159
8
0
326,318
3
W
Tiamat
11,216
561
144
7
0
409,453
7
W
Ishtar
9,532
477
94
5
0
311,559
3
L
Anubis
7,902
395
92
5
0
295,869
2
W
Ah Puch
8,786
439
46
2
0
372,493
4
L
Sun Wukong
9,174
459
137
7
0
362,867
1
L
Cliodhna
8,303
415
85
4
0
419,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role