Player Matchup

Cabrakan
Cabrakan
AbstraktDiLLard
Cabrakan
Level 62
God Stats
4W - 7L
1,462 SR
Queue Stats
149W - 183L
1,400 Elo+
Solo
Janus
Janus
Neemzzz
Janus
Level 125
God Stats
2W - 0L
1,549 SR
Queue Stats
6W - 7L
1,416 Elo+
Solo
Thanatos
Thanatos
TDemonRC
Thanatos
Level 107
God Stats
1W - 1L
1,294 SR
Queue Stats
76W - 82L
1,506 Elo+
Solo
Apollo
Apollo
klifordsoup
Apollo
Level 100
God Stats
61W - 64L
1,535 SR
Queue Stats
359W - 376L
1,382 Elo+
Solo
Guan Yu
Guan Yu
shivandragon636
Guan Yu
Level 128
God Stats
6W - 5L
1,628 SR
Queue Stats
266W - 252L
1,445 Elo+
Solo
Team Averages
Level 104
1,493 SR
1,430 Elo+

VS

Team Averages
Level 95
1,509 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Imperfectlover
Yemoja
Level 67
God Stats
3W - 4L
1,532 SR
Queue Stats
67W - 83L
1,462 Elo+
Solo
Lancelot
Lancelot
RainyAchiever8
Lancelot
Level 60
God Stats
1W - 6L
1,500 SR
Queue Stats
9W - 18L
1,450 Elo+
Solo
Ullr
Ullr
TOTALPRRO
Ullr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,504 Elo+
Solo
Yu Huang
Yu Huang
TeacherTaiyuken
Yu Huang
Level 160
God Stats
3W - 6L
1,512 SR
Queue Stats
96W - 117L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 5 / 7
8,182
511
4,270
12,967
12,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Neemzzz
Janus
14
3 / 2 / 9
9,061
566
10,535
10,276
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
TDemonRC
Thanatos
13
11 / 2 / 2
9,355
585
10,878
13,920
7,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
13
6 / 4 / 3
8,810
551
7,000
11,792
4,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 3
9,094
568
8,201
16,879
16,084
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 4 / 2
8,281
518
10,379
9,589
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 5 / 6
7,344
459
5,387
11,732
6,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
10
1 / 7 / 4
6,719
420
3,965
12,921
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
14
6 / 3 / 0
8,730
546
10,599
12,563
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
13
2 / 5 / 1
8,102
506
6,080
9,080
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
24
Kills
14
14
Deaths
24
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
2
1.5
W
Cabrakan
2
5
7
1.1
L
0
5
6
0.6
W
Janus
Neemzzz
Janus
3
2
9
3.75
L
Lancelot
1
7
4
0.43
W
Thanatos
TDemonRC
Thanatos
11
2
2
6
L
Ullr
6
3
0
2
L
Yu Huang
2
5
1
0.5
W
Apollo
6
4
3
1.88
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,884
Damage
36,410
65,834
Taken
55,885
44,317
Mitigated
22,991
23,034
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,379
3,818
0
2,233
9,589
4,105
1,005
3,061
6,350
0
57,612
W
Cabrakan
4,270
663
217
1,445
12,967
12,467
19
2,912
10,055
19,325
0
L
5,387
1,266
2,609
1,726
11,732
6,293
252
4,124
7,492
21,736
0
W
Janus
Neemzzz
Janus
10,535
1,121
276
1,869
10,276
4,018
503
2,528
7,519
63,837
0
L
Lancelot
3,965
200
0
0
12,921
4,350
0
2,120
10,705
0
35,500
W
Thanatos
TDemonRC
Thanatos
10,878
2,979
0
11,616
13,920
7,217
304
3,016
10,692
0
55,412
L
Ullr
10,599
4,314
0
2,009
12,563
4,644
0
1,562
10,947
0
65,610
L
Yu Huang
6,080
181
0
612
9,080
3,599
0
3,320
5,586
55,322
0
W
Apollo
7,000
3,711
0
2,223
11,792
4,531
618
1,749
10,043
0
57,953
W
8,201
1,057
620
4,768
16,879
16,084
982
1,912
14,967
0
57,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
39,176
416
Minions Killed
356
0
Camps Cleared
0
1,645,794
Distance Traveled
1,488,588
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,281
518
95
6
0
280,230
1
W
Cabrakan
8,182
511
21
1
0
302,357
1
L
Yemoja
7,344
459
28
2
0
288,806
2
W
Janus
9,061
566
107
7
0
330,400
4
L
Lancelot
6,719
420
46
3
0
357,477
3
W
Thanatos
9,355
585
77
5
0
347,456
5
L
Ullr
8,730
546
93
6
0
293,906
8
L
Yu Huang
8,102
506
94
6
0
268,169
3
W
Apollo
8,810
551
95
6
0
336,752
4
W
Guan Yu
9,094
568
116
7
0
328,829
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role