Player Matchup

Bacchus
Bacchus
Bronze III
Nick_Draco
Bacchus
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,561 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
caughtabodymussy
Baron Samedi
Platinum III
Level 149
God Stats
8W - 4L
1,500 SR
Queue Stats
38W - 57L
1,761 MMR
Solo
Anhur
Anhur
Bronze III
hairyrhino360
Anhur
Bronze III
Level 92
God Stats
0W - 5L
1,696 SR
Queue Stats
42W - 52L
1,561 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,565 SR
1,628 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,687 SR
1,626 MMR
Cupid
Cupid
Platinum I
BIGHOMIEJOEZO
Cupid
Platinum I
Level 140
God Stats
6W - 1L
1,786 SR
Queue Stats
75W - 68L
1,706 MMR
Solo
Chang'e
Chang'e
Gold II
DYNAMICDOMINO0
Chang'e
Gold II
Level 63
God Stats
6W - 4L
1,614 SR
Queue Stats
162W - 192L
1,634 MMR
Solo
Jormungandr
Jormungandr
Gold II
Infernal Jootz
Jormungandr
Gold II
Level 124
God Stats
402W - 359L
1,662 SR
Queue Stats
680W - 807L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nick_Draco
Bacchus
17
1 / 4 / 5
12,128
551
10,769
28,869
54,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
caughtabodymussy
Baron Samedi
19
5 / 4 / 2
14,633
665
25,956
24,199
16,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 4
12,267
558
11,728
20,308
10,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasLancelotBaba YagaAh Muzen CabPersephone

VS

Bans
BastetCabrakanAchillesOdinShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 4
14,957
680
15,219
21,461
8,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 11
13,560
616
24,062
21,608
8,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Infernal Jootz
Jormungandr
20
5 / 0 / 8
14,731
670
19,992
20,197
27,410
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
W
1
3
11
2.17
W
Jormungandr
Infernal Jootz
Jormungandr
5
0
8
9
L
Bacchus
Nick_Draco
Bacchus
1
4
5
0.88
L
Baron Samedi
caughtabodymussy
Baron Samedi
5
4
2
1.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,453
Damage
59,273
73,376
Taken
63,266
82,258
Mitigated
44,576
19,198
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,219
7,910
3,125
5,617
21,461
8,529
1,390
15,569
5,892
0
62,399
W
24,062
1,799
4,262
6,333
21,608
8,637
776
9,861
11,747
55,361
0
W
Jormungandr
Infernal Jootz
Jormungandr
19,992
3,686
0
1,160
20,197
27,410
710
11,890
8,307
65,367
0
L
Bacchus
Nick_Draco
Bacchus
10,769
847
763
3,032
28,869
54,837
34
14,424
14,445
31,704
0
L
Baron Samedi
caughtabodymussy
Baron Samedi
25,956
2,875
3,588
9,286
24,199
16,783
0
16,848
7,351
85,924
0
L
11,728
5,035
0
2,529
20,308
10,638
0
13,102
7,206
0
46,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
43,248
223
Minions Killed
221
9
Camps Cleared
7
1,059,905
Distance Traveled
1,166,048
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,957
680
88
4
3
375,557
5
W
Chang'e
13,560
616
62
3
3
391,550
3
W
Jormungandr
14,731
670
71
3
1
398,941
4
L
Bacchus
12,128
551
27
1
1
385,449
3
L
Baron Samedi
14,633
665
125
6
5
327,999
3
L
Anhur
12,267
558
71
3
3
346,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role