Player Matchup

Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Deit_777
Ah Puch
Level 72
God Stats
3W - 0L
1,757 SR
Queue Stats
79W - 97L
1,447 Elo+
Solo
Geb
Geb
ForestTrump69
Geb
Level 125
God Stats
1W - 0L
1,532 SR
Queue Stats
131W - 135L
1,449 Elo+
Party 1
Bakasura
Bakasura
GoDLiKe53
Bakasura
Level 139
God Stats
1W - 0L
1,732 SR
Queue Stats
63W - 57L
1,548 Elo+
Party 1
Aphrodite
Aphrodite
TheMatador0814
Aphrodite
Level 124
God Stats
6W - 0L
2,002 SR
Queue Stats
227W - 237L
1,479 Elo+
Party 1
Team Averages
Level 117
1,704 SR
1,485 Elo+

VS

Team Averages
Level 101
1,366 SR
1,478 Elo+
Hercules
Hercules
Bigdaddytoke
Hercules
Level 154
God Stats
9W - 10L
1,523 SR
Queue Stats
686W - 701L
1,485 Elo+
Solo
Raijin
Raijin
Commodus 419
Raijin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,509 Elo+
Party 2
Artemis
Artemis
Makyeyota
Artemis
Level 61
God Stats
1W - 1L
1,404 SR
Queue Stats
16W - 14L
1,509 Elo+
Party 2
Pele
Pele
aprilkait
Pele
Level 147
God Stats
1W - 5L
1,290 SR
Queue Stats
170W - 176L
1,480 Elo+
Solo
Hel
Hel
nOsEqpOnEr_x
Hel
Level 65
God Stats
0W - 5L
1,114 SR
Queue Stats
235W - 289L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 4 / 13
9,502
679
10,610
28,224
26,502
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Deit_777
Ah Puch
18
3 / 1 / 11
10,630
759
26,854
12,622
5,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
2 / 2 / 17
9,997
714
10,569
24,513
13,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
GoDLiKe53
Bakasura
19
9 / 2 / 10
11,524
823
17,645
21,439
14,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
TheMatador0814
Aphrodite
18
4 / 0 / 12
10,721
766
9,695
14,882
14,325
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigdaddytoke
Hercules
17
2 / 2 / 4
8,885
635
14,008
23,324
28,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
16
2 / 5 / 5
8,866
633
19,299
14,359
8,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Makyeyota
Artemis
16
4 / 5 / 4
9,717
694
17,334
12,591
7,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
14
0 / 4 / 7
8,226
588
11,333
14,045
7,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 4 / 6
8,325
595
12,917
17,221
10,126
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
20
Kills
8
9
Deaths
20
63
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
4
13
2.13
L
Hercules
Bigdaddytoke
Hercules
2
2
4
2
L
Raijin
2
5
5
0.9
W
Ah Puch
Deit_777
Ah Puch
3
1
11
8.5
W
2
2
17
5.25
W
Bakasura
GoDLiKe53
Bakasura
9
2
10
7
L
Artemis
Makyeyota
Artemis
4
5
4
1.2
W
Aphrodite
TheMatador0814
Aphrodite
4
0
12
10
L
Pele
0
4
7
0.88
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,373
Damage
74,891
101,680
Taken
81,540
75,040
Mitigated
61,818
68,447
Healing
39,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,610
665
8,434
9,893
28,224
26,502
175
9,829
18,395
16,839
0
L
Hercules
Bigdaddytoke
Hercules
14,008
3,193
1,568
13,762
23,324
28,820
0
15,565
6,973
0
20,319
L
Raijin
19,299
2,217
671
1,367
14,359
8,278
0
10,840
3,330
39,136
0
W
Ah Puch
Deit_777
Ah Puch
26,854
363
1,821
4,348
12,622
5,757
2,260
5,531
7,091
49,057
0
W
10,569
692
1,581
8,997
24,513
13,916
621
4,641
19,872
22,052
0
W
Bakasura
GoDLiKe53
Bakasura
17,645
11,389
3,999
8,058
21,439
14,540
3,407
5,530
15,909
0
24,514
L
Artemis
Makyeyota
Artemis
17,334
7,247
482
301
12,591
7,211
0
9,775
2,688
0
25,344
W
Aphrodite
TheMatador0814
Aphrodite
9,695
2,279
12,534
8,782
14,882
14,325
960
6,685
8,197
22,163
0
L
Pele
11,333
954
2,038
2,691
14,045
7,383
0
7,749
5,671
0
26,096
L
12,917
1,382
9,136
7,012
17,221
10,126
0
13,799
3,185
23,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,374
Gold Earned
44,019
158
Minions Killed
157
0
Camps Cleared
0
1,469,354
Distance Traveled
1,178,607
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,502
679
12
1
0
280,625
0
L
Hercules
8,885
635
23
2
0
249,924
2
L
Raijin
8,866
633
47
3
0
208,980
0
W
Ah Puch
10,630
759
45
3
0
299,912
0
W
Geb
9,997
714
14
1
0
276,932
4
W
Bakasura
11,524
823
51
4
0
313,721
1
L
Artemis
9,717
694
23
2
0
216,616
0
W
Aphrodite
10,721
766
36
3
0
298,164
5
L
Pele
8,226
588
40
3
0
266,309
0
L
Hel
8,325
595
24
2
0
236,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role