Player Matchup

Pele
Pele
Silver I
Usernamejsy2
Pele
Silver I
Level 47
God Stats
2W - 0L
1,759 SR
Queue Stats
7W - 5L
1,506 MMR
Party 2
The Morrigan
The Morrigan
Silver I
WillDrak
The Morrigan
Silver I
Level 154
God Stats
5W - 3L
1,500 SR
Queue Stats
353W - 372L
1,161 MMR
Solo
Susano
Susano
Silver I
YuckyDucky
Susano
Silver I
Level 122
God Stats
4W - 5L
1,445 SR
Queue Stats
41W - 39L
1,142 MMR
Solo
Artemis
Artemis
Gold III
ydiiiii
Artemis
Gold III
Level 45
God Stats
1W - 0L
1,671 SR
Queue Stats
12W - 6L
1,698 MMR
Party 2
Artio
Artio
Silver II
βleach
Artio
Silver II
Level 133
God Stats
20W - 12L
1,656 SR
Queue Stats
71W - 76L
1,154 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,606 SR
1,332 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,605 SR
1,404 MMR
Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Fuzy7
Merlin
Silver I
Level 82
God Stats
50W - 37L
1,644 SR
Queue Stats
361W - 397L
1,155 MMR
Solo
Xbalanque
Xbalanque
Platinum III
Hidakii
Xbalanque
Platinum III
Level 156
God Stats
49W - 39L
1,648 SR
Queue Stats
150W - 145L
1,723 MMR
Party 1
Horus
Horus
Silver I
ScustiN
Horus
Silver I
Level 144
God Stats
11W - 12L
1,575 SR
Queue Stats
59W - 81L
1,172 MMR
Solo
Bellona
Bellona
Gold I
iHugoDz
Bellona
Gold I
Level 154
God Stats
18W - 18L
1,659 SR
Queue Stats
349W - 340L
1,471 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 8
15,208
608
13,468
25,265
29,699
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
WillDrak
The Morrigan
20
4 / 1 / 10
14,739
590
10,607
12,154
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
YuckyDucky
Susano
20
3 / 1 / 8
13,832
553
10,102
18,940
8,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
ydiiiii
Artemis
20
3 / 1 / 7
15,731
629
15,829
14,002
6,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
βleach
Artio
18
2 / 2 / 6
14,029
561
8,129
24,572
25,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
LancelotNemesisOlorunThanatos

VS

Bans
CabrakanYu HuangPoseidonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 2 / 1
11,474
459
10,655
18,150
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Fuzy7
Merlin
16
0 / 4 / 3
10,111
404
11,426
15,728
7,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Hidakii
Xbalanque
20
1 / 4 / 5
12,060
482
8,579
14,405
6,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
ScustiN
Horus
11
0 / 5 / 3
8,760
350
3,562
19,399
20,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
iHugoDz
Bellona
16
0 / 5 / 2
10,007
400
3,536
19,420
18,158
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
20
Kills
6
6
Deaths
20
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
2
1
2.75
L
Merlin
Fuzy7
Merlin
0
4
3
0.38
L
Xbalanque
Hidakii
Xbalanque
1
4
5
0.88
L
Horus
ScustiN
Horus
0
5
3
0.3
W
8
1
8
12
W
The Morrigan
WillDrak
The Morrigan
4
1
10
9
W
Susano
YuckyDucky
Susano
3
1
8
7
L
Bellona
iHugoDz
Bellona
0
5
2
0.2
W
Artemis
ydiiiii
Artemis
3
1
7
6.5
W
Artio
βleach
Artio
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,135
Damage
37,758
94,933
Taken
87,102
76,315
Mitigated
61,691
41,820
Healing
18,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,655
3,249
0
4,844
18,150
8,610
0
2,906
15,202
38
71,670
L
Merlin
Fuzy7
Merlin
11,426
403
0
397
15,728
7,779
0
1,448
14,268
105,259
0
L
Xbalanque
Hidakii
Xbalanque
8,579
5,052
0
3,271
14,405
6,399
2,550
2,076
12,273
0
121,140
L
Horus
ScustiN
Horus
3,562
1,292
945
4,992
19,399
20,745
0
4,086
15,180
0
25,042
W
13,468
2,412
1,142
15,322
25,265
29,699
2,608
3,531
21,734
296
61,149
W
The Morrigan
WillDrak
The Morrigan
10,607
2,175
0
4,436
12,154
5,902
4,532
3,043
8,945
130,765
11,106
W
Susano
YuckyDucky
Susano
10,102
2,622
0
6,981
18,940
8,408
2,017
1,898
17,042
0
129,593
L
Bellona
iHugoDz
Bellona
3,536
949
0
4,037
19,420
18,158
0
4,239
14,694
844
58,345
W
Artemis
ydiiiii
Artemis
15,829
6,100
0
6,236
14,002
6,777
8,353
2,126
11,876
0
173,476
W
Artio
βleach
Artio
8,129
945
546
7,157
24,572
25,529
990
3,635
20,937
76,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,539
Gold Earned
52,412
823
Minions Killed
598
0
Camps Cleared
0
2,487,467
Distance Traveled
2,082,202
37
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,474
459
107
4
0
473,782
9
L
Merlin
10,111
404
160
6
0
424,108
3
L
Xbalanque
12,060
482
206
8
0
424,426
6
L
Horus
8,760
350
30
1
0
376,991
5
W
Pele
15,208
608
84
3
0
505,351
4
W
The Morrigan
14,739
590
186
7
0
429,252
10
W
Susano
13,832
553
160
6
0
558,340
12
L
Bellona
10,007
400
95
4
0
382,895
6
W
Artemis
15,731
629
226
9
0
534,198
3
W
Artio
14,029
561
167
7
0
460,326
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role