Player Matchup

Ah Puch
Ah Puch
Angel8586
Ah Puch
Level 89
God Stats
3W - 0L
1,658 SR
Queue Stats
42W - 47L
1,538 Elo+
Party 2
Olorun
Olorun
FlacoTheGreat
Olorun
Level 157
God Stats
1W - 0L
1,440 SR
Queue Stats
9W - 8L
1,522 Elo+
Solo
Merlin
Merlin
Iyeris
Merlin
Level 119
God Stats
3W - 2L
1,481 SR
Queue Stats
52W - 56L
1,540 Elo+
Party 2
Scylla
Scylla
JesusWasDeported
Scylla
Level 127
God Stats
2W - 1L
1,579 SR
Queue Stats
119W - 107L
1,615 Elo+
Solo
Atlas
Atlas
oodler1988
Atlas
Level 157
God Stats
12W - 8L
1,554 SR
Queue Stats
716W - 726L
1,504 Elo+
Solo
Team Averages
Level 130
1,543 SR
1,544 Elo+

VS

Team Averages
Level 153
1,548 SR
1,559 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Darksp3ct3r
Chaac
Level 155
God Stats
0W - 3L
1,323 SR
Queue Stats
290W - 270L
1,567 Elo+
Party 1
King Arthur
King Arthur
GeyDave
King Arthur
Level 160
God Stats
8W - 7L
1,659 SR
Queue Stats
652W - 565L
1,576 Elo+
Party 1
Anubis
Anubis
Supersaiyannatsu
Anubis
Level 159
God Stats
3W - 3L
1,758 SR
Queue Stats
361W - 314L
1,566 Elo+
Party 1
Olorun
Olorun
mewzed
Olorun
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 262L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Angel8586
Ah Puch
14
3 / 1 / 12
8,244
824
10,244
5,574
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 9
8,350
835
10,022
8,750
4,066
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Iyeris
Merlin
16
7 / 0 / 9
9,119
912
12,818
6,284
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 2 / 11
8,273
827
9,782
8,400
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Atlas
14
0 / 1 / 16
7,771
777
7,537
9,986
8,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 2 / 3
7,267
727
7,423
8,759
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 2
6,872
687
4,235
9,931
9,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
GeyDave
King Arthur
13
1 / 5 / 2
7,028
703
7,138
15,152
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 6 / 0
8,024
802
7,424
10,204
5,645
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
mewzed
Olorun
13
0 / 4 / 3
6,778
678
4,646
10,639
10,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
18
Kills
5
5
Deaths
18
57
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
3
0.75
W
Ah Puch
Angel8586
Ah Puch
3
1
12
9
L
1
1
2
2
W
4
1
9
8.5
L
King Arthur
GeyDave
King Arthur
1
5
2
0.4
W
Merlin
Iyeris
Merlin
7
0
9
11.5
W
4
2
11
4.75
L
3
6
0
0.5
L
Olorun
mewzed
Olorun
0
4
3
0.38
W
Atlas
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,403
Damage
30,866
38,994
Taken
54,685
20,885
Mitigated
39,203
21,554
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,423
1,818
490
2,698
8,759
4,096
0
7,965
472
0
22,486
W
Ah Puch
Angel8586
Ah Puch
10,244
723
1,616
1,126
5,574
2,278
115
1,669
3,840
17,197
0
L
4,235
276
961
2,962
9,931
9,675
0
7,461
2,086
0
7,261
W
10,022
5,722
3,575
4,381
8,750
4,066
1,264
2,550
6,072
25,397
0
L
King Arthur
GeyDave
King Arthur
7,138
306
194
1,323
15,152
9,114
0
14,125
575
0
12,197
W
Merlin
Iyeris
Merlin
12,818
498
1,525
728
6,284
2,958
222
1,658
4,561
22,185
0
W
9,782
829
2,261
2,311
8,400
3,340
182
2,391
5,900
16,259
0
L
7,424
107
0
1,100
10,204
5,645
0
9,411
395
20,854
0
L
Olorun
mewzed
Olorun
4,646
1,419
3,990
2,725
10,639
10,673
235
9,355
754
11,850
0
W
Atlas
7,537
1,980
2,259
1,772
9,986
8,243
32
3,802
6,146
13,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,757
Gold Earned
35,969
131
Minions Killed
109
0
Camps Cleared
0
922,050
Distance Traveled
851,547
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,267
727
37
4
0
168,936
0
W
Ah Puch
8,244
824
18
2
0
180,378
0
L
Chaac
6,872
687
7
1
0
177,255
0
W
Olorun
8,350
835
50
5
0
162,424
1
L
King Arthur
7,028
703
13
1
0
170,836
0
W
Merlin
9,119
912
30
3
0
167,556
0
W
Scylla
8,273
827
22
2
0
193,082
1
L
Anubis
8,024
802
29
3
0
169,215
5
L
Olorun
6,778
678
23
2
0
165,305
3
W
Atlas
7,771
777
11
1
0
218,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role